Player Matchup

Hades
Hades
Aronero21
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,535 Elo+
Solo
Skadi
Skadi
Josedeletesyou
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Solo
Chaac
Chaac
MyBackItsHurts
Chaac
Level 10
God Stats
8W - 3L
1,801 SR
Queue Stats
40W - 27L
1,483 Elo+
Solo
Yemoja
Yemoja
SosaMight
Yemoja
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 16L
1,499 Elo+
Solo
Anhur
Anhur
svento_09
Anhur
Level 28
God Stats
2W - 8L
1,470 SR
Queue Stats
70W - 55L
1,535 Elo+
Solo
Team Averages
Level 13
1,554 SR
1,556 Elo+

VS

Team Averages
Level 23
1,720 SR
1,608 Elo+
Sylvanus
Sylvanus
ARMADILLOTANK
Sylvanus
Level 28
God Stats
9W - 3L
1,834 SR
Queue Stats
117W - 103L
1,529 Elo+
Party 1
Apollo
Apollo
Hertzi11
Apollo
Level 25
God Stats
148W - 77L
1,713 SR
Queue Stats
204W - 121L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Noland2910
Cthulhu
Level 6
God Stats
4W - 3L
1,823 SR
Queue Stats
13W - 6L
1,806 Elo+
Party 1
Athena
Athena
Sparadrap_temp
Athena
Level 29
God Stats
39W - 30L
1,546 SR
Queue Stats
48W - 36L
1,525 Elo+
Solo
Sol
Sol
kingRick007
Sol
Level 29
God Stats
14W - 8L
1,684 SR
Queue Stats
233W - 197L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aronero21
Hades
9
0 / 6 / 2
6,194
344
4,000
9,124
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 7 / 2
7,310
406
10,528
12,613
3,062
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
4 / 2 / 1
8,461
470
7,213
15,154
10,063
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
SosaMight
Yemoja
8
0 / 9 / 0
5,861
326
1,245
11,326
2,897
Anhur
svento_09
Anhur
9
0 / 4 / 0
6,127
340
2,740
6,615
1,311
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARMADILLOTANK
Sylvanus
13
4 / 1 / 3
8,948
497
5,417
10,174
6,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Hertzi11
Apollo
15
11 / 1 / 9
10,208
567
19,044
13,359
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Noland2910
Cthulhu
12
1 / 2 / 4
8,003
445
4,855
9,635
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 1 / 14
9,626
535
6,733
15,555
13,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 0 / 1
11,257
625
8,306
9,665
4,618
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
5
Kills
28
28
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARMADILLOTANK
Sylvanus
4
1
3
5.5
L
Hades
Aronero21
Hades
0
6
2
0.17
W
Apollo
Hertzi11
Apollo
11
1
9
15.5
L
1
7
2
0.29
L
4
2
1
2.25
W
Cthulhu
Noland2910
Cthulhu
1
2
4
1.5
L
Yemoja
SosaMight
Yemoja
0
9
0
0
W
5
1
14
12
W
7
0
1
7.5
L
Anhur
svento_09
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,726
Damage
44,355
54,832
Taken
58,388
21,471
Mitigated
39,676
10,348
Healing
26,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARMADILLOTANK
Sylvanus
5,417
1,774
1,692
4,889
10,174
6,119
1,176
660
9,474
40,176
15,950
L
Hades
Aronero21
Hades
4,000
215
71
1,293
9,124
4,138
270
3,486
5,504
16,517
0
W
Apollo
Hertzi11
Apollo
19,044
13,260
0
7,322
13,359
5,819
2,506
1,653
11,600
0
81,169
L
10,528
5,263
0
1,987
12,613
3,062
0
5,831
6,659
0
31,232
L
7,213
1,157
0
5,664
15,154
10,063
0
5,062
9,725
0
35,031
W
Cthulhu
Noland2910
Cthulhu
4,855
943
0
1,947
9,635
9,373
1,468
574
8,952
26,736
0
L
Yemoja
SosaMight
Yemoja
1,245
444
151
0
11,326
2,897
426
7,095
4,102
12,793
0
W
6,733
2,095
0
4,043
15,555
13,747
411
978
14,489
31,333
0
W
8,306
4,499
0
6,442
9,665
4,618
4,450
1,252
8,249
84,833
0
L
Anhur
svento_09
Anhur
2,740
913
0
1,182
6,615
1,311
0
2,421
4,147
0
19,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
48,042
214
Minions Killed
445
0
Camps Cleared
0
1,339,613
Distance Traveled
1,518,121
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,948
497
96
5
0
280,064
0
L
Hades
6,194
344
37
2
0
166,910
1
W
Apollo
10,208
567
118
7
0
327,508
0
L
Skadi
7,310
406
32
2
0
304,677
1
L
Chaac
8,461
470
78
4
0
265,664
1
W
Cthulhu
8,003
445
34
2
0
246,942
0
L
Yemoja
5,861
326
26
1
0
231,909
1
W
Athena
9,626
535
40
2
0
340,704
3
W
Sol
11,257
625
157
9
0
322,903
5
L
Anhur
6,127
340
41
2
0
370,453
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role