Player Matchup

Merlin
Merlin
CorporalJenkins
Merlin
Level 26
God Stats
14W - 11L
1,372 SR
Queue Stats
49W - 41L
1,451 Elo+
Party 1
Medusa
Medusa
Langedraak
Medusa
Level 22
God Stats
8W - 9L
1,500 SR
Queue Stats
206W - 186L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
S3nku
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,737 Elo+
Solo
Baba Yaga
Baba Yaga
VanHoen
Baba Yaga
Level 16
God Stats
9W - 5L
1,557 SR
Queue Stats
50W - 41L
1,460 Elo+
Party 1
Geb
Geb
akylazavor
Geb
Level 18
God Stats
1W - 2L
1,219 SR
Queue Stats
19W - 16L
1,498 Elo+
Solo
Team Averages
Level 22
1,430 SR
1,523 Elo+

VS

Team Averages
Level 17
1,423 SR
1,544 Elo+
Athena
Athena
EZKMG3011
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Solo
Neith
Neith
Joelking55
Neith
Level 14
God Stats
0W - 3L
1,248 SR
Queue Stats
33W - 28L
1,618 Elo+
Solo
Chernobog
Chernobog
Sabakun0
Chernobog
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,594 Elo+
Solo
Serqet
Serqet
chaklo139
Serqet
Level 16
God Stats
8W - 10L
1,509 SR
Queue Stats
11W - 16L
1,400 Elo+
Solo
Merlin
Merlin
wNvTianKaFei
Merlin
Level 29
God Stats
1W - 3L
1,357 SR
Queue Stats
136W - 115L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 15
13,635
1,049
15,697
13,260
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Langedraak
Medusa
20
22 / 6 / 11
17,064
1,313
35,731
21,481
8,795
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
S3nku
Baron Samedi
20
3 / 8 / 22
13,032
1,002
13,347
16,342
7,387
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
VanHoen
Baba Yaga
20
5 / 8 / 20
13,158
1,012
15,110
17,786
7,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
1 / 2 / 31
13,295
1,023
11,329
16,851
22,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
EZKMG3011
Athena
17
0 / 5 / 3
10,147
781
983
5,679
2,082
Neith
20
3 / 9 / 9
12,837
987
10,970
17,775
6,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Sabakun0
Chernobog
20
9 / 7 / 12
14,816
1,140
22,032
22,184
8,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
chaklo139
Serqet
20
5 / 10 / 12
14,083
1,083
14,665
27,210
13,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
20
10 / 7 / 11
16,693
1,284
32,740
24,477
9,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
74
38
Kills
27
27
Deaths
38
99
Assists
47
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
L
Athena
EZKMG3011
Athena
0
5
3
0.3
L
Neith
3
9
9
0.83
W
Medusa
Langedraak
Medusa
22
6
11
4.58
W
Baron Samedi
S3nku
Baron Samedi
3
8
22
1.75
L
Chernobog
Sabakun0
Chernobog
9
7
12
2.14
W
Baba Yaga
VanHoen
Baba Yaga
5
8
20
1.88
W
1
2
31
8.25
L
Serqet
chaklo139
Serqet
5
10
12
1.1
L
Merlin
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,214
Damage
81,390
85,720
Taken
97,325
51,730
Mitigated
41,174
7,136
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,697
778
168
491
13,260
5,646
0
3,526
9,296
52,020
0
L
Athena
EZKMG3011
Athena
983
475
0
0
5,679
2,082
0
2,626
3,053
2,079
0
L
Neith
10,970
2,271
0
1,168
17,775
6,900
0
11,099
6,676
0
28,627
W
Medusa
Langedraak
Medusa
35,731
27,416
0
1,031
21,481
8,795
0
7,681
13,659
0
58,105
W
Baron Samedi
S3nku
Baron Samedi
13,347
600
1,587
1,834
16,342
7,387
0
7,390
8,616
31,742
0
L
Chernobog
Sabakun0
Chernobog
22,032
12,378
0
1,706
22,184
8,764
0
13,145
9,039
0
51,611
W
Baba Yaga
VanHoen
Baba Yaga
15,110
1,395
0
2,025
17,786
7,360
0
7,971
9,504
33,368
0
W
11,329
1,095
0
0
16,851
22,542
0
7,155
9,396
18,422
0
L
Serqet
chaklo139
Serqet
14,665
2,064
0
0
27,210
13,904
0
15,905
11,305
0
24,663
L
Merlin
32,740
1,097
132
5,892
24,477
9,524
0
12,708
11,769
77,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,184
Gold Earned
68,576
235
Minions Killed
234
5
Camps Cleared
4
1,185,182
Distance Traveled
1,048,401
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,635
1,049
70
5
0
220,059
0
L
Athena
10,147
781
2
0
1
55,249
2
L
Neith
12,837
987
32
2
0
233,038
0
W
Medusa
17,064
1,313
47
4
2
233,325
0
W
Baron Samedi
13,032
1,002
57
4
1
212,966
1
L
Chernobog
14,816
1,140
64
5
1
228,270
0
W
Baba Yaga
13,158
1,012
47
4
0
240,927
0
W
Geb
13,295
1,023
14
1
2
277,905
0
L
Serqet
14,083
1,083
28
2
1
270,374
0
L
Merlin
16,693
1,284
108
8
1
261,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role