Player Matchup

Hun Batz
Hun Batz
Felipefekk
Hun Batz
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
103W - 118L
1,442 Elo+
Solo
Mulan
Mulan
Nuk3_Hamsukey
Mulan
Level 21
God Stats
2W - 5L
1,340 SR
Queue Stats
97W - 95L
1,332 Elo+
Party 1
Olorun
Olorun
SPFalconX
Olorun
Level 18
God Stats
2W - 4L
1,745 SR
Queue Stats
7W - 10L
1,534 Elo+
Party 3
Ymir
Ymir
XaRaRP
Ymir
Level 8
God Stats
1W - 1L
1,737 SR
Queue Stats
20W - 27L
1,280 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZarenXl
Tsukuyomi
Level 9
God Stats
2W - 2L
1,582 SR
Queue Stats
10W - 10L
1,521 Elo+
Party 3
Team Averages
Level 16
1,581 SR
1,422 Elo+

VS

Team Averages
Level 47
1,447 SR
1,439 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Jomxr
Nox
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,345 Elo+
Party 2
Cupid
Cupid
ORLiiPR787x
Cupid
Level 29
God Stats
7W - 6L
1,360 SR
Queue Stats
14W - 10L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
TBS Blends
Danzaburou
Level 25
God Stats
9W - 9L
1,570 SR
Queue Stats
31W - 39L
1,408 Elo+
Party 2
Loki
Loki
Tajal97
Loki
Level 15
God Stats
2W - 4L
1,304 SR
Queue Stats
16W - 19L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Felipefekk
Hun Batz
13
2 / 5 / 0
9,113
414
5,457
15,106
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 9 / 2
8,893
404
5,900
19,626
9,348
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
SPFalconX
Olorun
15
2 / 7 / 2
9,421
428
10,303
16,094
7,376
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
XaRaRP
Ymir
13
0 / 9 / 3
8,248
375
4,230
18,400
22,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
ZarenXl
Tsukuyomi
15
5 / 9 / 2
10,319
469
13,371
23,423
9,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
14 / 2 / 11
12,667
576
30,752
18,702
7,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Jomxr
Nox
18
6 / 2 / 5
11,139
506
9,326
10,537
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 1 / 9
10,717
487
7,912
11,710
4,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
TBS Blends
Danzaburou
18
11 / 3 / 15
11,754
534
14,316
10,115
3,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Tajal97
Loki
11
1 / 3 / 2
8,346
379
3,474
7,036
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
11
Kills
38
39
Deaths
11
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
14
2
11
9.75
L
Hun Batz
Felipefekk
Hun Batz
2
5
0
0.4
W
Nox
Jomxr
Nox
6
2
5
4.25
L
2
9
2
0.33
W
6
1
9
10.5
L
Olorun
SPFalconX
Olorun
2
7
2
0.43
W
Danzaburou
TBS Blends
Danzaburou
11
3
15
6.17
W
Loki
Tajal97
Loki
1
3
2
0.67
L
Ymir
XaRaRP
Ymir
0
9
3
0.17
L
Tsukuyomi
ZarenXl
Tsukuyomi
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,261
Damage
65,780
92,649
Taken
58,100
54,074
Mitigated
22,144
18,072
Healing
20,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
30,752
22,134
1,170
11,227
18,702
7,709
9,116
5,861
12,841
0
97,444
L
Hun Batz
Felipefekk
Hun Batz
5,457
437
0
3,558
15,106
5,571
129
1,484
13,622
0
45,224
W
Nox
Jomxr
Nox
9,326
389
115
1,134
10,537
4,022
2,697
2,116
8,421
60,552
0
L
5,900
561
67
2,623
19,626
9,348
1,040
3,279
16,347
0
40,365
W
7,912
4,382
128
1,856
11,710
4,290
335
2,505
9,205
0
42,897
L
Olorun
SPFalconX
Olorun
10,303
4,900
0
3,867
16,094
7,376
1,752
1,229
14,865
55,718
0
W
Danzaburou
TBS Blends
Danzaburou
14,316
7,869
527
1,916
10,115
3,909
3,408
2,593
7,522
0
50,240
W
Loki
Tajal97
Loki
3,474
805
0
2,126
7,036
2,214
0
1,458
5,578
0
23,822
L
Ymir
XaRaRP
Ymir
4,230
630
0
0
18,400
22,779
750
1,393
17,007
26,864
0
L
Tsukuyomi
ZarenXl
Tsukuyomi
13,371
2,868
0
7,957
23,423
9,000
0
1,941
21,482
0
58,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
54,623
380
Minions Killed
452
0
Camps Cleared
0
1,731,433
Distance Traveled
1,906,717
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,667
576
144
7
0
389,348
1
L
Hun Batz
9,113
414
79
4
0
328,412
0
W
Nox
11,139
506
115
5
0
434,520
0
L
Mulan
8,893
404
69
3
0
369,903
1
W
Cupid
10,717
487
65
3
0
438,307
1
L
Olorun
9,421
428
96
4
0
339,297
0
W
Danzaburou
11,754
534
69
3
0
401,993
0
W
Loki
8,346
379
59
3
0
242,549
0
L
Ymir
8,248
375
51
2
0
351,840
0
L
Tsukuyomi
10,319
469
85
4
0
341,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role