Player Matchup

King Arthur
King Arthur
GaSjOkEr
King Arthur
Level 15
God Stats
3W - 2L
1,761 SR
Queue Stats
15W - 12L
1,481 Elo+
Solo
Anhur
Anhur
JDMщик
Anhur
Level 5
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 5L
1,182 Elo+
Solo
Aphrodite
Aphrodite
jasiewski
Aphrodite
Level 44
God Stats
0W - 1L
1,288 SR
Queue Stats
22W - 25L
1,436 Elo+
Party 2
Neith
Neith
maniakmen21
Neith
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 75L
1,490 Elo+
Solo
Skadi
Skadi
wanesiaczek
Skadi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,254 Elo+
Party 2
Team Averages
Level 16
1,453 SR
1,369 Elo+

VS

Team Averages
Level 24
1,446 SR
1,329 Elo+
Yemoja
Yemoja
Capcap31
Yemoja
Level 16
God Stats
9W - 10L
1,402 SR
Queue Stats
23W - 40L
1,281 Elo+
Solo
Merlin
Merlin
Farmadillo
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 1
Hel
Hel
Octopixell
Hel
Level 14
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 8L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
Themeric
Cthulhu
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 48L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
Vega1331
Baron Samedi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GaSjOkEr
King Arthur
20
3 / 3 / 8
16,097
847
31,082
50,122
49,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
JDMщик
Anhur
20
3 / 6 / 12
16,517
869
14,669
23,969
9,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
jasiewski
Aphrodite
20
1 / 5 / 19
17,096
900
25,847
34,178
21,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 11 / 7
20,106
1,058
67,978
31,128
11,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 8 / 12
15,904
837
25,832
27,327
10,872
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Capcap31
Yemoja
20
3 / 1 / 23
17,167
904
18,225
21,703
31,067
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Farmadillo
Merlin
20
3 / 6 / 17
16,695
879
29,088
30,517
17,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 5 / 17
17,186
905
21,530
29,620
31,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Themeric
Cthulhu
20
7 / 7 / 19
17,854
940
42,917
54,503
92,105
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Vega1331
Baron Samedi
20
14 / 5 / 10
18,571
977
42,847
34,518
24,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
119
24
Kills
33
33
Deaths
24
58
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Capcap31
Yemoja
3
1
23
14.5
W
Merlin
Farmadillo
Merlin
3
6
17
1.92
L
King Arthur
GaSjOkEr
King Arthur
3
3
8
2.33
L
Anhur
JDMщик
Anhur
3
6
12
1.5
W
6
5
17
2.9
W
Cthulhu
Themeric
Cthulhu
7
7
19
2.36
W
Baron Samedi
Vega1331
Baron Samedi
14
5
10
3.8
L
Aphrodite
jasiewski
Aphrodite
1
5
19
2.1
L
15
11
7
1.68
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,408
Damage
154,607
166,724
Taken
170,861
102,788
Mitigated
196,009
50,567
Healing
58,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Capcap31
Yemoja
18,225
2,885
3,918
186
21,703
31,067
0
3,459
18,244
45,125
0
W
Merlin
Farmadillo
Merlin
29,088
3,769
1,580
3,199
30,517
17,496
0
2,148
28,369
63,179
0
L
King Arthur
GaSjOkEr
King Arthur
31,082
2,772
0
8,220
50,122
49,238
0
45,396
4,726
2,263
71,257
L
Anhur
JDMщик
Anhur
14,669
8,385
0
5,014
23,969
9,156
0
21,038
2,931
0
37,243
W
21,530
3,156
28,510
11,163
29,620
31,098
0
6,872
22,748
45,740
0
W
Cthulhu
Themeric
Cthulhu
42,917
3,859
1,406
0
54,503
92,105
0
10,487
44,016
65,428
0
W
Baron Samedi
Vega1331
Baron Samedi
42,847
9,187
5,566
3,377
34,518
24,243
0
4,600
29,918
60,463
0
L
Aphrodite
jasiewski
Aphrodite
25,847
4,273
14,489
17,822
34,178
21,856
0
33,224
954
54,396
0
L
67,978
38,579
0
2,953
31,128
11,666
0
29,050
2,078
0
107,139
L
25,832
10,177
0
2,069
27,327
10,872
0
25,899
1,428
0
42,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,720
Gold Earned
87,473
313
Minions Killed
312
9
Camps Cleared
8
1,673,868
Distance Traveled
1,691,890
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
17,167
904
70
4
1
290,711
0
W
Merlin
16,695
879
60
3
6
347,963
0
L
King Arthur
16,097
847
79
4
1
372,917
0
L
Anhur
16,517
869
45
2
0
299,674
0
W
Hel
17,186
905
56
3
1
374,603
0
W
Cthulhu
17,854
940
66
3
0
368,717
0
W
Baron Samedi
18,571
977
60
3
0
309,896
3
L
Aphrodite
17,096
900
86
5
0
365,234
0
L
Neith
20,106
1,058
82
4
8
325,523
1
L
Skadi
15,904
837
21
1
0
310,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role