Player Matchup

Baron Samedi
Baron Samedi
Go-zlin
Baron Samedi
Level 103
God Stats
5W - 2L
1,595 SR
Queue Stats
218W - 190L
1,567 Elo+
Party 1
Chiron
Chiron
JayThrizzle
Chiron
Level 94
God Stats
7W - 5L
1,385 SR
Queue Stats
192W - 156L
1,566 Elo+
Party 2
Yemoja
Yemoja
Not Koggins
Yemoja
Level 28
God Stats
3W - 1L
1,685 SR
Queue Stats
105W - 61L
1,593 Elo+
Party 2
Loki
Loki
eiri-animas
Loki
Level 49
God Stats
19W - 5L
1,776 SR
Queue Stats
114W - 81L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hiiragi621
Cu Chulainn
Level 46
God Stats
40W - 15L
1,733 SR
Queue Stats
115W - 109L
1,494 Elo+
Party 1
Team Averages
Level 64
1,635 SR
1,558 Elo+

VS

Team Averages
Level 70
1,435 SR
1,496 Elo+
Sobek
Sobek
CaoS_Jukes
Sobek
Level 47
God Stats
27W - 19L
1,642 SR
Queue Stats
97W - 83L
1,501 Elo+
Party 3
Awilix
Awilix
Tracy_McGravyy
Awilix
Level 120
God Stats
0W - 3L
1,271 SR
Queue Stats
267W - 247L
1,497 Elo+
Party 3
Osiris
Osiris
itsyaboiStins
Osiris
Level 47
God Stats
1W - 3L
1,456 SR
Queue Stats
202W - 176L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
mikeyilikepie
Zhong Kui
Level 47
God Stats
10W - 16L
1,305 SR
Queue Stats
300W - 331L
1,382 Elo+
Solo
Chiron
Chiron
steincooler33
Chiron
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 171L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Go-zlin
Baron Samedi
11
5 / 1 / 2
6,484
648
6,162
5,522
2,445
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
11
1 / 1 / 0
6,145
615
4,752
4,088
1,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
10
1 / 1 / 5
5,858
586
4,895
5,891
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 1 / 4
6,073
607
1,949
4,662
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hiiragi621
Cu Chulainn
11
1 / 2 / 2
6,446
645
2,553
5,896
2,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 1 / 2
5,283
528
2,114
8,241
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,676
568
3,298
6,141
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 0
5,536
554
3,110
4,951
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
mikeyilikepie
Zhong Kui
9
1 / 5 / 1
5,359
536
4,347
8,343
5,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
5,843
584
1,933
4,575
1,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
6
6
Deaths
10
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
1
2
1
W
Baron Samedi
Go-zlin
Baron Samedi
5
1
2
6
W
Chiron
1
1
0
1
W
Yemoja
1
1
5
3.5
L
1
1
0
1
W
2
1
4
4
W
Cu Chulainn
hiiragi621
Cu Chulainn
1
2
2
1
L
2
2
0
1
L
Zhong Kui
mikeyilikepie
Zhong Kui
1
5
1
0.3
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
14,802
26,059
Taken
32,251
10,873
Mitigated
16,293
10,646
Healing
12,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
2,114
160
0
3,056
8,241
5,248
0
1,946
6,295
10,101
0
W
Baron Samedi
Go-zlin
Baron Samedi
6,162
900
533
3,028
5,522
2,445
631
2,473
3,049
34,716
0
W
Chiron
4,752
1,907
260
1,588
4,088
1,083
0
1,054
3,034
0
36,211
W
Yemoja
4,895
1,174
252
1,506
5,891
3,091
0
1,962
3,929
20,248
0
L
3,298
1,329
0
2,772
6,141
1,914
0
1,706
4,435
0
32,387
W
1,949
304
0
2,316
4,662
1,479
0
852
3,810
0
25,637
W
Cu Chulainn
hiiragi621
Cu Chulainn
2,553
324
0
1,163
5,896
2,775
19
120
5,776
3,161
31,943
L
3,110
1,087
0
1,730
4,951
2,541
729
0
4,951
0
23,835
L
Zhong Kui
mikeyilikepie
Zhong Kui
4,347
226
0
2,429
8,343
5,332
135
5,803
2,540
26,549
0
L
1,933
532
729
1,748
4,575
1,258
0
1,714
2,861
0
35,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,006
Gold Earned
27,697
327
Minions Killed
284
0
Camps Cleared
0
1,003,985
Distance Traveled
957,889
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,283
528
11
1
0
230,331
3
W
Baron Samedi
6,484
648
74
7
0
186,301
2
W
Chiron
6,145
615
88
9
0
193,705
5
W
Yemoja
5,858
586
26
3
0
198,557
6
L
Awilix
5,676
568
75
8
0
219,810
4
W
Loki
6,073
607
55
6
0
227,987
0
W
Cu Chulainn
6,446
645
84
8
0
197,435
3
L
Osiris
5,536
554
61
6
0
135,460
0
L
Zhong Kui
5,359
536
54
5
0
172,746
1
L
Chiron
5,843
584
83
8
0
199,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role