Player Matchup

Loki
Loki
Go-zlin
Loki
Level 103
God Stats
8W - 5L
1,580 SR
Queue Stats
218W - 190L
1,549 Elo+
Party 1
Chernobog
Chernobog
Juic3_Memez
Chernobog
Level 37
God Stats
21W - 22L
1,471 SR
Queue Stats
80W - 87L
1,401 Elo+
Party 3
Terra
Terra
OnlyfansAppa
Terra
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
296W - 322L
1,311 Elo+
Party 3
Hera
Hera
eiri-animas
Hera
Level 49
God Stats
7W - 2L
1,730 SR
Queue Stats
114W - 81L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hiiragi621
Cu Chulainn
Level 46
God Stats
40W - 15L
1,729 SR
Queue Stats
115W - 109L
1,473 Elo+
Party 1
Team Averages
Level 59
1,602 SR
1,457 Elo+

VS

Team Averages
Level 38
1,375 SR
1,480 Elo+
Erlang Shen
Erlang Shen
Capocheeny
Erlang Shen
Level 36
God Stats
17W - 20L
1,328 SR
Queue Stats
77W - 89L
1,330 Elo+
Solo
Hachiman
Hachiman
DR LotsaVirus8
Hachiman
Level 45
God Stats
1W - 1L
1,248 SR
Queue Stats
188W - 204L
1,439 Elo+
Solo
Ares
Ares
Huncho_97310
Ares
Level 39
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
S11Natra
Anubis
Level 44
God Stats
11W - 8L
1,586 SR
Queue Stats
302W - 300L
1,491 Elo+
Solo
Fenrir
Fenrir
guetink
Fenrir
Level 28
God Stats
0W - 1L
1,428 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Go-zlin
Loki
11
2 / 1 / 1
5,908
591
3,530
5,099
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Juic3_Memez
Chernobog
9
3 / 0 / 1
5,379
538
5,062
3,671
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 4
5,444
544
1,611
3,308
1,432
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 1
5,289
529
2,179
2,846
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
hiiragi621
Cu Chulainn
10
1 / 1 / 2
5,789
579
2,762
5,669
2,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Capocheeny
Erlang Shen
6
0 / 2 / 0
4,423
442
1,206
4,358
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
7
0 / 2 / 1
4,339
434
2,484
4,325
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 2 / 0
4,001
400
396
6,090
2,954
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
S11Natra
Anubis
11
3 / 0 / 0
6,177
618
3,541
4,388
2,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
guetink
Fenrir
5
0 / 1 / 1
4,154
415
380
4,358
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
7
Kills
3
3
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Capocheeny
Erlang Shen
0
2
0
0
L
Hachiman
0
2
1
0.25
W
Loki
Go-zlin
Loki
2
1
1
2.5
L
0
2
0
0
W
Chernobog
Juic3_Memez
Chernobog
3
0
1
3.5
W
0
0
4
2
L
Anubis
S11Natra
Anubis
3
0
0
3
W
1
1
1
1.5
L
Fenrir
guetink
Fenrir
0
1
1
0.5
W
Cu Chulainn
hiiragi621
Cu Chulainn
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,144
Damage
8,007
20,593
Taken
23,519
7,279
Mitigated
9,951
6,457
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Capocheeny
Erlang Shen
1,206
704
0
286
4,358
1,408
0
90
4,258
0
17,909
L
Hachiman
2,484
670
23
499
4,325
963
0
1,013
3,312
0
17,003
W
Loki
Go-zlin
Loki
3,530
1,021
0
1,371
5,099
1,835
0
557
4,542
0
43,358
L
396
0
0
285
6,090
2,954
0
1,106
4,954
5,548
0
W
Chernobog
Juic3_Memez
Chernobog
5,062
2,416
0
2,462
3,671
999
190
516
3,155
0
30,012
W
1,611
236
182
359
3,308
1,432
26
453
2,855
13,774
0
L
Anubis
S11Natra
Anubis
3,541
95
0
2,631
4,388
2,423
360
1,215
3,141
36,020
0
W
2,179
452
0
420
2,846
624
0
1,165
1,681
28,582
0
L
Fenrir
guetink
Fenrir
380
46
0
482
4,358
2,203
0
606
3,712
0
7,820
W
Cu Chulainn
hiiragi621
Cu Chulainn
2,762
389
0
1,663
5,669
2,389
108
1,246
4,423
1,899
25,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,809
Gold Earned
23,094
286
Minions Killed
183
0
Camps Cleared
0
996,000
Distance Traveled
845,934
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,423
442
46
5
0
118,931
0
L
Hachiman
4,339
434
28
3
0
177,453
2
W
Loki
5,908
591
85
9
0
213,607
3
L
Ares
4,001
400
15
2
0
177,482
0
W
Chernobog
5,379
538
52
5
0
198,358
3
W
Terra
5,444
544
21
2
0
205,699
2
L
Anubis
6,177
618
72
7
0
176,315
0
W
Hera
5,289
529
59
6
0
191,987
0
L
Fenrir
4,154
415
22
2
0
195,753
1
W
Cu Chulainn
5,789
579
69
7
0
186,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role