Player Matchup

Chiron
Chiron
Gold III
I am Demiiurge
Chiron
Gold III
Level 48
God Stats
5W - 2L
1,671 SR
Queue Stats
29W - 22L
1,535 MMR
Party 1
Sol
Sol
Silver I
Not Ganking
Sol
Silver I
Level 87
God Stats
25W - 8L
1,817 SR
Queue Stats
66W - 41L
1,648 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Zuerq
Cabrakan
Platinum V
Level 127
God Stats
27W - 14L
1,686 SR
Queue Stats
166W - 161L
1,639 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,725 SR
1,607 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,526 SR
1,615 MMR
Cthulhu
Cthulhu
Silver II
HagStriker
Cthulhu
Silver II
Level 87
God Stats
0W - 2L
1,498 SR
Queue Stats
24W - 20L
1,419 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
Handie maps
Gilgamesh
Diamond V
Level 120
God Stats
32W - 30L
1,597 SR
Queue Stats
244W - 288L
1,991 MMR
Solo
Danzaburou
Danzaburou
Gold IV
IrishLuck xTQAx
Danzaburou
Gold IV
Level 159
God Stats
2W - 3L
1,483 SR
Queue Stats
37W - 47L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
12,071
754
13,631
14,504
6,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 11
11,264
704
13,888
13,533
7,077
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Zuerq
Cabrakan
17
6 / 1 / 8
12,525
783
6,356
14,627
24,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
PoseidonAthenaCupidSobekMorgan Le Fay

VS

Bans
HadesZeusChaacThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HagStriker
Cthulhu
14
1 / 4 / 9
10,586
662
11,841
16,290
15,220
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Handie maps
Gilgamesh
15
3 / 4 / 6
10,735
671
8,717
15,481
9,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
IrishLuck xTQAx
Danzaburou
15
6 / 6 / 3
11,608
726
14,182
10,207
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
14
Kills
10
10
Deaths
14
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
HagStriker
Cthulhu
1
4
9
1.38
L
Gilgamesh
Handie maps
Gilgamesh
3
4
6
1.5
W
5
4
9
2.38
L
Danzaburou
IrishLuck xTQAx
Danzaburou
6
6
3
1.25
W
3
5
11
1.7
W
Cabrakan
Zuerq
Cabrakan
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
34,740
42,664
Taken
41,978
37,780
Mitigated
28,750
13,492
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
HagStriker
Cthulhu
11,841
140
833
3,501
16,290
15,220
0
8,259
8,031
35,263
0
L
Gilgamesh
Handie maps
Gilgamesh
8,717
1,391
0
1,010
15,481
9,668
531
7,893
7,588
0
32,656
W
13,631
5,084
873
5,085
14,504
6,599
1,693
4,543
9,961
0
59,071
L
Danzaburou
IrishLuck xTQAx
Danzaburou
14,182
5,248
0
1,095
10,207
3,862
1,489
4,092
6,115
0
57,149
W
13,888
2,919
0
5,357
13,533
7,077
772
4,108
9,425
66,055
0
W
Cabrakan
Zuerq
Cabrakan
6,356
636
0
2,177
14,627
24,104
183
3,190
11,437
22,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
32,929
212
Minions Killed
181
0
Camps Cleared
0
861,147
Distance Traveled
871,225
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,586
662
41
3
0
299,656
2
L
Gilgamesh
10,735
671
49
3
0
305,223
2
W
Chiron
12,071
754
97
6
0
278,082
1
L
Danzaburou
11,608
726
91
6
0
266,346
4
W
Sol
11,264
704
89
6
0
270,345
2
W
Cabrakan
12,525
783
26
2
0
312,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role