Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Mauì
Chronos
Level 128
God Stats
16W - 6L
1,846 SR
Queue Stats
76W - 60L
1,591 Elo+
Solo
Zhong Kui
Zhong Kui
Serch008 SLV
Zhong Kui
Level 157
God Stats
0W - 1L
1,716 SR
Queue Stats
204W - 197L
1,611 Elo+
Solo
Chang'e
Chang'e
Tagged360z
Chang'e
Level 153
God Stats
4W - 3L
1,633 SR
Queue Stats
62W - 38L
1,745 Elo+
Solo
Hun Batz
Hun Batz
liveedi
Hun Batz
Level 160
God Stats
2W - 10L
1,374 SR
Queue Stats
379W - 372L
1,537 Elo+
Party 1
Team Averages
Level 152
1,614 SR
1,597 Elo+

VS

Team Averages
Level 141
1,599 SR
1,570 Elo+
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
NicoVillan20
Artio
Level 146
God Stats
2W - 7L
1,313 SR
Queue Stats
329W - 353L
1,563 Elo+
Solo
Erlang Shen
Erlang Shen
Zpaniard
Erlang Shen
Level 145
God Stats
9W - 6L
1,652 SR
Queue Stats
312W - 278L
1,696 Elo+
Solo
Cabrakan
Cabrakan
tovarchristian01
Cabrakan
Level 143
God Stats
19W - 2L
1,734 SR
Queue Stats
251W - 242L
1,572 Elo+
Solo
Hera
Hera
xXterminateX
Hera
Level 123
God Stats
4W - 0L
1,797 SR
Queue Stats
5W - 4L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
3,920
490
770
3,134
523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Mauì
Chronos
7
0 / 2 / 0
4,360
545
2,428
4,984
993
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zhong Kui
Serch008 SLV
Zhong Kui
8
0 / 2 / 0
4,638
580
3,240
6,064
6,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Tagged360z
Chang'e
7
2 / 4 / 0
4,474
559
1,524
5,811
1,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
liveedi
Hun Batz
6
0 / 3 / 1
4,105
513
1,304
4,081
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 1 / 2
5,421
678
3,164
3,298
883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 1 / 1
5,366
671
3,106
5,740
2,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Zpaniard
Erlang Shen
10
1 / 0 / 2
5,722
715
3,155
4,807
2,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
4 / 0 / 2
5,901
738
2,607
3,569
1,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 0 / 2
5,368
671
3,227
2,279
579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
W
Artemis
 
Artemis
2
1
2
3
L
Chronos
Mauì
Chronos
0
2
0
0
W
2
1
1
2.5
L
Zhong Kui
Serch008 SLV
Zhong Kui
0
2
0
0
L
Chang'e
Tagged360z
Chang'e
2
4
0
0.5
W
Erlang Shen
Zpaniard
Erlang Shen
1
0
2
2
L
Hun Batz
liveedi
Hun Batz
0
3
1
0.17
W
4
0
2
5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,266
Damage
15,259
24,074
Taken
19,693
10,524
Mitigated
8,983
7,444
Healing
8,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
770
422
85
1,368
3,134
523
0
407
2,727
0
4,280
W
Artemis
 
Artemis
3,164
1,670
0
200
3,298
883
3,145
1,164
2,134
0
27,471
L
Chronos
Mauì
Chronos
2,428
1,433
0
40
4,984
993
0
2,370
2,614
22,008
0
W
3,106
604
282
2,546
5,740
2,932
0
2,168
3,572
20,617
0
L
Zhong Kui
Serch008 SLV
Zhong Kui
3,240
717
0
3,282
6,064
6,272
0
494
5,570
24,692
0
L
Chang'e
Tagged360z
Chang'e
1,524
0
100
1,385
5,811
1,787
0
3,973
1,704
16,546
0
W
Erlang Shen
Zpaniard
Erlang Shen
3,155
1,643
0
2,700
4,807
2,793
0
2,387
2,420
0
27,782
L
Hun Batz
liveedi
Hun Batz
1,304
223
0
1,184
4,081
949
0
1,562
2,519
0
13,332
W
2,607
641
0
2,452
3,569
1,796
0
793
2,776
28,497
0
W
3,227
925
0
360
2,279
579
889
680
1,599
24,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,497
Gold Earned
27,778
159
Minions Killed
281
0
Camps Cleared
0
609,282
Distance Traveled
804,453
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,920
490
5
1
0
93,060
1
W
Artemis
5,421
678
58
7
0
154,586
1
L
Chronos
4,360
545
38
5
0
143,589
3
W
Artio
5,366
671
35
4
0
153,454
1
L
Zhong Kui
4,638
580
50
6
0
134,282
1
L
Chang'e
4,474
559
30
4
0
140,726
1
W
Erlang Shen
5,722
715
65
8
0
172,000
1
L
Hun Batz
4,105
513
36
5
0
97,625
1
W
Cabrakan
5,901
738
69
9
0
166,523
2
W
Hera
5,368
671
54
7
0
157,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role