Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Narcissxs
Serqet
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 47L
1,743 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,581 Elo+

VS

Team Averages
Level 79
1,454 SR
1,546 Elo+
Ra
Ra
HebrewHammer317
Ra
Level 145
God Stats
9W - 15L
1,263 SR
Queue Stats
294W - 355L
1,419 Elo+
Solo
Ares
Ares
MJCena
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,709 Elo+
Solo
Nemesis
Nemesis
iTz MoDiFyZz
Nemesis
Level 87
God Stats
5W - 4L
1,599 SR
Queue Stats
90W - 63L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
6 / 3 / 7
8,740
874
7,321
5,736
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
 
Freya
12
4 / 1 / 12
8,086
809
6,995
7,485
2,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Narcissxs
Serqet
12
6 / 1 / 8
8,764
876
6,521
8,482
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,656
666
3,492
5,513
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
MJCena
Ares
8
0 / 8 / 2
5,883
588
1,419
10,393
5,051
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
iTz MoDiFyZz
Nemesis
10
5 / 6 / 0
7,680
768
7,656
9,134
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
5
5
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
7
3.17
W
Freya
 
Freya
4
1
12
10
L
0
3
3
0.5
L
Ares
MJCena
Ares
0
8
2
0.13
W
Serqet
Narcissxs
Serqet
6
1
8
10
L
Nemesis
iTz MoDiFyZz
Nemesis
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,837
Damage
12,567
21,703
Taken
25,040
11,932
Mitigated
11,289
6,740
Healing
2,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,321
3,632
0
1,263
5,736
1,830
2,583
987
4,749
0
33,706
W
Freya
 
Freya
6,995
2,652
0
2,681
7,485
2,906
135
2,176
5,309
26,314
2,386
L
3,492
443
314
1,118
5,513
2,022
0
1,117
4,156
31,373
0
L
Ares
MJCena
Ares
1,419
103
0
225
10,393
5,051
11
2,738
7,503
2,509
0
W
Serqet
Narcissxs
Serqet
6,521
2,160
0
2,796
8,482
7,196
76
1,748
6,734
0
15,342
L
Nemesis
iTz MoDiFyZz
Nemesis
7,656
3,008
0
1,230
9,134
4,216
0
2,372
6,647
0
19,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
20,219
126
Minions Killed
96
0
Camps Cleared
0
530,717
Distance Traveled
492,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,740
874
60
6
0
162,356
3
W
Freya
8,086
809
48
5
0
180,859
0
L
Ra
6,656
666
64
6
0
162,161
1
L
Ares
5,883
588
7
1
0
156,528
1
W
Serqet
8,764
876
18
2
0
187,502
1
L
Nemesis
7,680
768
25
3
0
174,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role