Player Matchup

Odin
Odin
DavidMoore1
Odin
Level 72
God Stats
11W - 8L
1,450 SR
Queue Stats
709W - 686L
1,509 Elo+
Solo
Jing Wei
Jing Wei
G4K_Jackie
Jing Wei
Level 79
God Stats
1W - 2L
1,157 SR
Queue Stats
321W - 270L
1,469 Elo+
Solo
Aphrodite
Aphrodite
fr33_matt
Aphrodite
Level 116
God Stats
5W - 3L
1,615 SR
Queue Stats
331W - 317L
1,504 Elo+
Solo
Agni
Agni
longslongsilverj
Agni
Level 89
God Stats
8W - 10L
1,456 SR
Queue Stats
313W - 310L
1,467 Elo+
Solo
Serqet
Serqet
weli-2
Serqet
Level 125
God Stats
7W - 11L
1,199 SR
Queue Stats
121W - 112L
1,443 Elo+
Solo
Team Averages
Level 96
1,376 SR
1,478 Elo+

VS

Team Averages
Level 93
1,387 SR
1,450 Elo+
Sylvanus
Sylvanus
PsychoStxrm
Sylvanus
Level 84
God Stats
2W - 3L
1,438 SR
Queue Stats
390W - 410L
1,389 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vincfy
Tsukuyomi
Level 100
God Stats
1W - 5L
1,341 SR
Queue Stats
423W - 449L
1,465 Elo+
Party 1
Nike
Nike
benderdavid0111
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,492 Elo+
Party 1
Aphrodite
Aphrodite
kalleberlinn
Aphrodite
Level 85
God Stats
2W - 6L
1,239 SR
Queue Stats
9W - 20L
1,382 Elo+
Solo
The Morrigan
The Morrigan
zLegendplayer
The Morrigan
Level 126
God Stats
2W - 4L
1,418 SR
Queue Stats
561W - 560L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 13
13,974
582
18,049
25,151
30,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
G4K_Jackie
Jing Wei
20
12 / 4 / 11
14,790
616
22,361
24,293
9,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
fr33_matt
Aphrodite
18
4 / 4 / 21
14,346
598
13,091
26,043
30,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
4 / 4 / 15
13,421
559
15,465
19,468
6,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
weli-2
Serqet
20
11 / 5 / 10
15,341
639
14,896
20,955
8,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PsychoStxrm
Sylvanus
16
4 / 10 / 5
10,810
450
19,151
27,065
12,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Vincfy
Tsukuyomi
18
7 / 10 / 8
12,169
507
15,422
26,238
11,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 3 / 4
12,206
509
10,721
18,548
19,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
kalleberlinn
Aphrodite
14
2 / 6 / 6
9,701
404
10,446
20,148
8,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
zLegendplayer
The Morrigan
19
5 / 7 / 10
12,526
522
21,847
18,688
8,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
53
35
Kills
20
20
Deaths
36
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
Jing Wei
G4K_Jackie
Jing Wei
12
4
11
4.38
L
Sylvanus
PsychoStxrm
Sylvanus
4
10
5
0.65
L
Tsukuyomi
Vincfy
Tsukuyomi
7
10
8
1.1
L
2
3
4
1.33
W
Aphrodite
fr33_matt
Aphrodite
4
4
21
3.63
L
Aphrodite
kalleberlinn
Aphrodite
2
6
6
0.83
W
4
4
15
2.88
W
Serqet
weli-2
Serqet
11
5
10
3.2
L
The Morrigan
zLegendplayer
The Morrigan
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,862
Damage
77,587
115,910
Taken
110,687
86,279
Mitigated
60,858
52,325
Healing
31,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,049
3,088
0
9,431
25,151
30,634
973
7,802
17,349
26,138
62,466
W
Jing Wei
G4K_Jackie
Jing Wei
22,361
16,167
0
10,059
24,293
9,154
6,281
14,394
9,899
0
107,447
L
Sylvanus
PsychoStxrm
Sylvanus
19,151
7,251
1,353
4,562
27,065
12,530
342
10,190
16,399
49,514
12,043
L
Tsukuyomi
Vincfy
Tsukuyomi
15,422
3,342
0
6,665
26,238
11,604
0
7,434
18,512
0
74,386
L
10,721
1,478
0
672
18,548
19,568
206
5,320
12,294
7,680
65,466
W
Aphrodite
fr33_matt
Aphrodite
13,091
995
7,395
14,122
26,043
30,600
721
11,732
14,311
48,489
0
L
Aphrodite
kalleberlinn
Aphrodite
10,446
1,173
6,277
9,480
20,148
8,580
555
5,025
14,913
46,876
0
W
15,465
648
564
8,204
19,468
6,952
2,402
10,228
9,240
90,714
0
W
Serqet
weli-2
Serqet
14,896
5,177
0
2,550
20,955
8,939
2,383
7,922
13,033
0
114,926
L
The Morrigan
zLegendplayer
The Morrigan
21,847
3,774
830
1,766
18,688
8,576
736
7,125
11,099
86,880
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,872
Gold Earned
57,412
640
Minions Killed
547
0
Camps Cleared
0
2,295,615
Distance Traveled
1,983,380
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,974
582
145
6
0
479,605
2
W
Jing Wei
14,790
616
139
6
0
441,918
3
L
Sylvanus
10,810
450
72
3
0
383,862
1
L
Tsukuyomi
12,169
507
110
5
0
404,717
2
L
Nike
12,206
509
156
7
0
419,995
0
W
Aphrodite
14,346
598
59
2
0
431,498
1
L
Aphrodite
9,701
404
70
3
0
398,374
4
W
Agni
13,421
559
144
6
0
438,712
9
W
Serqet
15,341
639
153
6
0
503,882
4
L
The Morrigan
12,526
522
139
6
0
376,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role