Player Matchup

Athena
Athena
Detromine
Athena
Level 8
God Stats
4W - 5L
1,448 SR
Queue Stats
6W - 12L
1,202 Elo+
Solo
Nemesis
Nemesis
FlamingPsycho
Nemesis
Level 7
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Guan Yu
Guan Yu
GodofCaisy
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
Liamisrandom
Neith
Level 4
God Stats
3W - 5L
1,719 SR
Queue Stats
107W - 68L
1,428 Elo+
Solo
Bakasura
Bakasura
iNeedGun
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,257 Elo+
Party 1
Team Averages
Level 5
1,473 SR
1,310 Elo+

VS

Team Averages
Level 5
1,620 SR
1,380 Elo+
Artemis
Artemis
AnnaKRG
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Garrettczk007
Ymir
Level 7
God Stats
1W - 0L
1,826 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Raijin
Raijin
NyOdA
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,116 Elo+
Solo
Neith
Neith
RON1IN
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Anubis
Anubis
n1ckers77
Anubis
Level 6
God Stats
3W - 1L
1,773 SR
Queue Stats
8W - 13L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Detromine
Athena
14
2 / 4 / 4
10,290
396
1,325
10,276
9,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
15
3 / 10 / 8
10,336
398
13,997
21,352
8,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
GodofCaisy
Guan Yu
19
11 / 8 / 4
13,034
501
16,886
35,091
39,410
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 10 / 4
11,383
438
13,429
18,460
6,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
iNeedGun
Bakasura
14
2 / 13 / 4
10,013
385
5,098
22,465
6,518
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnnaKRG
Artemis
20
11 / 6 / 9
14,067
541
23,310
19,645
7,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 3 / 11
11,961
460
5,728
16,573
21,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
NyOdA
Raijin
19
8 / 9 / 9
13,153
506
19,217
17,757
9,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Neith
RON1IN
Neith
19
11 / 2 / 13
13,660
525
12,547
10,986
5,983
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
n1ckers77
Anubis
20
14 / 1 / 8
14,299
550
24,029
15,908
7,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
94
20
Kills
44
45
Deaths
21
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Artemis
AnnaKRG
Artemis
11
6
9
2.58
L
Athena
Detromine
Athena
2
4
4
1
L
Nemesis
3
10
8
0.7
W
0
3
11
1.83
L
Guan Yu
GodofCaisy
Guan Yu
11
8
4
1.63
L
2
10
4
0.4
W
Raijin
NyOdA
Raijin
8
9
9
1.39
W
Neith
RON1IN
Neith
11
2
13
8.75
L
Bakasura
iNeedGun
Bakasura
2
13
4
0.31
W
Anubis
n1ckers77
Anubis
14
1
8
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
84,831
107,644
Taken
80,869
70,438
Mitigated
51,798
15,108
Healing
23,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AnnaKRG
Artemis
23,310
13,978
127
8,329
19,645
7,664
9,498
1,053
18,592
0
88,120
L
Athena
Detromine
Athena
1,325
337
0
1,062
10,276
9,658
23
3,874
6,402
18,646
0
L
Nemesis
13,997
5,668
0
2,439
21,352
8,547
287
9,541
11,811
0
38,638
W
5,728
1,242
0
2,766
16,573
21,573
274
98
16,475
29,647
0
L
Guan Yu
GodofCaisy
Guan Yu
16,886
2,832
1,949
5,309
35,091
39,410
1,140
16,681
18,410
1,059
64,770
L
13,429
3,475
0
2,401
18,460
6,305
1,541
5,667
12,793
37
70,510
W
Raijin
NyOdA
Raijin
19,217
3,774
0
1,928
17,757
9,406
1,176
640
17,062
81,163
0
W
Neith
RON1IN
Neith
12,547
5,657
0
1,493
10,986
5,983
2,106
144
10,817
0
45,981
L
Bakasura
iNeedGun
Bakasura
5,098
3,750
0
1,948
22,465
6,518
312
13,211
9,254
0
27,854
W
Anubis
n1ckers77
Anubis
24,029
2,611
0
9,119
15,908
7,172
1,337
462
15,418
107,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,056
Gold Earned
67,140
360
Minions Killed
538
0
Camps Cleared
0
1,915,168
Distance Traveled
1,983,926
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,067
541
147
6
0
411,439
3
L
Athena
10,290
396
34
1
0
248,107
2
L
Nemesis
10,336
398
42
2
0
421,777
3
W
Ymir
11,961
460
31
1
0
311,001
1
L
Guan Yu
13,034
501
90
3
0
433,489
5
L
Neith
11,383
438
136
5
0
369,698
0
W
Raijin
13,153
506
135
5
0
360,874
3
W
Neith
13,660
525
86
3
0
475,244
1
L
Bakasura
10,013
385
58
2
0
442,097
4
W
Anubis
14,299
550
139
5
0
425,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role