Player Matchup

Sylvanus
Sylvanus
BadGirlsDaddy
Sylvanus
Level 27
God Stats
18W - 13L
1,525 SR
Queue Stats
113W - 127L
1,483 Elo+
Solo
Thanatos
Thanatos
DiviCrox
Thanatos
Level 24
God Stats
12W - 13L
1,475 SR
Queue Stats
80W - 81L
1,432 Elo+
Party 2
Izanami
Izanami
Equalizer117
Izanami
Level 16
God Stats
2W - 2L
1,456 SR
Queue Stats
19W - 13L
1,551 Elo+
Solo
Thor
Thor
MOreece99
Thor
Level 5
God Stats
1W - 1L
1,345 SR
Queue Stats
2W - 1L
1,453 Elo+
Solo
Merlin
Merlin
Shweps
Merlin
Level 23
God Stats
10W - 3L
1,340 SR
Queue Stats
22W - 26L
1,446 Elo+
Party 2
Team Averages
Level 19
1,428 SR
1,473 Elo+

VS

Team Averages
Level 21
1,579 SR
1,491 Elo+
Yemoja
Yemoja
Efoon
Yemoja
Level 28
God Stats
22W - 11L
1,687 SR
Queue Stats
98W - 101L
1,498 Elo+
Party 1
Neith
Neith
SVFoxDemon
Neith
Level 5
God Stats
2W - 3L
1,454 SR
Queue Stats
2W - 3L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
TyrOdin
Gilgamesh
Level 24
God Stats
2W - 2L
1,720 SR
Queue Stats
87W - 80L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viprosia
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,441 Elo+
Party 1
Eset
Eset
YYue
Eset
Level 24
God Stats
5W - 6L
1,531 SR
Queue Stats
129W - 135L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BadGirlsDaddy
Sylvanus
18
3 / 4 / 8
12,015
501
9,828
22,567
19,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
DiviCrox
Thanatos
17
6 / 3 / 7
12,156
507
6,429
17,495
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Equalizer117
Izanami
20
17 / 3 / 9
14,400
600
34,665
15,445
6,932
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
2 / 2 / 4
12,539
522
3,052
11,479
5,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Shweps
Merlin
19
5 / 5 / 11
13,124
547
15,669
14,476
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Efoon
Yemoja
13
1 / 5 / 3
10,861
453
4,566
21,717
22,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
14
0 / 9 / 5
9,430
393
6,121
18,507
6,039
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
TyrOdin
Gilgamesh
19
9 / 4 / 2
12,296
512
16,096
19,368
21,852
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Viprosia
Ah Muzen Cab
15
2 / 8 / 3
9,862
411
9,500
16,900
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
YYue
Eset
18
5 / 8 / 2
11,726
489
12,566
14,002
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
33
Kills
17
17
Deaths
34
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BadGirlsDaddy
Sylvanus
3
4
8
1.75
W
Thanatos
DiviCrox
Thanatos
6
3
7
3.17
L
Yemoja
Efoon
Yemoja
1
5
3
0.5
W
Izanami
Equalizer117
Izanami
17
3
9
7.17
W
Thor
2
2
4
2
L
Neith
0
9
5
0.28
W
Merlin
Shweps
Merlin
5
5
11
2.1
L
Gilgamesh
TyrOdin
Gilgamesh
9
4
2
2.5
L
Ah Muzen Cab
Viprosia
Ah Muzen Cab
2
8
3
0.44
L
Eset
YYue
Eset
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,643
Damage
48,849
81,462
Taken
90,494
44,059
Mitigated
60,723
33,865
Healing
16,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BadGirlsDaddy
Sylvanus
9,828
2,543
1,814
9,535
22,567
19,407
1,058
5,826
16,483
61,736
19,498
W
Thanatos
DiviCrox
Thanatos
6,429
1,322
0
12,764
17,495
6,769
0
1,664
15,679
0
64,733
L
Yemoja
Efoon
Yemoja
4,566
1,114
3,633
3,963
21,717
22,263
636
8,242
13,475
30,371
0
W
Izanami
Equalizer117
Izanami
34,665
25,637
0
5,047
15,445
6,932
5,253
3,533
11,804
0
116,537
W
Thor
3,052
518
0
1,329
11,479
5,282
4,479
1,286
10,149
0
71,168
L
Neith
6,121
1,247
0
4,581
18,507
6,039
459
3,921
14,586
0
59,370
W
Merlin
Shweps
Merlin
15,669
524
651
2,725
14,476
5,669
2,594
3,895
10,215
82,148
0
L
Gilgamesh
TyrOdin
Gilgamesh
16,096
4,457
0
1,692
19,368
21,852
0
4,212
15,156
0
67,233
L
Ah Muzen Cab
Viprosia
Ah Muzen Cab
9,500
3,779
0
1,658
16,900
5,607
1,768
3,850
13,050
0
54,374
L
Eset
YYue
Eset
12,566
770
211
821
14,002
4,962
380
4,539
9,463
65,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,234
Gold Earned
54,175
673
Minions Killed
474
0
Camps Cleared
0
2,133,186
Distance Traveled
2,045,971
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,015
501
120
5
0
351,942
4
W
Thanatos
12,156
507
96
4
0
462,300
4
L
Yemoja
10,861
453
52
2
0
414,486
1
W
Izanami
14,400
600
169
7
0
435,042
7
W
Thor
12,539
522
148
6
0
457,393
2
L
Neith
9,430
393
89
4
0
364,225
0
W
Merlin
13,124
547
140
6
0
426,509
3
L
Gilgamesh
12,296
512
110
5
0
415,712
8
L
Ah Muzen Cab
9,862
411
96
4
0
412,608
1
L
Eset
11,726
489
127
5
0
438,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role