Player Matchup

Bellona
Bellona
Kingu oni
Bellona
Level 28
God Stats
2W - 1L
1,400 SR
Queue Stats
101W - 31L
1,812 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kintsura
Ah Muzen Cab
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 66L
1,936 Elo+
Party 2
Raijin
Raijin
MopUchihabands
Raijin
Level 29
God Stats
7W - 3L
1,753 SR
Queue Stats
43W - 22L
1,698 Elo+
Party 2
Team Averages
Level 62
1,551 SR
1,815 Elo+

VS

Team Averages
Level 63
1,578 SR
1,428 Elo+
Sylvanus
Sylvanus
CDR Goblcoque
Sylvanus
Level 25
God Stats
37W - 31L
1,464 SR
Queue Stats
235W - 224L
1,369 Elo+
Party 1
King Arthur
King Arthur
Saikorix
King Arthur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Sol
Sol
SirTwonkers
Sol
Level 154
God Stats
6W - 5L
1,771 SR
Queue Stats
202W - 181L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kingu oni
Bellona
13
3 / 2 / 4
9,552
637
9,916
13,824
18,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Kintsura
Ah Muzen Cab
15
4 / 3 / 3
10,744
716
18,240
11,809
4,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

14
1 / 1 / 7
9,654
644
8,307
11,003
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CDR Goblcoque
Sylvanus
14
0 / 2 / 5
8,883
592
1,895
13,521
14,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Saikorix
King Arthur
6
0 / 5 / 1
7,412
494
1,298
6,478
2,687
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 0
10,322
688
20,470
19,810
10,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
8
Kills
6
6
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CDR Goblcoque
Sylvanus
0
2
5
1.25
W
Bellona
Kingu oni
Bellona
3
2
4
2.5
W
Ah Muzen Cab
Kintsura
Ah Muzen Cab
4
3
3
1.83
W
1
1
7
4.5
L
King Arthur
Saikorix
King Arthur
0
5
1
0.1
L
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
23,663
36,636
Taken
39,809
27,360
Mitigated
28,158
6,679
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CDR Goblcoque
Sylvanus
1,895
726
3,313
2,914
13,521
14,649
92
4,189
8,878
9,803
0
W
Bellona
Kingu oni
Bellona
9,916
1,874
0
1,412
13,824
18,211
234
5,901
7,923
0
26,800
W
Ah Muzen Cab
Kintsura
Ah Muzen Cab
18,240
8,416
0
3,537
11,809
4,956
2,290
6,744
5,065
0
72,447
W
8,307
447
0
1,730
11,003
4,193
111
8,033
2,970
33,431
0
L
King Arthur
Saikorix
King Arthur
1,298
38
0
0
6,478
2,687
0
924
5,398
0
2,986
L
20,470
5,698
0
8,785
19,810
10,822
324
2,346
17,226
59,644
5,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,950
Gold Earned
26,617
204
Minions Killed
145
0
Camps Cleared
0
832,108
Distance Traveled
594,759
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,883
592
32
2
0
230,832
0
W
Bellona
9,552
637
36
2
0
293,319
2
W
Ah Muzen Cab
10,744
716
107
7
0
270,987
0
W
Raijin
9,654
644
61
4
0
267,802
3
L
King Arthur
7,412
494
7
0
0
116,251
0
L
Sol
10,322
688
106
7
0
247,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role