Player Matchup

Izanami
Izanami
FB12_99
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,394 Elo+
Solo
Bakasura
Bakasura
LipZoner
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,564 Elo+
Solo
Artemis
Artemis
Nicolas_12_PY
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,649 Elo+
Solo
Anubis
Anubis
Ozymandias-1126
Anubis
Level 17
God Stats
2W - 3L
1,535 SR
Queue Stats
13W - 19L
1,504 Elo+
Solo
Thor
Thor
venus893fierce
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,534 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,529 Elo+

VS

Team Averages
Level 18
1,530 SR
1,631 Elo+
Janus
Janus
Camidoo9463x2
Janus
Level 18
God Stats
3W - 1L
1,759 SR
Queue Stats
60W - 34L
1,582 Elo+
Solo
Sylvanus
Sylvanus
MelancholyEcho-_
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,725 Elo+
Solo
Cthulhu
Cthulhu
PaNdAWaNdA7368
Cthulhu
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
321W - 309L
1,564 Elo+
Solo
Baba Yaga
Baba Yaga
Upil13
Baba Yaga
Level 6
God Stats
2W - 2L
1,240 SR
Queue Stats
12W - 10L
1,548 Elo+
Solo
Apollo
Apollo
Wheresyacrit
Apollo
Level 18
God Stats
29W - 22L
1,652 SR
Queue Stats
56W - 43L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FB12_99
Izanami
6
0 / 5 / 1
4,739
474
1,732
5,545
1,120
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
LipZoner
Bakasura
10
2 / 3 / 0
6,272
627
2,970
8,624
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
6
1 / 9 / 1
4,807
481
1,882
6,542
1,674
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

10
1 / 3 / 2
5,914
591
4,257
7,753
3,312
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,573
557
2,581
4,333
2,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 6
6,465
647
6,508
3,546
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 2 / 3
6,035
604
5,092
6,816
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
4 / 1 / 4
6,626
663
3,890
7,517
2,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
Upil13
Baba Yaga
10
0 / 0 / 0
5,352
535
1,376
3,139
1,359
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
12
7 / 1 / 0
7,243
724
6,178
5,562
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
19
20
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Izanami
FB12_99
Izanami
0
5
1
0.1
L
Bakasura
LipZoner
Bakasura
2
3
0
0.67
W
4
2
3
2.75
L
Artemis
1
9
1
0.17
L
1
3
2
0.67
W
4
1
4
6
W
Baba Yaga
Upil13
Baba Yaga
0
0
0
0
W
Apollo
7
1
0
7
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
23,044
32,797
Taken
26,580
11,680
Mitigated
11,803
8,212
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,508
799
0
879
3,546
845
400
1,215
2,321
33,303
0
L
Izanami
FB12_99
Izanami
1,732
1,381
0
1,214
5,545
1,120
88
1,325
4,192
0
15,596
L
Bakasura
LipZoner
Bakasura
2,970
2,066
0
3,347
8,624
2,729
225
2,518
6,052
0
23,395
W
5,092
1,885
426
2,591
6,816
5,193
0
1,734
4,982
21,501
10,855
L
Artemis
1,882
1,356
0
0
6,542
1,674
120
4,454
1,974
0
5,849
L
4,257
380
0
3,243
7,753
3,312
160
4,410
3,089
32,203
0
W
3,890
670
0
750
7,517
2,597
0
1,308
6,209
25,625
0
W
Baba Yaga
Upil13
Baba Yaga
1,376
219
0
2,291
3,139
1,359
724
0
3,109
18,903
0
W
Apollo
6,178
4,174
0
3,076
5,562
1,809
1,337
0
5,542
0
41,956
L
2,581
740
0
408
4,333
2,845
306
3,098
1,183
0
23,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
31,721
224
Minions Killed
303
0
Camps Cleared
0
917,560
Distance Traveled
906,993
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,465
647
69
7
0
197,533
0
L
Izanami
4,739
474
26
3
0
190,687
0
L
Bakasura
6,272
627
66
7
0
234,761
4
W
Sylvanus
6,035
604
59
6
0
175,744
0
L
Artemis
4,807
481
7
1
0
139,203
3
L
Anubis
5,914
591
62
6
0
164,208
2
W
Cthulhu
6,626
663
47
5
0
187,090
1
W
Baba Yaga
5,352
535
39
4
0
166,883
0
W
Apollo
7,243
724
89
9
0
179,743
0
L
Thor
5,573
557
63
6
0
188,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role