Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Elblanco309
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
HolaSoyJosee
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Ron1n4747
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Thor
Thor
ilaneklx
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,500 SR
1,500 Elo+

VS

Team Averages
Level 11
1,511 SR
1,268 Elo+
Olorun
Olorun
HBFLASH
Olorun
Level 4
God Stats
1W - 1L
1,339 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2
Thor
Thor
Jyless
Thor
Level 3
God Stats
1W - 3L
1,339 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2
Nemesis
Nemesis
Tyraliii
Nemesis
Level 26
God Stats
30W - 11L
1,919 SR
Queue Stats
233W - 222L
1,464 Elo+
Solo
Osiris
Osiris
VALTK88
Osiris
Level 21
God Stats
12W - 10L
1,456 SR
Queue Stats
169W - 155L
1,292 Elo+
Solo
Neith
Neith
rurans
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 3 / 3
8,784
549
9,824
9,799
7,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
2 / 8 / 3
6,341
396
2,381
7,215
1,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
HolaSoyJosee
King Arthur
12
4 / 6 / 3
7,600
475
8,247
15,442
10,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Ron1n4747
Aphrodite
8
0 / 5 / 4
5,672
355
1,349
5,237
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
9
1 / 4 / 1
6,213
388
1,552
9,308
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HBFLASH
Olorun
12
1 / 5 / 8
7,615
476
5,558
9,949
6,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Jyless
Thor
12
2 / 4 / 3
7,337
459
3,723
9,714
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Tyraliii
Nemesis
16
11 / 0 / 4
10,265
642
9,871
9,955
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
VALTK88
Osiris
15
8 / 2 / 4
9,648
603
8,420
11,073
9,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
rurans
Neith
12
0 / 1 / 0
7,962
498
1,722
6,327
2,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
22
26
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
3
2.17
L
2
8
3
0.44
W
Olorun
HBFLASH
Olorun
1
5
8
1
L
King Arthur
HolaSoyJosee
King Arthur
4
6
3
0.92
W
Thor
Jyless
Thor
2
4
3
0.88
L
Aphrodite
Ron1n4747
Aphrodite
0
5
4
0.4
W
Nemesis
Tyraliii
Nemesis
11
0
4
13
W
Osiris
VALTK88
Osiris
8
2
4
5
L
Thor
1
4
1
0.38
W
Neith
rurans
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,353
Damage
29,294
47,001
Taken
47,018
24,076
Mitigated
27,898
7,280
Healing
12,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,824
1,683
629
1,383
9,799
7,652
54
1,964
7,308
37,019
0
L
2,381
1,341
0
221
7,215
1,947
0
225
6,951
0
11,259
W
Olorun
HBFLASH
Olorun
5,558
2,850
1,026
2,183
9,949
6,392
1,670
1,986
7,963
33,707
0
L
King Arthur
HolaSoyJosee
King Arthur
8,247
2,165
0
1,427
15,442
10,452
0
1,717
13,388
0
34,564
W
Thor
Jyless
Thor
3,723
1,349
0
3,185
9,714
5,141
930
2,766
6,948
0
23,547
L
Aphrodite
Ron1n4747
Aphrodite
1,349
814
288
702
5,237
1,503
24
1,025
4,000
11,947
0
W
Nemesis
Tyraliii
Nemesis
9,871
5,461
0
472
9,955
4,517
0
2,028
7,927
0
68,876
W
Osiris
VALTK88
Osiris
8,420
4,175
0
4,391
11,073
9,503
1,671
1,886
9,187
222
46,130
L
Thor
1,552
614
0
2,630
9,308
2,522
0
42
9,266
0
24,359
W
Neith
rurans
Neith
1,722
361
0
913
6,327
2,345
792
2,507
3,820
0
23,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
42,827
196
Minions Killed
341
0
Camps Cleared
0
1,357,599
Distance Traveled
1,438,172
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,784
549
64
4
0
291,109
0
L
Neith
6,341
396
17
1
0
268,440
0
W
Olorun
7,615
476
51
3
0
237,417
0
L
King Arthur
7,600
475
59
4
0
285,070
2
W
Thor
7,337
459
44
3
0
247,920
3
L
Aphrodite
5,672
355
17
1
0
253,188
0
W
Nemesis
10,265
642
115
7
0
369,676
0
W
Osiris
9,648
603
85
5
0
289,004
1
L
Thor
6,213
388
39
2
0
259,792
4
W
Neith
7,962
498
46
3
0
294,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role