Player Matchup

Chang'e
Chang'e
KlikOff707
Chang'e
Level 23
God Stats
5W - 6L
1,728 SR
Queue Stats
154W - 166L
1,418 Elo+
Party 3
Eset
Eset
Melonova
Eset
Level 26
God Stats
42W - 36L
1,524 SR
Queue Stats
257W - 258L
1,459 Elo+
Party 3
Horus
Horus
Mróweczka
Horus
Level 7
God Stats
1W - 2L
1,518 SR
Queue Stats
8W - 17L
1,115 Elo+
Party 1
Bakasura
Bakasura
SyIIIiK
Bakasura
Level 26
God Stats
0W - 2L
1,438 SR
Queue Stats
235W - 243L
1,451 Elo+
Party 3
Danzaburou
Danzaburou
perszak
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,025 Elo+
Party 1
Team Averages
Level 17
1,542 SR
1,294 Elo+

VS

Team Averages
Level 21
1,587 SR
1,433 Elo+
Cthulhu
Cthulhu
Bartje69420
Cthulhu
Level 11
God Stats
3W - 1L
1,591 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 4
Izanami
Izanami
jasiewski
Izanami
Level 44
God Stats
4W - 2L
1,566 SR
Queue Stats
22W - 25L
1,421 Elo+
Party 2
Ravana
Ravana
robberke
Ravana
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 16L
1,412 Elo+
Party 4
Susano
Susano
wanesiaczek
Susano
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,234 Elo+
Party 2
Hera
Hera
zlToxiclz
Hera
Level 18
God Stats
3W - 0L
1,777 SR
Queue Stats
13W - 8L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KlikOff707
Chang'e
20
8 / 8 / 13
14,300
1,100
26,518
32,379
13,022
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
20
8 / 6 / 12
14,498
1,115
16,801
16,993
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
20
2 / 2 / 21
13,344
1,026
5,817
17,598
21,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
SyIIIiK
Bakasura
20
10 / 2 / 12
14,322
1,102
13,756
18,105
8,197
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
perszak
Danzaburou
18
0 / 16 / 9
11,031
849
8,730
25,707
10,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bartje69420
Cthulhu
20
6 / 3 / 18
13,550
1,042
21,281
16,814
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
jasiewski
Izanami
20
9 / 9 / 12
13,664
1,051
23,080
21,004
6,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
robberke
Ravana
20
9 / 1 / 15
15,278
1,175
22,364
10,102
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
20
2 / 11 / 13
11,772
906
6,923
18,822
5,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
20
8 / 4 / 20
14,444
1,111
29,557
11,797
4,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
28
Kills
34
34
Deaths
28
67
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bartje69420
Cthulhu
6
3
18
5
L
Chang'e
KlikOff707
Chang'e
8
8
13
1.81
L
Eset
8
6
12
2.33
L
Horus
2
2
21
6.25
L
Bakasura
SyIIIiK
Bakasura
10
2
12
8
W
Izanami
jasiewski
Izanami
9
9
12
1.67
L
Danzaburou
perszak
Danzaburou
0
16
9
0.28
W
Ravana
robberke
Ravana
9
1
15
16.5
W
Susano
2
11
13
0.77
W
Hera
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,622
Damage
103,205
110,782
Taken
78,539
60,037
Mitigated
35,273
16,986
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bartje69420
Cthulhu
21,281
1,956
260
806
16,814
6,728
0
8,039
8,775
50,179
0
L
Chang'e
KlikOff707
Chang'e
26,518
1,412
3,656
6,165
32,379
13,022
0
15,321
16,263
60,194
0
L
Eset
16,801
870
641
949
16,993
6,782
0
8,705
7,859
50,065
0
L
Horus
5,817
1,242
1,091
2,240
17,598
21,437
0
4,773
12,344
0
12,039
L
Bakasura
SyIIIiK
Bakasura
13,756
7,419
0
872
18,105
8,197
0
7,941
9,749
0
26,182
W
Izanami
jasiewski
Izanami
23,080
12,897
0
1,322
21,004
6,592
0
14,269
6,735
0
48,148
L
Danzaburou
perszak
Danzaburou
8,730
2,167
0
1,372
25,707
10,599
0
12,869
12,025
0
19,988
W
Ravana
robberke
Ravana
22,364
9,253
42
2,558
10,102
11,944
0
4,055
5,106
0
57,278
W
Susano
6,923
2,363
0
250
18,822
5,708
0
11,034
7,443
0
11,217
W
Hera
29,557
8,211
204
1,664
11,797
4,301
0
5,922
5,385
62,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,495
Gold Earned
68,708
241
Minions Killed
278
4
Camps Cleared
16
1,350,153
Distance Traveled
1,203,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,550
1,042
56
4
2
274,341
0
L
Chang'e
14,300
1,100
93
7
0
279,535
1
L
Eset
14,498
1,115
75
6
2
259,760
0
L
Horus
13,344
1,026
11
1
0
263,393
0
L
Bakasura
14,322
1,102
45
3
1
338,831
0
W
Izanami
13,664
1,051
76
6
1
210,707
0
L
Danzaburou
11,031
849
17
1
1
208,634
0
W
Ravana
15,278
1,175
52
4
12
263,172
1
W
Susano
11,772
906
3
0
0
208,594
0
W
Hera
14,444
1,111
91
7
1
247,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role