Player Matchup

Cupid
Cupid
Apple_Cummies
Cupid
Level 15
God Stats
9W - 10L
1,372 SR
Queue Stats
44W - 49L
1,230 Elo+
Party 2
Nemesis
Nemesis
Groudon5155
Nemesis
Level 20
God Stats
5W - 4L
1,177 SR
Queue Stats
64W - 91L
1,258 Elo+
Party 2
Gilgamesh
Gilgamesh
Walkingkarma381
Gilgamesh
Level 24
God Stats
0W - 3L
1,484 SR
Queue Stats
14W - 27L
1,322 Elo+
Solo
Scylla
Scylla
Yorroko
Scylla
Level 25
God Stats
7W - 4L
1,512 SR
Queue Stats
102W - 120L
1,293 Elo+
Party 2
Ymir
Ymir
camerocity
Ymir
Level 18
God Stats
5W - 6L
1,224 SR
Queue Stats
88W - 140L
1,205 Elo+
Party 2
Team Averages
Level 20
1,354 SR
1,261 Elo+

VS

Team Averages
Level 24
1,453 SR
1,381 Elo+
Cernunnos
Cernunnos
Arjinn5
Cernunnos
Level 28
God Stats
33W - 31L
1,446 SR
Queue Stats
84W - 69L
1,378 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Empty2639
Morgan Le Fay
Level 28
God Stats
17W - 11L
1,568 SR
Queue Stats
91W - 88L
1,433 Elo+
Party 1
Ares
Ares
SpeedQueen16
Ares
Level 27
God Stats
2W - 0L
1,228 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Superdragon_19
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,173 Elo+
Solo
Chaac
Chaac
ZambiePug
Chaac
Level 28
God Stats
6W - 3L
1,521 SR
Queue Stats
120W - 111L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,794
458
8,466
10,328
3,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Groudon5155
Nemesis
10
0 / 4 / 2
6,800
400
4,750
12,447
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Walkingkarma381
Gilgamesh
12
0 / 6 / 2
7,433
437
4,634
9,979
6,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Yorroko
Scylla
12
4 / 7 / 1
7,910
465
9,200
11,278
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
4 / 3 / 2
6,876
404
4,532
12,503
7,684
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Arjinn5
Cernunnos
15
10 / 1 / 1
9,654
568
11,126
8,434
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Empty2639
Morgan Le Fay
15
9 / 4 / 1
10,070
592
12,184
13,004
4,555
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 4
7,142
420
2,789
10,960
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
0 / 3 / 10
8,396
494
3,958
7,370
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ZambiePug
Chaac
17
4 / 0 / 2
10,119
595
7,285
12,125
6,646
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
23
24
Deaths
12
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Cernunnos
Arjinn5
Cernunnos
10
1
1
10.5
W
Morgan Le Fay
Empty2639
Morgan Le Fay
9
4
1
2.38
L
Nemesis
Groudon5155
Nemesis
0
4
2
0.25
W
0
4
4
0.5
W
Kukulkan
0
3
10
1.67
L
Gilgamesh
Walkingkarma381
Gilgamesh
0
6
2
0.17
L
Scylla
Yorroko
Scylla
4
7
1
0.64
W
Chaac
ZambiePug
Chaac
4
0
2
5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
37,342
56,535
Taken
51,893
24,985
Mitigated
24,691
4,387
Healing
15,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,466
3,219
996
1,408
10,328
3,792
248
1,589
8,681
0
35,334
W
Cernunnos
Arjinn5
Cernunnos
11,126
6,844
0
4,303
8,434
3,016
593
837
7,597
0
56,134
W
Morgan Le Fay
Empty2639
Morgan Le Fay
12,184
2,138
0
4,189
13,004
4,555
1,713
6,905
5,653
51,272
0
L
Nemesis
Groudon5155
Nemesis
4,750
1,279
0
494
12,447
4,025
0
4,667
7,780
0
37,701
W
2,789
354
0
2,111
10,960
5,741
328
1,480
9,480
20,776
0
W
Kukulkan
3,958
609
0
0
7,370
4,733
491
2,001
5,205
29,510
0
L
Gilgamesh
Walkingkarma381
Gilgamesh
4,634
1,612
0
488
9,979
6,622
1,154
1,863
8,116
0
36,372
L
Scylla
Yorroko
Scylla
9,200
825
0
171
11,278
2,862
692
7,664
3,614
35,414
0
W
Chaac
ZambiePug
Chaac
7,285
2,091
0
5,089
12,125
6,646
3,895
1,839
10,226
0
66,146
L
4,532
755
264
566
12,503
7,684
36
3,090
9,413
15,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,813
Gold Earned
45,381
250
Minions Killed
359
0
Camps Cleared
0
1,491,019
Distance Traveled
1,521,218
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,794
458
51
3
0
271,188
1
W
Cernunnos
9,654
568
66
4
0
310,708
0
W
Morgan Le Fay
10,070
592
76
4
0
307,753
0
L
Nemesis
6,800
400
58
3
0
338,331
0
W
Ares
7,142
420
27
2
0
300,889
0
W
Kukulkan
8,396
494
60
4
0
290,400
0
L
Gilgamesh
7,433
437
69
4
0
251,645
4
L
Scylla
7,910
465
50
3
0
318,872
1
W
Chaac
10,119
595
130
8
0
311,468
3
L
Ymir
6,876
404
22
1
0
310,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role