Player Matchup

King Arthur
King Arthur
BarraBinBarraBas
King Arthur
Level 69
God Stats
3W - 5L
1,525 SR
Queue Stats
470W - 467L
1,492 Elo+
Solo
Ah Puch
Ah Puch
Capt_BombVoyage
Ah Puch
Level 121
God Stats
17W - 13L
1,790 SR
Queue Stats
731W - 755L
1,445 Elo+
Solo
Heimdallr
Heimdallr
DouvHaas
Heimdallr
Level 129
God Stats
0W - 1L
1,551 SR
Queue Stats
53W - 52L
1,457 Elo+
Solo
Loki
Loki
The-BigJT
Loki
Level 68
God Stats
0W - 1L
1,292 SR
Queue Stats
21W - 29L
1,434 Elo+
Solo
Agni
Agni
serjakc
Agni
Level 123
God Stats
1W - 2L
1,298 SR
Queue Stats
38W - 26L
1,536 Elo+
Solo
Team Averages
Level 102
1,491 SR
1,473 Elo+

VS

Team Averages
Level 110
1,468 SR
1,466 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FierYRus
Ah Puch
Level 110
God Stats
3W - 1L
1,685 SR
Queue Stats
73W - 63L
1,475 Elo+
Party 1
Hades
Hades
Solomon_Grundy00
Hades
Level 124
God Stats
2W - 0L
1,538 SR
Queue Stats
52W - 58L
1,523 Elo+
Party 2
Bakasura
Bakasura
The Binman1182
Bakasura
Level 127
God Stats
1W - 0L
1,312 SR
Queue Stats
55W - 55L
1,441 Elo+
Party 2
Ganesha
Ganesha
cammy256
Ganesha
Level 81
God Stats
1W - 2L
1,303 SR
Queue Stats
24W - 25L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BarraBinBarraBas
King Arthur
13
0 / 7 / 8
8,454
705
4,971
13,961
13,598
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 3 / 9
9,693
808
18,278
8,181
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
DouvHaas
Heimdallr
14
3 / 6 / 7
8,360
697
7,680
11,750
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
13
2 / 6 / 3
7,547
629
3,120
8,181
2,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
serjakc
Agni
15
4 / 6 / 5
8,934
745
10,068
10,636
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
16 / 1 / 8
10,845
904
13,004
7,189
3,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
FierYRus
Ah Puch
17
4 / 3 / 14
9,464
789
15,860
10,956
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 3 / 19
8,808
734
7,079
11,437
6,954
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
15
7 / 6 / 12
9,788
816
6,182
14,952
6,735
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
cammy256
Ganesha
16
0 / 1 / 22
8,519
710
5,384
9,812
11,845
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
103
14
Kills
28
28
Deaths
14
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
16
1
8
20
L
King Arthur
BarraBinBarraBas
King Arthur
0
7
8
0.57
L
5
3
9
3.17
L
Heimdallr
DouvHaas
Heimdallr
3
6
7
1.08
W
Ah Puch
FierYRus
Ah Puch
4
3
14
3.67
W
1
3
19
3.5
W
Bakasura
7
6
12
2.17
L
Loki
2
6
3
0.58
W
Ganesha
cammy256
Ganesha
0
1
22
11
L
Agni
serjakc
Agni
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,117
Damage
47,509
52,709
Taken
54,346
28,078
Mitigated
33,752
10,520
Healing
23,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,004
3,925
1,474
1,669
7,189
3,397
385
3,692
3,497
0
19,753
L
King Arthur
BarraBinBarraBas
King Arthur
4,971
886
349
250
13,961
13,598
27
6,635
7,326
0
8,410
L
18,278
342
1,723
2,232
8,181
3,313
52
3,389
4,704
40,479
0
L
Heimdallr
DouvHaas
Heimdallr
7,680
2,062
717
1,723
11,750
4,515
743
7,943
3,765
0
17,414
W
Ah Puch
FierYRus
Ah Puch
15,860
183
2,194
2,785
10,956
4,821
0
5,398
5,558
27,951
0
W
7,079
301
2,943
3,702
11,437
6,954
611
7,274
4,163
18,292
0
W
Bakasura
6,182
4,964
1,362
2,894
14,952
6,735
171
6,609
8,343
0
13,276
L
Loki
3,120
195
617
582
8,181
2,781
0
4,722
3,459
0
9,829
W
Ganesha
cammy256
Ganesha
5,384
223
2,455
2,245
9,812
11,845
380
5,373
4,439
14,881
0
L
Agni
serjakc
Agni
10,068
922
382
1,945
10,636
3,871
0
5,634
4,977
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,988
Gold Earned
47,424
144
Minions Killed
132
0
Camps Cleared
0
976,491
Distance Traveled
1,288,655
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,845
904
25
2
0
257,236
1
L
King Arthur
8,454
705
11
1
0
207,123
1
L
Ah Puch
9,693
808
57
5
0
216,536
0
L
Heimdallr
8,360
697
38
3
0
208,550
2
W
Ah Puch
9,464
789
40
3
0
229,635
1
W
Hades
8,808
734
45
4
0
242,163
1
W
Bakasura
9,788
816
17
1
0
302,351
0
L
Loki
7,547
629
10
1
0
166,326
0
W
Ganesha
8,519
710
5
0
0
257,270
0
L
Agni
8,934
745
28
2
0
177,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role