Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold III
Final4K
Ymir
Gold III
Level 83
God Stats
4W - 6L
1,536 SR
Queue Stats
62W - 66L
1,508 MMR
Solo
Ravana
Ravana
Bronze III
FyrFly
Ravana
Bronze III
Level 47
God Stats
13W - 34L
1,268 SR
Queue Stats
21W - 42L
1,500 MMR
Solo
Hel
Hel
Gold IV
merlinsbong
Hel
Gold IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 143L
1,550 MMR
Solo
Pele
Pele
Gold II
miguel3335
Pele
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 184L
1,538 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 93
1,461 SR
1,519 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,593 SR
1,518 MMR
Izanami
Izanami
Gold IV
Bаmbi
Izanami
Gold IV
Level 147
God Stats
10W - 3L
1,625 SR
Queue Stats
105W - 114L
1,457 MMR
Solo
Arachne
Arachne
Gold IV
KornOnTheCob
Arachne
Gold IV
Level 129
God Stats
2W - 0L
1,434 SR
Queue Stats
26W - 27L
1,526 MMR
Solo
Janus
Janus
Silver II
Mëssive
Janus
Silver II
Level 32
God Stats
2W - 2L
1,638 SR
Queue Stats
21W - 20L
1,537 MMR
Solo
Sobek
Sobek
Gold I
dicooo134
Sobek
Gold I
Level 150
God Stats
47W - 42L
1,638 SR
Queue Stats
415W - 410L
1,549 MMR
Solo
Guan Yu
Guan Yu
Gold I
flyingcamster
Guan Yu
Gold I
Level 124
God Stats
4W - 5L
1,630 SR
Queue Stats
220W - 212L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 1
6,575
548
4,475
6,478
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Final4K
Ymir
9
0 / 2 / 2
6,063
505
2,421
9,096
5,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
FyrFly
Ravana
10
3 / 4 / 0
6,425
535
2,834
6,723
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,892
491
3,780
6,295
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,332
611
7,221
12,181
5,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Morgan Le FayTiamatTsukuyomiSetAthena

VS

Bans
GilgameshApolloKaliChironKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bаmbi
Izanami
11
2 / 2 / 6
6,655
555
4,626
4,541
1,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KornOnTheCob
Arachne
11
6 / 0 / 6
7,248
604
6,922
6,086
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
Mëssive
Janus
13
3 / 2 / 2
7,283
607
5,757
6,010
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
dicooo134
Sobek
10
3 / 0 / 6
6,796
566
3,227
7,357
5,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
12
1 / 3 / 4
7,016
585
8,813
9,236
6,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
15
15
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
1
0.5
W
Izanami
Bаmbi
Izanami
2
2
6
2.5
L
Ymir
Final4K
Ymir
0
2
2
0.5
L
Ravana
FyrFly
Ravana
3
4
0
0.75
W
Arachne
KornOnTheCob
Arachne
6
0
6
9
W
Janus
Mëssive
Janus
3
2
2
2
W
Sobek
dicooo134
Sobek
3
0
6
6
W
Guan Yu
1
3
4
1
L
1
4
0
0.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,731
Damage
29,345
40,773
Taken
33,230
17,280
Mitigated
18,171
14,138
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,475
3,680
0
2,256
6,478
1,724
346
1,467
5,007
0
38,710
W
Izanami
Bаmbi
Izanami
4,626
3,531
0
873
4,541
1,150
0
510
4,031
0
43,279
L
Ymir
Final4K
Ymir
2,421
339
0
1,131
9,096
5,952
0
2,256
6,769
20,151
0
L
Ravana
FyrFly
Ravana
2,834
535
0
626
6,723
1,903
0
936
5,733
0
29,599
W
Arachne
KornOnTheCob
Arachne
6,922
4,080
0
3,450
6,086
2,868
0
672
5,414
0
40,217
W
Janus
Mëssive
Janus
5,757
588
0
873
6,010
1,998
0
2,871
3,139
56,925
0
W
Sobek
dicooo134
Sobek
3,227
499
0
1,886
7,357
5,618
0
2,081
5,276
8,820
0
W
Guan Yu
8,813
1,741
183
3,019
9,236
6,537
0
67
9,169
7,307
36,846
L
3,780
146
1,649
2,768
6,295
1,842
0
2,917
3,287
30,686
0
L
7,221
2,456
0
5,708
12,181
5,859
0
2,931
9,186
0
46,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,287
Gold Earned
34,998
351
Minions Killed
385
0
Camps Cleared
0
1,238,583
Distance Traveled
1,371,769
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,575
548
99
8
0
252,950
6
W
Izanami
6,655
555
93
8
0
232,593
4
L
Ymir
6,063
505
30
3
0
245,482
8
L
Ravana
6,425
535
62
5
0
224,621
0
W
Arachne
7,248
604
60
5
0
328,599
5
W
Janus
7,283
607
131
11
0
261,615
4
W
Sobek
6,796
566
7
1
0
280,420
3
W
Guan Yu
7,016
585
94
8
0
268,542
3
L
Hel
5,892
491
68
6
0
261,801
4
L
Pele
7,332
611
92
8
0
253,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role