Player Matchup

Tiamat
Tiamat
CamargoIBRI10I
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,523 Elo+
Solo
Mulan
Mulan
Leonardo1835
Mulan
Level 27
God Stats
12W - 9L
1,498 SR
Queue Stats
68W - 58L
1,491 Elo+
Solo
Loki
Loki
djcarlosos1
Loki
Level 5
God Stats
34W - 37L
1,377 SR
Queue Stats
40W - 53L
1,477 Elo+
Solo
Athena
Athena
nathangamer22
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
tutu17274
Rama
Level 29
God Stats
3W - 8L
1,289 SR
Queue Stats
139W - 195L
1,418 Elo+
Solo
Team Averages
Level 16
1,433 SR
1,482 Elo+

VS

Team Averages
Level 16
1,452 SR
1,476 Elo+
Pele
Pele
ClaíreValentine
Pele
Level 24
God Stats
14W - 7L
1,635 SR
Queue Stats
53W - 40L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
N1R7T0_NRT_W7M
Cu Chulainn
Level 32
God Stats
5W - 8L
1,438 SR
Queue Stats
152W - 176L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
TrostZ3R0
Nu Wa
Level 16
God Stats
6W - 10L
1,242 SR
Queue Stats
124W - 121L
1,459 Elo+
Party 1
Tyr
Tyr
habitat_ligeiro
Tyr
Level 7
God Stats
12W - 10L
1,447 SR
Queue Stats
156W - 163L
1,360 Elo+
Party 1
Nemesis
Nemesis
juniorbatista35
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 11 / 4
13,633
505
26,698
23,944
14,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 10 / 3
12,870
477
16,142
31,479
29,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 13 / 7
10,787
400
10,856
17,946
4,752
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
6,989
259
56
2,489
378
Rama
20
1 / 12 / 8
12,960
480
8,901
26,652
10,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 5
18,294
678
27,739
31,213
19,197
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cu Chulainn
N1R7T0_NRT_W7M
Cu Chulainn
20
14 / 4 / 13
14,642
542
19,810
22,819
22,952
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
TrostZ3R0
Nu Wa
20
9 / 5 / 16
14,444
535
21,769
15,795
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 11 / 13
11,524
427
11,032
21,074
19,659
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

4
0 / 1 / 0
7,832
290
42
730
127

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
21
Kills
46
46
Deaths
22
22
Assists
47
Player
Kills
Deaths
Assists
KDA
L
11
11
4
1.18
W
20
1
5
22.5
L
5
10
3
0.65
W
Cu Chulainn
N1R7T0_NRT_W7M
Cu Chulainn
14
4
13
5.13
W
Nu Wa
TrostZ3R0
Nu Wa
9
5
16
3.4
L
4
13
7
0.58
W
3
11
13
0.86
W
0
1
0
0
L
0
0
0
0
L
Rama
1
12
8
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,653
Damage
80,392
102,510
Taken
91,631
59,167
Mitigated
67,091
22,124
Healing
24,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,698
1,326
98
4,903
23,944
14,373
883
4,200
19,433
78,984
0
W
27,739
9,997
0
16,426
31,213
19,197
1,860
4,432
26,665
0
188,403
L
16,142
3,651
0
9,315
31,479
29,565
0
6,038
25,121
0
97,363
W
Cu Chulainn
N1R7T0_NRT_W7M
Cu Chulainn
19,810
5,045
0
3,230
22,819
22,952
1,151
8,186
14,101
0
59,683
W
Nu Wa
TrostZ3R0
Nu Wa
21,769
5,785
477
2,459
15,795
5,156
987
4,097
11,462
86,156
0
L
10,856
2,495
0
0
17,946
4,752
0
4,933
12,757
0
29,925
W
11,032
2,790
0
1,806
21,074
19,659
0
8,543
11,982
0
16,467
W
42
0
0
0
730
127
0
169
499
0
176
L
56
56
0
0
2,489
378
0
1,882
457
396
0
L
Rama
8,901
6,690
58
7,750
26,652
10,099
3,743
3,443
22,973
0
103,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,239
Gold Earned
66,736
451
Minions Killed
444
0
Camps Cleared
0
1,789,854
Distance Traveled
2,156,453
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,633
505
115
4
0
420,124
0
W
Pele
18,294
678
240
9
0
531,683
2
L
Mulan
12,870
477
140
5
0
481,461
3
W
Cu Chulainn
14,642
542
67
2
0
570,000
0
W
Nu Wa
14,444
535
118
4
0
517,395
4
L
Loki
10,787
400
37
1
0
460,148
0
W
Tyr
11,524
427
18
1
0
493,068
4
W
Nemesis
7,832
290
1
0
0
44,307
0
L
Athena
6,989
259
1
0
0
48,190
0
L
Rama
12,960
480
158
6
0
379,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role