Player Matchup

Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BurningMonarch
Chaac
Level 128
God Stats
27W - 8L
1,697 SR
Queue Stats
952W - 966L
1,433 Elo+
Solo
Nox
Nox
SystolicHarp501
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,355 Elo+
Party 2
Baba Yaga
Baba Yaga
TayzBeast
Baba Yaga
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
248W - 248L
1,513 Elo+
Solo
Khepri
Khepri
ThatWhichPounds
Khepri
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,466 Elo+
Party 2
Team Averages
Level 124
1,539 SR
1,453 Elo+

VS

Team Averages
Level 53
1,491 SR
1,473 Elo+
Zhong Kui
Zhong Kui
BroYonng
Zhong Kui
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 97L
1,435 Elo+
Solo
Anubis
Anubis
EvilJeebus
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Medusa
Medusa
GhostHelix86
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Camazotz
Camazotz
Torfel
Camazotz
Level 71
God Stats
0W - 1L
1,393 SR
Queue Stats
14W - 25L
1,502 Elo+
Party 1
Danzaburou
Danzaburou
Zjiin
Danzaburou
Level 109
God Stats
1W - 6L
1,563 SR
Queue Stats
328W - 373L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 2 / 12
8,109
811
5,054
4,275
1,868
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 16
10,899
1,090
16,105
16,118
18,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
9 / 2 / 19
9,900
990
11,841
9,513
4,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baba Yaga
TayzBeast
Baba Yaga
17
8 / 2 / 18
10,036
1,004
11,196
7,808
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 25
8,914
891
6,160
15,470
18,360
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BroYonng
Zhong Kui
14
3 / 8 / 5
8,257
826
9,720
14,979
8,564
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
EvilJeebus
Anubis
15
4 / 7 / 3
9,226
923
8,053
9,839
6,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
12
0 / 8 / 3
6,896
690
7,588
10,239
3,941
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
Torfel
Camazotz
12
2 / 7 / 4
7,394
739
5,394
11,932
4,047
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Zjiin
Danzaburou
15
3 / 3 / 6
8,501
850
11,245
9,885
7,881
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
33
33
Kills
12
12
Deaths
33
90
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
12
5.5
L
Zhong Kui
BroYonng
Zhong Kui
3
8
5
0.69
W
9
3
16
5.67
L
Anubis
EvilJeebus
Anubis
4
7
3
0.79
L
Medusa
0
8
3
0.19
W
9
2
19
9.25
W
Baba Yaga
TayzBeast
Baba Yaga
8
2
18
8.5
W
2
3
25
4.83
L
Camazotz
Torfel
Camazotz
2
7
4
0.57
L
Danzaburou
Zjiin
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,356
Damage
42,000
53,184
Taken
56,874
46,595
Mitigated
30,631
18,066
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,054
732
1,036
572
4,275
1,868
1,154
1,766
2,491
9,487
0
L
Zhong Kui
BroYonng
Zhong Kui
9,720
2,096
0
2,006
14,979
8,564
0
10,647
4,332
21,032
0
W
16,105
1,600
2,091
7,400
16,118
18,222
740
4,950
10,979
9,524
24,685
L
Anubis
EvilJeebus
Anubis
8,053
376
0
1,680
9,839
6,198
0
6,876
2,963
16,291
0
L
Medusa
7,588
3,736
0
798
10,239
3,941
0
6,324
3,915
0
10,891
W
11,841
1,513
923
781
9,513
4,478
1,500
3,839
5,622
18,453
0
W
Baba Yaga
TayzBeast
Baba Yaga
11,196
974
1,019
2,349
7,808
3,667
1,024
1,868
5,872
26,822
0
W
6,160
984
1,028
867
15,470
18,360
404
4,875
10,447
9,171
0
L
Camazotz
Torfel
Camazotz
5,394
1,345
0
3,478
11,932
4,047
0
8,864
3,068
0
8,434
L
Danzaburou
Zjiin
Danzaburou
11,245
2,235
1,605
4,393
9,885
7,881
0
5,563
4,322
0
22,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,858
Gold Earned
40,274
114
Minions Killed
83
0
Camps Cleared
0
900,445
Distance Traveled
804,652
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,109
811
13
1
0
95,621
2
L
Zhong Kui
8,257
826
27
3
0
146,317
0
W
Chaac
10,899
1,090
35
4
0
203,753
0
L
Anubis
9,226
923
29
3
0
140,172
0
L
Medusa
6,896
690
9
1
0
162,030
0
W
Nox
9,900
990
17
2
0
200,149
1
W
Baba Yaga
10,036
1,004
35
4
0
195,229
0
W
Khepri
8,914
891
14
1
0
205,693
0
L
Camazotz
7,394
739
6
1
0
157,497
0
L
Danzaburou
8,501
850
12
1
0
198,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role