Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Hevyheven
Merlin
Level 147
God Stats
4W - 2L
1,682 SR
Queue Stats
142W - 159L
1,496 Elo+
Party 1
Hercules
Hercules
ImSnøw
Hercules
Level 152
God Stats
39W - 29L
1,561 SR
Queue Stats
297W - 302L
1,535 Elo+
Party 1
Susano
Susano
Sensei_Shisui_
Susano
Level 129
God Stats
1W - 1L
1,221 SR
Queue Stats
202W - 207L
1,469 Elo+
Party 3
Kuzenbo
Kuzenbo
theanimalstoneD
Kuzenbo
Level 125
God Stats
4W - 5L
1,357 SR
Queue Stats
531W - 519L
1,521 Elo+
Party 3
Team Averages
Level 132
1,464 SR
1,504 Elo+

VS

Team Averages
Level 104
1,582 SR
1,541 Elo+
Cernunnos
Cernunnos
DieAvoCaDo6884
Cernunnos
Level 64
God Stats
4W - 6L
1,425 SR
Queue Stats
76W - 75L
1,451 Elo+
Party 2
Ullr
Ullr
Hymiir
Ullr
Level 109
God Stats
37W - 24L
1,657 SR
Queue Stats
92W - 80L
1,622 Elo+
Party 2
Horus
Horus
SHACAHRC
Horus
Level 94
God Stats
15W - 12L
1,576 SR
Queue Stats
635W - 669L
1,480 Elo+
Solo
Ymir
Ymir
SKZwergg
Ymir
Level 156
God Stats
39W - 39L
1,575 SR
Queue Stats
299W - 285L
1,563 Elo+
Party 2
Thanatos
Thanatos
njoySukhoi
Thanatos
Level 99
God Stats
44W - 28L
1,678 SR
Queue Stats
93W - 70L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 2
6,830
525
5,726
6,900
1,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Hevyheven
Merlin
13
1 / 4 / 1
7,283
560
4,400
9,652
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
ImSnøw
Hercules
11
3 / 1 / 7
7,429
571
7,771
7,202
6,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
7,055
543
4,508
10,265
3,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 4 / 0
7,164
551
6,654
10,228
10,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DieAvoCaDo6884
Cernunnos
10
0 / 4 / 1
5,816
447
1,594
7,169
1,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Hymiir
Ullr
14
8 / 1 / 1
8,618
663
9,938
9,884
3,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
SHACAHRC
Horus
11
1 / 4 / 4
6,493
499
2,481
9,265
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ymir
12
0 / 3 / 6
7,135
549
3,086
9,745
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
njoySukhoi
Thanatos
11
4 / 3 / 4
7,396
569
7,954
10,817
3,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
15
Kills
13
13
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
2
6
L
Cernunnos
DieAvoCaDo6884
Cernunnos
0
4
1
0.13
W
Merlin
Hevyheven
Merlin
1
4
1
0.38
L
Ullr
Hymiir
Ullr
8
1
1
8.5
W
Hercules
ImSnøw
Hercules
3
1
7
6.5
L
Horus
SHACAHRC
Horus
1
4
4
0.75
L
Ymir
0
3
6
1
W
2
3
1
0.83
L
Thanatos
njoySukhoi
Thanatos
4
3
4
2
W
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,059
Damage
25,053
44,247
Taken
46,880
25,081
Mitigated
20,466
12,676
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,726
2,143
0
1,772
6,900
1,754
83
0
6,900
0
37,104
L
Cernunnos
DieAvoCaDo6884
Cernunnos
1,594
332
0
2,368
7,169
1,820
175
389
6,780
0
31,751
W
Merlin
Hevyheven
Merlin
4,400
491
0
1,996
9,652
3,353
0
0
9,652
48,497
0
L
Ullr
Hymiir
Ullr
9,938
4,006
0
2,512
9,884
3,387
632
2,942
6,942
0
55,486
W
Hercules
ImSnøw
Hercules
7,771
1,949
0
2,426
7,202
6,330
0
74
7,128
0
23,090
L
Horus
SHACAHRC
Horus
2,481
1,178
195
1,724
9,265
5,569
0
622
8,643
0
14,874
L
Ymir
3,086
1,324
0
3,065
9,745
6,550
0
5,179
4,566
35,134
0
W
4,508
531
0
4,332
10,265
3,019
0
78
10,187
0
40,078
L
Thanatos
njoySukhoi
Thanatos
7,954
2,025
0
9,937
10,817
3,140
0
2,164
8,653
0
36,622
W
6,654
2,428
0
2,150
10,228
10,625
17
2,934
7,294
39,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
35,458
339
Minions Killed
314
0
Camps Cleared
0
1,264,739
Distance Traveled
1,284,598
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,830
525
72
6
0
243,094
4
L
Cernunnos
5,816
447
57
4
0
241,747
2
W
Merlin
7,283
560
98
8
0
239,884
3
L
Ullr
8,618
663
96
7
0
268,328
3
W
Hercules
7,429
571
24
2
0
275,877
2
L
Horus
6,493
499
25
2
0
254,004
3
L
Ymir
7,135
549
71
5
0
232,997
2
W
Susano
7,055
543
80
6
0
266,166
3
L
Thanatos
7,396
569
65
5
0
287,522
2
W
Kuzenbo
7,164
551
65
5
0
239,718
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role