Player Matchup

Anhur
Anhur
Elivar04
Anhur
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,508 Elo+
Solo
Cthulhu
Cthulhu
LegitThunder704
Cthulhu
Level 4
God Stats
4W - 4L
1,679 SR
Queue Stats
7W - 8L
1,675 Elo+
Solo
Fenrir
Fenrir
Nickk Volt
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
REAPER KILER960
Scylla
Level 5
God Stats
3W - 3L
1,599 SR
Queue Stats
3W - 4L
1,457 Elo+
Solo
Izanami
Izanami
xPastelPunkx
Izanami
Level 29
God Stats
129W - 126L
1,551 SR
Queue Stats
131W - 135L
1,510 Elo+
Solo
Team Averages
Level 14
1,566 SR
1,530 Elo+

VS

Team Averages
Level 14
1,520 SR
1,452 Elo+
Hera
Hera
BerserkRobin411
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,247 Elo+
Solo
Neith
Neith
Countdown3
Neith
Level 8
God Stats
22W - 30L
1,298 SR
Queue Stats
184W - 201L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
Damenature8973
Baron Samedi
Level 28
God Stats
179W - 132L
1,661 SR
Queue Stats
187W - 145L
1,624 Elo+
Solo
Yemoja
Yemoja
OutboardDuck303
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,635 Elo+
Solo
Discordia
Discordia
PROKNIFER70
Discordia
Level 14
God Stats
1W - 3L
1,643 SR
Queue Stats
15W - 30L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elivar04
Anhur
20
15 / 10 / 14
16,987
1,062
37,060
35,232
15,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 5 / 11
14,011
876
7,818
17,724
25,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Nickk Volt
Fenrir
20
6 / 6 / 20
15,605
975
21,419
28,341
23,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 12
14,045
878
7,249
14,818
5,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xPastelPunkx
Izanami
20
11 / 8 / 7
17,651
1,103
35,764
22,876
9,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 12 / 19
14,224
889
6,857
21,795
7,113
Neith
20
3 / 2 / 17
15,289
956
25,755
22,530
9,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Damenature8973
Baron Samedi
20
24 / 8 / 8
20,947
1,309
65,045
40,300
22,633
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 10 / 7
12,386
774
870
19,197
8,718
Discordia
PROKNIFER70
Discordia
20
6 / 4 / 10
15,208
951
12,090
13,475
4,724
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
94
36
Kills
33
33
Deaths
36
64
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
12
19
0.79
L
Neith
3
2
17
5.75
L
Baron Samedi
Damenature8973
Baron Samedi
24
8
8
3.5
W
Anhur
Elivar04
Anhur
15
10
14
2.2
W
1
5
11
1.3
W
Fenrir
Nickk Volt
Fenrir
6
6
20
2.67
L
0
10
7
0.35
L
Discordia
PROKNIFER70
Discordia
6
4
10
2.75
W
3
4
12
2.25
W
Izanami
xPastelPunkx
Izanami
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,310
Damage
110,617
118,991
Taken
117,297
79,296
Mitigated
52,242
6,659
Healing
27,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,857
1,835
0
0
21,795
7,113
0
3,072
18,723
31,049
0
L
Neith
25,755
12,968
0
5,100
22,530
9,054
0
2,710
19,820
0
58,163
L
Baron Samedi
Damenature8973
Baron Samedi
65,045
3,027
4,704
16,233
40,300
22,633
0
5,239
35,061
106,091
0
W
Anhur
Elivar04
Anhur
37,060
22,434
0
4,978
35,232
15,348
0
24,290
10,942
0
65,924
W
7,818
333
338
0
17,724
25,015
0
10,631
7,093
24,573
0
W
Fenrir
Nickk Volt
Fenrir
21,419
7,657
0
1,223
28,341
23,228
0
23,116
5,225
0
34,361
L
870
621
414
72
19,197
8,718
0
2,066
17,131
2,785
0
L
Discordia
PROKNIFER70
Discordia
12,090
2,554
0
569
13,475
4,724
0
1,980
11,495
35,600
0
W
7,249
3,444
0
120
14,818
5,719
0
12,006
2,812
14,587
0
W
Izanami
xPastelPunkx
Izanami
35,764
26,418
0
0
22,876
9,986
0
14,819
8,057
0
104,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,299
Gold Earned
78,054
282
Minions Killed
279
11
Camps Cleared
3
1,232,556
Distance Traveled
1,298,685
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,224
889
51
3
0
263,876
1
L
Neith
15,289
956
74
5
0
250,617
2
L
Baron Samedi
20,947
1,309
110
7
0
312,737
0
W
Anhur
16,987
1,062
65
4
0
250,220
0
W
Cthulhu
14,011
876
36
2
2
166,766
0
W
Fenrir
15,605
975
23
1
0
271,487
2
L
Yemoja
12,386
774
2
0
1
206,013
0
L
Discordia
15,208
951
42
3
2
265,442
0
W
Scylla
14,045
878
11
1
1
296,114
2
W
Izanami
17,651
1,103
147
9
8
247,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role