Player Matchup

Olorun
Olorun
Eddie77
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Freizack
Susano
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,156 Elo+
Solo
Apollo
Apollo
Spicy 0rphan
Apollo
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Yosnoe
Skadi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
ccCAMcc
Tiamat
Level 23
God Stats
51W - 55L
1,421 SR
Queue Stats
130W - 173L
1,287 Elo+
Solo
Team Averages
Level 9
1,484 SR
1,389 Elo+

VS

Team Averages
Level 14
1,551 SR
1,340 Elo+
Loki
Loki
BOKK176
Loki
Level 13
God Stats
17W - 15L
1,510 SR
Queue Stats
33W - 46L
1,180 Elo+
Solo
Hel
Hel
HERPESgigante
Hel
Level 29
God Stats
10W - 3L
1,704 SR
Queue Stats
95W - 124L
1,267 Elo+
Solo
Raijin
Raijin
bryan_1993dsa
Raijin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
llZeyra
Izanami
Level 23
God Stats
35W - 32L
1,542 SR
Queue Stats
73W - 71L
1,254 Elo+
Solo
Ymir
Ymir
peto2074
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Eddie77
Olorun
9
1 / 11 / 0
6,121
383
1,413
11,400
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Susano
Freizack
Susano
10
1 / 3 / 0
7,220
451
345
5,566
1,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
5
1 / 4 / 0
5,276
330
1,280
3,628
811
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Yosnoe
Skadi
10
1 / 13 / 0
6,310
394
4,020
12,916
3,934
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ccCAMcc
Tiamat
13
2 / 3 / 1
7,824
489
7,625
9,153
6,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BOKK176
Loki
15
9 / 3 / 4
9,564
598
5,410
11,213
3,747
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
10 / 0 / 1
9,471
592
8,836
5,655
2,177
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 4
5,852
366
401
2,010
388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
llZeyra
Izanami
14
7 / 2 / 3
8,745
547
7,537
8,279
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
13
3 / 0 / 6
8,562
535
3,134
9,243
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
6
Kills
29
34
Deaths
8
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
BOKK176
Loki
9
3
4
3.67
L
Olorun
Eddie77
Olorun
1
11
0
0.09
L
Susano
Freizack
Susano
1
3
0
0.33
W
10
0
1
10.5
L
Apollo
1
4
0
0.25
L
Skadi
Yosnoe
Skadi
1
13
0
0.08
W
0
3
4
0.67
L
Tiamat
ccCAMcc
Tiamat
2
3
1
0.83
W
Izanami
llZeyra
Izanami
7
2
3
4.25
W
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,683
Damage
25,318
42,663
Taken
36,400
16,198
Mitigated
18,487
6,528
Healing
11,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BOKK176
Loki
5,410
2,708
0
2,033
11,213
3,747
0
705
10,508
0
55,522
L
Olorun
Eddie77
Olorun
1,413
1,023
0
1,043
11,400
3,553
621
3,428
7,972
18,894
0
L
Susano
Freizack
Susano
345
52
0
1,000
5,566
1,502
0
0
5,566
0
29,729
W
8,836
1,239
598
2,612
5,655
2,177
1,577
2,085
3,570
48,803
0
L
Apollo
1,280
1,049
0
444
3,628
811
0
194
3,434
0
8,109
L
Skadi
Yosnoe
Skadi
4,020
2,012
0
321
12,916
3,934
311
5,856
7,060
0
19,412
W
401
288
0
0
2,010
388
100
257
1,753
3,299
0
L
Tiamat
ccCAMcc
Tiamat
7,625
548
0
3,720
9,153
6,398
100
2,893
6,260
49,868
0
W
Izanami
llZeyra
Izanami
7,537
3,932
0
1,953
8,279
2,976
2,453
2,990
5,289
0
53,776
W
Ymir
3,134
412
372
3,462
9,243
9,199
255
3,001
6,242
28,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
42,194
207
Minions Killed
322
0
Camps Cleared
0
1,105,266
Distance Traveled
1,320,815
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,564
598
94
6
0
312,194
0
L
Olorun
6,121
383
32
2
0
215,688
0
L
Susano
7,220
451
58
4
0
229,837
3
W
Hel
9,471
592
87
5
0
262,949
0
L
Apollo
5,276
330
17
1
0
123,143
0
L
Skadi
6,310
394
22
1
0
246,588
0
W
Raijin
5,852
366
10
1
0
104,745
0
L
Tiamat
7,824
489
78
5
0
290,010
3
W
Izanami
8,745
547
95
6
0
305,548
0
W
Ymir
8,562
535
36
2
0
335,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role