Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Fierce_gunsfn
Artemis
Level 12
God Stats
0W - 1L
1,373 SR
Queue Stats
4W - 5L
1,507 Elo+
Party 3
Hercules
Hercules
IxToastedTriXz
Hercules
Level 116
God Stats
12W - 11L
1,587 SR
Queue Stats
167W - 154L
1,534 Elo+
Party 3
Chiron
Chiron
JayThrizzle
Chiron
Level 93
God Stats
7W - 5L
1,419 SR
Queue Stats
192W - 156L
1,577 Elo+
Party 2
Merlin
Merlin
Not Koggins
Merlin
Level 28
God Stats
26W - 12L
1,715 SR
Queue Stats
105W - 61L
1,605 Elo+
Party 2
Team Averages
Level 62
1,519 SR
1,545 Elo+

VS

Team Averages
Level 76
1,666 SR
1,556 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Go-zlin
Sun Wukong
Level 103
God Stats
3W - 1L
1,627 SR
Queue Stats
218W - 190L
1,557 Elo+
Party 1
Loki
Loki
eiri-animas
Loki
Level 49
God Stats
19W - 5L
1,763 SR
Queue Stats
114W - 81L
1,558 Elo+
Party 1
Nox
Nox
gh0stp3wp3w
Nox
Level 26
God Stats
3W - 2L
1,906 SR
Queue Stats
141W - 137L
1,685 Elo+
Party 4
Xbalanque
Xbalanque
hiiragi621
Xbalanque
Level 46
God Stats
20W - 20L
1,534 SR
Queue Stats
115W - 109L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 3 / 2
6,980
465
1,799
13,303
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
8
0 / 9 / 1
5,695
380
2,868
9,496
1,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
2 / 3 / 1
7,734
516
5,232
12,839
8,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
14
2 / 2 / 3
7,894
526
10,517
10,792
2,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
14
2 / 1 / 1
8,185
546
7,824
9,231
3,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
3 / 3 / 2
7,873
525
6,007
8,871
5,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Go-zlin
Sun Wukong
15
3 / 1 / 4
8,912
594
8,014
11,730
8,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 4
7,984
532
2,754
6,971
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 2 / 6
7,369
491
7,000
9,668
7,145
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
hiiragi621
Xbalanque
15
6 / 1 / 7
9,082
605
11,015
10,417
3,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
18
18
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
2
0.67
W
Cabrakan
 
Cabrakan
3
3
2
1.33
L
Artemis
0
9
1
0.06
W
Sun Wukong
Go-zlin
Sun Wukong
3
1
4
5
L
Hercules
2
3
1
0.83
L
Chiron
2
2
3
1.75
L
Merlin
2
1
1
2.5
W
2
0
4
4
W
4
2
6
3.5
W
Xbalanque
hiiragi621
Xbalanque
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
34,790
55,661
Taken
47,657
23,547
Mitigated
27,346
13,947
Healing
18,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
1,799
190
0
560
13,303
6,943
0
2,995
10,001
29,733
0
W
Cabrakan
 
Cabrakan
6,007
1,061
0
625
8,871
5,800
0
4,297
4,574
55,670
0
L
Artemis
2,868
1,730
60
165
9,496
1,531
980
2,053
7,387
0
12,709
W
Sun Wukong
Go-zlin
Sun Wukong
8,014
698
0
5,577
11,730
8,588
309
1,826
9,904
0
55,773
L
Hercules
5,232
1,009
0
2,298
12,839
8,708
0
768
12,071
255
47,319
L
Chiron
10,517
4,251
647
5,148
10,792
2,711
158
1,915
8,446
0
56,999
L
Merlin
7,824
472
0
5,069
9,231
3,654
386
4,482
4,749
60,476
0
W
2,754
696
0
3,945
6,971
2,321
0
506
6,465
0
49,003
W
7,000
616
255
2,783
9,668
7,145
54
2,729
6,939
26,037
0
W
Xbalanque
hiiragi621
Xbalanque
11,015
4,553
0
5,634
10,417
3,492
376
458
9,959
0
63,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
41,220
382
Minions Killed
492
0
Camps Cleared
0
1,276,361
Distance Traveled
1,492,276
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,980
465
55
4
0
236,562
3
W
Cabrakan
7,873
525
108
7
0
275,527
4
L
Artemis
5,695
380
22
1
0
228,531
0
W
Sun Wukong
8,912
594
117
8
0
318,986
4
L
Hercules
7,734
516
96
6
0
257,027
0
L
Chiron
7,894
526
97
6
0
279,689
7
L
Merlin
8,185
546
112
7
0
274,552
4
W
Loki
7,984
532
105
7
0
321,676
1
W
Nox
7,369
491
44
3
0
286,165
6
W
Xbalanque
9,082
605
118
8
0
289,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role