Player Matchup

Neith
Neith
DanieIMG
Neith
Level 48
God Stats
31W - 30L
1,486 SR
Queue Stats
360W - 373L
1,396 Elo+
Solo
Agni
Agni
ElChapooJr-
Agni
Level 106
God Stats
11W - 14L
1,260 SR
Queue Stats
349W - 398L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
Shades_408
Gilgamesh
Level 28
God Stats
4W - 2L
1,549 SR
Queue Stats
17W - 23L
1,321 Elo+
Party 2
Sobek
Sobek
xOaths_OG
Sobek
Level 109
God Stats
2W - 5L
1,335 SR
Queue Stats
937W - 1,064L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
x_KS47_x
Ao Kuang
Level 82
God Stats
14W - 29L
1,407 SR
Queue Stats
38W - 83L
1,312 Elo+
Party 2
Team Averages
Level 75
1,408 SR
1,373 Elo+

VS

Team Averages
Level 70
1,426 SR
1,380 Elo+
Danzaburou
Danzaburou
Day29Dreamer
Danzaburou
Level 49
God Stats
2W - 5L
1,188 SR
Queue Stats
55W - 73L
1,352 Elo+
Party 1
Ymir
Ymir
DrOobMD
Ymir
Level 31
God Stats
16W - 11L
1,527 SR
Queue Stats
17W - 15L
1,427 Elo+
Solo
Thanatos
Thanatos
Mista_Seb
Thanatos
Level 124
God Stats
2W - 8L
1,376 SR
Queue Stats
321W - 335L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
joey4343
Gilgamesh
Level 88
God Stats
9W - 8L
1,538 SR
Queue Stats
368W - 395L
1,404 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mikbrien
Morgan Le Fay
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 57L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanieIMG
Neith
17
7 / 3 / 9
10,923
520
11,803
14,454
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 0 / 6
12,167
579
21,236
13,240
6,673
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Shades_408
Gilgamesh
11
0 / 9 / 2
8,558
408
4,240
16,495
11,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sobek
xOaths_OG
Sobek
14
2 / 2 / 11
10,665
508
8,583
19,807
15,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
x_KS47_x
Ao Kuang
16
6 / 2 / 5
10,195
485
8,934
15,687
5,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Day29Dreamer
Danzaburou
15
3 / 4 / 2
9,578
456
6,620
13,178
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
DrOobMD
Ymir
16
6 / 3 / 3
10,138
483
14,975
16,655
20,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Mista_Seb
Thanatos
15
5 / 5 / 1
9,813
467
11,178
18,640
7,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
joey4343
Gilgamesh
13
2 / 6 / 6
8,861
422
11,532
20,393
13,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
mikbrien
Morgan Le Fay
12
0 / 7 / 4
7,827
373
5,301
11,265
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
25
Kills
16
16
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
DanieIMG
Neith
7
3
9
3.83
L
Danzaburou
Day29Dreamer
Danzaburou
3
4
2
1
L
Ymir
DrOobMD
Ymir
6
3
3
2.5
W
10
0
6
13
L
Thanatos
Mista_Seb
Thanatos
5
5
1
1.1
W
Gilgamesh
Shades_408
Gilgamesh
0
9
2
0.11
L
Gilgamesh
joey4343
Gilgamesh
2
6
6
0.83
L
Morgan Le Fay
mikbrien
Morgan Le Fay
0
7
4
0.29
W
Sobek
xOaths_OG
Sobek
2
2
11
3.75
W
Ao Kuang
x_KS47_x
Ao Kuang
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,796
Damage
49,606
79,683
Taken
80,131
44,370
Mitigated
50,050
26,574
Healing
25,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DanieIMG
Neith
11,803
8,416
427
8,490
14,454
4,928
2,064
80
14,374
0
64,882
L
Danzaburou
Day29Dreamer
Danzaburou
6,620
3,588
0
2,806
13,178
4,135
72
3,876
9,302
0
60,539
L
Ymir
DrOobMD
Ymir
14,975
2,030
0
3,712
16,655
20,912
100
9,922
6,733
53,350
2,744
W
21,236
1,000
424
7,885
13,240
6,673
1,260
4,112
9,128
93,171
0
L
Thanatos
Mista_Seb
Thanatos
11,178
5,068
0
12,250
18,640
7,164
25
8,126
10,514
0
71,517
W
Gilgamesh
Shades_408
Gilgamesh
4,240
864
306
686
16,495
11,917
50
6,843
9,652
0
18,879
L
Gilgamesh
joey4343
Gilgamesh
11,532
2,249
240
4,666
20,393
13,671
0
9,060
11,333
0
39,975
L
Morgan Le Fay
mikbrien
Morgan Le Fay
5,301
852
0
1,750
11,265
4,168
0
8,134
3,131
37,827
0
W
Sobek
xOaths_OG
Sobek
8,583
1,060
0
3,623
19,807
15,145
0
4,471
15,336
36,173
0
W
Ao Kuang
x_KS47_x
Ao Kuang
8,934
1,745
0
4,733
15,687
5,707
830
4,642
11,045
61,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
46,217
430
Minions Killed
419
0
Camps Cleared
0
1,936,101
Distance Traveled
1,809,455
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,923
520
104
5
0
360,178
0
L
Danzaburou
9,578
456
102
5
0
321,370
2
L
Ymir
10,138
483
91
4
0
345,861
4
W
Agni
12,167
579
158
8
0
411,907
2
L
Thanatos
9,813
467
113
5
0
429,890
3
W
Gilgamesh
8,558
408
28
1
0
355,510
1
L
Gilgamesh
8,861
422
50
2
0
359,712
6
L
Morgan Le Fay
7,827
373
63
3
0
352,622
5
W
Sobek
10,665
508
53
3
0
379,565
5
W
Ao Kuang
10,195
485
87
4
0
428,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role