Player Matchup

Fenrir
Fenrir
Crummy wasp
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
Panther king227
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 1
Sobek
Sobek
RealDap
Sobek
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 40L
1,404 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,393 Elo+

VS

Team Averages
Level 45
1,358 SR
1,390 Elo+
Cerberus
Cerberus
FF_RapidE
Cerberus
Level 122
God Stats
3W - 5L
1,287 SR
Queue Stats
222W - 253L
1,503 Elo+
Party 2
Da Ji
Da Ji
HAZEBUD91
Da Ji
Level 8
God Stats
1W - 2L
1,287 SR
Queue Stats
74W - 81L
1,352 Elo+
Party 2
Apollo
Apollo
Stu_Hyro
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 20 / 4
10,784
514
5,830
21,671
6,079
Mace

Mace

+10
Physical Power

13
1 / 14 / 7
11,707
557
4,534
24,456
18,126
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sobek
RealDap
Sobek
20
11 / 0 / 1
15,023
715
32,350
36,343
38,670
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FF_RapidE
Cerberus
20
25 / 1 / 5
16,575
789
46,400
43,824
52,031
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
HAZEBUD91
Da Ji
17
6 / 11 / 14
13,755
655
11,292
22,347
11,871
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Stu_Hyro
Apollo
3
0 / 0 / 0
9,720
463
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
31
34
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
20
4
0.1
W
Cerberus
FF_RapidE
Cerberus
25
1
5
27.5
W
Da Ji
HAZEBUD91
Da Ji
6
11
14
1.18
L
1
14
7
0.32
L
Sobek
RealDap
Sobek
11
0
1
11.5
W
Apollo
Stu_Hyro
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,714
Damage
57,692
82,470
Taken
66,171
62,875
Mitigated
63,902
16,788
Healing
37,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,830
1,913
0
190
21,671
6,079
265
12,140
9,531
0
15,143
W
Cerberus
FF_RapidE
Cerberus
46,400
6,430
618
32,786
43,824
52,031
1,102
23,408
20,416
142,064
0
W
Da Ji
HAZEBUD91
Da Ji
11,292
3,753
0
3,764
22,347
11,871
2,011
13,476
8,871
0
33,978
L
4,534
1,342
0
460
24,456
18,126
398
11,269
13,187
20,161
0
L
Sobek
RealDap
Sobek
32,350
4,181
191
15,947
36,343
38,670
363
22,991
13,352
82,558
0
W
Apollo
Stu_Hyro
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,514
Gold Earned
40,050
139
Minions Killed
316
0
Camps Cleared
0
1,063,449
Distance Traveled
730,912
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,784
514
21
1
0
318,543
4
W
Cerberus
16,575
789
264
13
0
406,262
1
W
Da Ji
13,755
655
52
2
0
322,549
3
L
Geb
11,707
557
11
1
0
336,042
0
L
Sobek
15,023
715
107
5
0
408,864
2
W
Apollo
9,720
463
0
0
0
2,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role