Player Matchup

Neith
Neith
Dabble Deity
Neith
Level 14
God Stats
30W - 15L
1,548 SR
Queue Stats
92W - 35L
1,505 Elo+
Party 1
Hera
Hera
Narko Puffs
Hera
Level 109
God Stats
11W - 5L
1,681 SR
Queue Stats
162W - 96L
1,564 Elo+
Party 1
Chaac
Chaac
Plort Pumper
Chaac
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 80L
1,514 Elo+
Party 1
Team Averages
Level 90
1,576 SR
1,528 Elo+

VS

Team Averages
Level 54
1,832 SR
1,749 Elo+
Tiamat
Tiamat
BamboozlePrime5
Tiamat
Level 27
God Stats
47W - 21L
1,768 SR
Queue Stats
324W - 139L
1,786 Elo+
Party 2
Heimdallr
Heimdallr
MonkeyBrainTime
Heimdallr
Level 15
God Stats
5W - 5L
1,780 SR
Queue Stats
158W - 85L
1,693 Elo+
Party 2
Sun Wukong
Sun Wukong
SuperGort64
Sun Wukong
Level 121
God Stats
5W - 1L
1,950 SR
Queue Stats
252W - 87L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,184
630
4,479
10,222
3,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 7 / 2
8,492
653
9,723
11,478
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 6 / 4
8,534
656
14,424
15,357
8,805
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 5
10,559
812
11,709
9,379
6,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MonkeyBrainTime
Heimdallr
13
5 / 4 / 9
9,541
734
8,151
12,624
5,109
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
SuperGort64
Sun Wukong
13
3 / 1 / 12
9,272
713
12,593
14,092
13,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
7
Kills
18
18
Deaths
7
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
1
5
4
0.6
W
Heimdallr
MonkeyBrainTime
Heimdallr
5
4
9
2.38
L
3
7
2
0.57
L
3
6
4
0.83
W
Sun Wukong
SuperGort64
Sun Wukong
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,626
Damage
32,453
37,057
Taken
36,095
15,196
Mitigated
24,751
5,920
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,709
752
0
2,217
9,379
6,622
1,171
2,029
7,350
45,593
0
L
4,479
1,660
0
843
10,222
3,072
0
3,526
6,383
0
19,482
W
Heimdallr
MonkeyBrainTime
Heimdallr
8,151
3,117
0
1,962
12,624
5,109
505
3,964
8,660
0
29,018
L
9,723
2,082
0
1,021
11,478
3,319
0
2,969
7,960
26,258
0
L
14,424
2,478
0
4,056
15,357
8,805
0
5,214
9,465
0
32,660
W
Sun Wukong
SuperGort64
Sun Wukong
12,593
2,400
1,037
4,390
14,092
13,020
742
3,730
10,362
0
21,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,210
Gold Earned
29,372
123
Minions Killed
131
0
Camps Cleared
0
728,142
Distance Traveled
679,829
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,559
812
66
5
0
224,192
0
L
Neith
8,184
630
44
3
0
186,758
1
W
Heimdallr
9,541
734
50
4
0
207,973
0
L
Hera
8,492
653
31
2
0
272,667
1
L
Chaac
8,534
656
48
4
0
268,717
0
W
Sun Wukong
9,272
713
15
1
0
247,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role