Player Matchup

Kukulkan
Kukulkan
Batgf
Kukulkan
Level 5
God Stats
4W - 3L
1,630 SR
Queue Stats
8W - 6L
1,436 Elo+
Solo
Ra
Ra
Diegonza
Ra
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 7L
1,294 Elo+
Solo
Danzaburou
Danzaburou
Lykeness
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 1
Chang'e
Chang'e
Sioux666
Chang'e
Level 22
God Stats
1W - 3L
1,504 SR
Queue Stats
5W - 17L
1,213 Elo+
Solo
Skadi
Skadi
WickedKarnage
Skadi
Level 18
God Stats
1W - 2L
1,094 SR
Queue Stats
8W - 11L
1,457 Elo+
Party 1
Team Averages
Level 11
1,487 SR
1,364 Elo+

VS

Team Averages
Level 21
1,547 SR
1,554 Elo+
Chang'e
Chang'e
Holoholohayn
Chang'e
Level 25
God Stats
25W - 16L
1,485 SR
Queue Stats
549W - 536L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Martone07
Sylvanus
Level 29
God Stats
3W - 1L
1,768 SR
Queue Stats
23W - 30L
1,474 Elo+
Solo
Skadi
Skadi
Pechedemoniak
Skadi
Level 16
God Stats
51W - 47L
1,484 SR
Queue Stats
140W - 148L
1,395 Elo+
Solo
Chaac
Chaac
QezyBoi
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,786 Elo+
Solo
Mercury
Mercury
xFalafelPhil
Mercury
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Batgf
Kukulkan
16
2 / 7 / 1
10,100
842
10,296
11,958
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 9 / 4
10,849
904
9,305
18,240
7,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lykeness
Danzaburou
17
3 / 2 / 3
11,860
988
11,183
16,703
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
Sioux666
Chang'e
17
1 / 7 / 5
10,992
916
8,428
22,490
8,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
0 / 10 / 7
11,075
923
13,929
21,016
9,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Holoholohayn
Chang'e
19
5 / 3 / 16
12,565
1,047
16,725
10,900
4,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Martone07
Sylvanus
19
5 / 0 / 21
12,957
1,080
17,316
15,200
13,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 3 / 16
11,851
988
12,010
8,582
3,643
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Chaac
QezyBoi
Chaac
19
7 / 0 / 18
12,588
1,049
23,432
12,838
15,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
xFalafelPhil
Mercury
20
15 / 2 / 12
13,473
1,123
18,268
12,013
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
118
8
Kills
35
35
Deaths
8
20
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Batgf
Kukulkan
2
7
1
0.36
L
2
9
4
0.44
W
Chang'e
Holoholohayn
Chang'e
5
3
16
4.33
L
Danzaburou
Lykeness
Danzaburou
3
2
3
2.25
W
Sylvanus
Martone07
Sylvanus
5
0
21
15.5
W
3
3
16
3.67
W
Chaac
QezyBoi
Chaac
7
0
18
16
L
Chang'e
Sioux666
Chang'e
1
7
5
0.5
L
0
10
7
0.35
W
Mercury
xFalafelPhil
Mercury
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,141
Damage
87,751
90,407
Taken
59,533
34,129
Mitigated
43,149
14,088
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Batgf
Kukulkan
10,296
2,409
0
0
11,958
3,512
0
4,425
7,131
19,057
0
L
9,305
1,420
0
231
18,240
7,271
0
7,682
10,372
23,456
0
W
Chang'e
Holoholohayn
Chang'e
16,725
1,273
2,095
2,148
10,900
4,471
0
5,291
5,609
52,158
0
L
Danzaburou
Lykeness
Danzaburou
11,183
3,746
0
1,363
16,703
5,929
0
8,761
7,640
0
25,982
W
Sylvanus
Martone07
Sylvanus
17,316
2,735
3,618
4,494
15,200
13,160
0
7,485
7,715
33,372
0
W
12,010
7,736
0
0
8,582
3,643
0
5,150
3,432
0
30,833
W
Chaac
QezyBoi
Chaac
23,432
2,998
0
4,203
12,838
15,491
0
5,796
7,042
0
36,559
L
Chang'e
Sioux666
Chang'e
8,428
650
6,936
5,344
22,490
8,353
0
7,335
14,826
26,356
0
L
13,929
6,264
0
214
21,016
9,064
0
5,838
14,975
0
43,461
W
Mercury
xFalafelPhil
Mercury
18,268
7,333
0
480
12,013
6,384
0
4,307
7,706
0
28,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,876
Gold Earned
63,434
196
Minions Killed
237
2
Camps Cleared
7
869,880
Distance Traveled
1,177,401
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,100
842
27
2
0
123,986
0
L
Ra
10,849
904
31
3
0
142,919
0
W
Chang'e
12,565
1,047
79
7
1
227,938
0
L
Danzaburou
11,860
988
36
3
0
222,068
0
W
Sylvanus
12,957
1,080
38
3
1
199,218
2
W
Skadi
11,851
988
54
5
1
206,385
0
W
Chaac
12,588
1,049
42
4
4
275,580
2
L
Chang'e
10,992
916
38
3
2
206,967
0
L
Skadi
11,075
923
64
5
0
173,940
0
W
Mercury
13,473
1,123
24
2
0
268,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role