Player Matchup

Bellona
Bellona
Desoire
Bellona
Level 89
God Stats
1W - 0L
1,793 SR
Queue Stats
4W - 1L
1,868 Elo+
Party 1
Cthulhu
Cthulhu
Herowj
Cthulhu
Level 142
God Stats
4W - 0L
1,559 SR
Queue Stats
24W - 8L
1,727 Elo+
Party 1
Danzaburou
Danzaburou
Klingzx
Danzaburou
Level 142
God Stats
1W - 1L
1,877 SR
Queue Stats
17W - 7L
1,734 Elo+
Party 1
Sobek
Sobek
Ruzif
Sobek
Level 89
God Stats
1W - 0L
1,604 SR
Queue Stats
2W - 1L
1,470 Elo+
Party 1
Bacchus
Bacchus
skmmer02
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,718 Elo+
Party 1
Team Averages
Level 110
1,667 SR
1,703 Elo+

VS

Team Averages
Level 121
1,728 SR
1,563 Elo+
Cernunnos
Cernunnos
Filipitripi
Cernunnos
Level 108
God Stats
6W - 5L
1,727 SR
Queue Stats
171W - 179L
1,525 Elo+
Party 2
The Morrigan
The Morrigan
Ursus99
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 39L
1,569 Elo+
Solo
Hades
Hades
Yunnuh
Hades
Level 156
God Stats
8W - 2L
1,891 SR
Queue Stats
182W - 196L
1,590 Elo+
Solo
Ah Puch
Ah Puch
jartogrifa
Ah Puch
Level 126
God Stats
4W - 2L
1,805 SR
Queue Stats
172W - 177L
1,569 Elo+
Party 2
Tyr
Tyr
pedroribeiro2
Tyr
Level 125
God Stats
8W - 6L
1,715 SR
Queue Stats
616W - 606L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Desoire
Bellona
19
1 / 5 / 18
11,469
765
8,037
14,750
16,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Herowj
Cthulhu
20
7 / 4 / 19
12,396
826
15,524
26,453
23,948
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Danzaburou
Klingzx
Danzaburou
19
16 / 4 / 10
13,181
879
19,128
13,841
6,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Ruzif
Sobek
17
1 / 4 / 25
11,482
765
10,210
22,971
35,306
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
skmmer02
Bacchus
19
9 / 3 / 21
12,407
827
15,354
19,136
20,621
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Filipitripi
Cernunnos
20
6 / 6 / 9
12,216
814
16,056
13,610
5,771
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Ursus99
The Morrigan
16
5 / 7 / 8
11,242
749
12,801
10,833
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Yunnuh
Hades
15
3 / 10 / 11
9,932
662
16,339
19,098
10,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
jartogrifa
Ah Puch
20
4 / 5 / 13
12,502
833
22,512
13,715
5,819
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 7 / 14
10,444
696
9,926
19,256
24,994
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
75
34
Kills
20
20
Deaths
35
93
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
Desoire
Bellona
1
5
18
2
L
Cernunnos
Filipitripi
Cernunnos
6
6
9
1.75
W
Cthulhu
Herowj
Cthulhu
7
4
19
4.13
W
Danzaburou
Klingzx
Danzaburou
16
4
10
5.25
W
Sobek
Ruzif
Sobek
1
4
25
3.38
L
The Morrigan
Ursus99
The Morrigan
5
7
8
1.29
L
Hades
Yunnuh
Hades
3
10
11
0.85
L
Ah Puch
jartogrifa
Ah Puch
4
5
13
2.1
L
2
7
14
1.29
W
Bacchus
skmmer02
Bacchus
9
3
21
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,253
Damage
77,634
97,151
Taken
76,512
103,525
Mitigated
51,847
39,126
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Desoire
Bellona
8,037
872
2,972
1,883
14,750
16,652
1,162
8,481
5,896
0
24,208
L
Cernunnos
Filipitripi
Cernunnos
16,056
6,140
991
1,881
13,610
5,771
1,882
7,448
6,162
0
37,474
W
Cthulhu
Herowj
Cthulhu
15,524
637
5,330
9,534
26,453
23,948
436
14,887
11,443
42,914
0
W
Danzaburou
Klingzx
Danzaburou
19,128
7,802
1,616
3,872
13,841
6,998
2,883
6,933
6,720
0
40,494
W
Sobek
Ruzif
Sobek
10,210
695
1,299
6,149
22,971
35,306
229
14,758
6,847
20,248
0
L
The Morrigan
Ursus99
The Morrigan
12,801
1,049
1,761
1,583
10,833
4,543
347
7,511
3,322
17,915
0
L
Hades
Yunnuh
Hades
16,339
1,100
225
3,945
19,098
10,720
139
9,596
9,502
24,446
0
L
Ah Puch
jartogrifa
Ah Puch
22,512
1,480
679
3,122
13,715
5,819
630
8,098
5,617
49,848
0
L
9,926
695
1,593
4,751
19,256
24,994
420
8,435
10,821
4,019
8,786
W
Bacchus
skmmer02
Bacchus
15,354
1,209
2,469
4,002
19,136
20,621
610
8,164
10,674
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,935
Gold Earned
56,336
165
Minions Killed
155
0
Camps Cleared
0
1,492,307
Distance Traveled
1,219,660
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,469
765
37
2
0
304,917
1
L
Cernunnos
12,216
814
53
4
0
241,500
0
W
Cthulhu
12,396
826
57
4
0
325,278
1
W
Danzaburou
13,181
879
39
3
0
270,371
2
W
Sobek
11,482
765
20
1
0
299,092
2
L
The Morrigan
11,242
749
3
0
0
195,224
0
L
Hades
9,932
662
26
2
0
225,038
1
L
Ah Puch
12,502
833
68
5
0
279,868
3
L
Tyr
10,444
696
5
0
0
278,030
5
W
Bacchus
12,407
827
12
1
0
292,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role