Player Matchup

Anubis
Anubis
Back2Carry
Anubis
Level 7
God Stats
5W - 2L
1,551 SR
Queue Stats
37W - 20L
1,826 Elo+
Solo
Skadi
Skadi
EZKMG3011
Skadi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,738 Elo+
Solo
Medusa
Medusa
Gregmaster266
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,755 Elo+
Solo
Neith
Neith
Langedraak
Neith
Level 22
God Stats
17W - 13L
1,611 SR
Queue Stats
206W - 186L
1,479 Elo+
Solo
Hel
Hel
PukcSmite
Hel
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 53L
1,462 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,652 Elo+

VS

Team Averages
Level 22
1,484 SR
1,542 Elo+
Janus
Janus
GoodMental
Janus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 42L
1,568 Elo+
Party 2
Arachne
Arachne
SuperSusu
Arachne
Level 26
God Stats
4W - 2L
1,591 SR
Queue Stats
149W - 134L
1,519 Elo+
Party 1
Medusa
Medusa
Twentoit
Medusa
Level 14
God Stats
41W - 26L
1,680 SR
Queue Stats
172W - 111L
1,583 Elo+
Solo
Ares
Ares
fedixxx
Ares
Level 42
God Stats
1W - 1L
1,150 SR
Queue Stats
35W - 41L
1,545 Elo+
Party 2
Guan Yu
Guan Yu
xufengnianmuzi
Guan Yu
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 33L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Back2Carry
Anubis
20
6 / 13 / 16
14,708
1,131
26,511
31,392
13,559
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
EZKMG3011
Skadi
20
1 / 11 / 17
12,455
958
5,414
24,090
7,756
20
14 / 10 / 11
16,163
1,243
34,225
24,243
9,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
20
7 / 10 / 17
14,428
1,110
30,465
28,372
11,257
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 22
14,076
1,083
14,803
26,082
17,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
13 / 6 / 23
14,847
1,142
36,470
18,149
7,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
SuperSusu
Arachne
20
14 / 6 / 23
17,075
1,313
23,642
25,497
15,018
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
Twentoit
Medusa
20
13 / 5 / 25
16,944
1,303
40,812
18,934
11,402
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
fedixxx
Ares
20
6 / 9 / 28
14,101
1,085
17,534
29,523
39,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 5 / 30
14,061
1,082
13,083
26,579
38,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
180
31
Kills
51
51
Deaths
31
83
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Anubis
Back2Carry
Anubis
6
13
16
1.08
L
Skadi
EZKMG3011
Skadi
1
11
17
0.86
W
Janus
13
6
23
4.08
L
14
10
11
1.95
L
Neith
7
10
17
1.55
L
3
7
22
2
W
Arachne
SuperSusu
Arachne
14
6
23
4.25
W
Medusa
Twentoit
Medusa
13
5
25
5.1
W
Ares
fedixxx
Ares
6
9
28
2.22
W
5
5
30
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,418
Damage
131,541
134,179
Taken
118,682
60,366
Mitigated
112,549
35,401
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Back2Carry
Anubis
26,511
879
0
6,175
31,392
13,559
0
9,822
21,570
75,368
0
L
Skadi
EZKMG3011
Skadi
5,414
2,532
0
17
24,090
7,756
0
9,701
14,389
0
14,339
W
Janus
36,470
3,206
0
1,275
18,149
7,620
0
6,303
11,846
56,659
0
L
34,225
18,599
0
2,423
24,243
9,850
0
9,745
14,498
0
73,201
L
Neith
30,465
18,671
0
5,618
28,372
11,257
0
12,230
16,142
75
62,575
L
14,803
1,107
10,835
10,333
26,082
17,944
0
12,506
13,576
26,348
0
W
Arachne
SuperSusu
Arachne
23,642
16,998
0
7,356
25,497
15,018
0
7,608
17,889
0
47,429
W
Medusa
Twentoit
Medusa
40,812
17,032
0
1,418
18,934
11,402
0
7,872
11,062
0
84,627
W
Ares
fedixxx
Ares
17,534
583
0
0
29,523
39,733
0
11,773
17,750
31,887
0
W
13,083
2,053
4,600
6,084
26,579
38,776
0
7,833
18,746
0
25,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,830
Gold Earned
77,028
299
Minions Killed
239
8
Camps Cleared
11
1,219,678
Distance Traveled
1,225,930
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,708
1,131
133
10
1
237,793
2
L
Skadi
12,455
958
12
1
2
228,458
3
W
Janus
14,847
1,142
49
4
1
242,397
0
L
Medusa
16,163
1,243
70
5
4
252,957
2
L
Neith
14,428
1,110
58
4
1
221,846
0
L
Hel
14,076
1,083
26
2
0
278,624
0
W
Arachne
17,075
1,313
42
3
4
250,781
0
W
Medusa
16,944
1,303
98
8
5
233,096
0
W
Ares
14,101
1,085
20
2
1
231,725
0
W
Guan Yu
14,061
1,082
30
2
0
267,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role