Player Matchup

Medusa
Medusa
 
Medusa
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BarryLaPoutre
Odin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,212 Elo+
Solo
Neith
Neith
Cryn1te
Neith
Level 3
God Stats
1W - 2L
1,331 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 1
Chronos
Chronos
ZilgarRozen
Chronos
Level 16
God Stats
13W - 11L
1,498 SR
Queue Stats
30W - 30L
1,386 Elo+
Solo
Jormungandr
Jormungandr
cipung
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,202 Elo+
Party 1
Team Averages
Level 7
1,466 SR
1,355 Elo+

VS

Team Averages
Level 16
1,504 SR
1,332 Elo+
Olorun
Olorun
Alestructor
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,426 Elo+
Solo
Pele
Pele
ExquisiteKing
Pele
Level 19
God Stats
18W - 13L
1,596 SR
Queue Stats
76W - 82L
1,435 Elo+
Solo
Thanatos
Thanatos
ParketShalun
Thanatos
Level 29
God Stats
7W - 10L
1,423 SR
Queue Stats
91W - 74L
1,482 Elo+
Solo
Khepri
Khepri
SosDanil
Khepri
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 2
Hades
Hades
suslikvelik
Hades
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 4 / 5
6,916
692
8,195
8,317
2,396
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
5 / 0 / 2
5,812
581
3,246
5,379
2,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Cryn1te
Neith
8
2 / 1 / 1
5,210
521
2,949
2,946
888
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
ZilgarRozen
Chronos
12
5 / 0 / 5
6,962
696
3,073
5,419
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
cipung
Jormungandr
7
1 / 1 / 2
5,241
524
1,743
5,056
2,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 7 / 2
4,798
480
2,854
5,716
1,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
3 / 4 / 1
5,507
551
5,320
6,930
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ParketShalun
Thanatos
8
2 / 3 / 0
5,067
507
3,146
6,687
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
SosDanil
Khepri
6
0 / 4 / 2
4,401
440
2,180
4,703
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 3 / 0
3,761
376
1,351
4,538
1,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
21
Kills
6
6
Deaths
21
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
4
5
2.63
L
Olorun
1
7
2
0.29
W
5
0
2
6
W
Neith
Cryn1te
Neith
2
1
1
2.5
L
3
4
1
0.88
L
Thanatos
ParketShalun
Thanatos
2
3
0
0.67
L
Khepri
SosDanil
Khepri
0
4
2
0.25
W
Chronos
ZilgarRozen
Chronos
5
0
5
7.5
W
Jormungandr
cipung
Jormungandr
1
1
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
14,851
27,117
Taken
28,574
10,584
Mitigated
9,726
7,684
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,195
3,811
0
1,377
8,317
2,396
100
2,372
5,945
0
27,271
L
Olorun
2,854
1,455
9
197
5,716
1,993
762
882
4,834
14,032
1,539
W
3,246
920
0
1,681
5,379
2,922
490
1,579
3,800
0
18,162
W
Neith
Cryn1te
Neith
2,949
1,645
0
375
2,946
888
1,550
206
2,740
0
23,443
L
5,320
1,494
0
660
6,930
1,811
0
1,034
5,896
0
25,120
L
Thanatos
ParketShalun
Thanatos
3,146
1,298
0
4,614
6,687
1,808
0
859
5,828
0
24,100
L
Khepri
SosDanil
Khepri
2,180
615
0
424
4,703
2,807
0
1,294
3,409
8,156
0
W
Chronos
ZilgarRozen
Chronos
3,073
1,443
0
3,570
5,419
1,499
0
527
4,892
38,129
0
W
Jormungandr
cipung
Jormungandr
1,743
647
0
681
5,056
2,879
334
1,313
3,743
7,916
0
L
1,351
525
150
674
4,538
1,307
0
747
3,791
5,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,141
Gold Earned
23,534
237
Minions Killed
140
0
Camps Cleared
0
936,352
Distance Traveled
901,084
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,916
692
47
5
0
205,061
3
L
Olorun
4,798
480
34
3
0
160,402
0
W
Odin
5,812
581
40
4
0
171,999
1
W
Neith
5,210
521
44
4
0
185,978
4
L
Pele
5,507
551
40
4
0
184,536
0
L
Thanatos
5,067
507
47
5
0
193,190
1
L
Khepri
4,401
440
14
1
0
173,050
0
W
Chronos
6,962
696
93
9
0
178,940
4
W
Jormungandr
5,241
524
13
1
0
194,374
2
L
Hades
3,761
376
5
1
0
189,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role