Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
C_ManKilledU
Ra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
IndianChiefJeff
Cthulhu
Level 121
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 5L
1,668 Elo+
Party 1
Apollo
Apollo
Winterwarlock86
Apollo
Level 127
God Stats
0W - 4L
1,416 SR
Queue Stats
198W - 211L
1,384 Elo+
Party 1
Cerberus
Cerberus
goatcheesecobble
Cerberus
Level 80
God Stats
1W - 1L
1,438 SR
Queue Stats
44W - 53L
1,373 Elo+
Party 1
Team Averages
Level 119
1,412 SR
1,484 Elo+

VS

Team Averages
Level 49
1,512 SR
1,555 Elo+
Bakasura
Bakasura
Raessi
Bakasura
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 128L
1,660 Elo+
Party 2
Chiron
Chiron
Rysorian
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,572 Elo+
Party 2
Nike
Nike
ScubaSteve352
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 59L
1,571 Elo+
Party 2
Terra
Terra
Snavillus
Terra
Level 47
God Stats
2W - 3L
1,325 SR
Queue Stats
184W - 129L
1,649 Elo+
Party 2
Arachne
Arachne
alejandrodb
Arachne
Level 128
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 15L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
5 / 7 / 8
10,550
703
18,195
13,306
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 6 / 9
9,888
659
15,125
14,169
10,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 4 / 10
10,423
695
22,195
25,464
14,575
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 8 / 11
9,891
659
15,166
16,402
6,409
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 3 / 13
10,076
672
21,404
32,384
15,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Raessi
Bakasura
18
0 / 3 / 15
12,022
801
6,089
21,365
24,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Rysorian
Chiron
20
17 / 1 / 10
13,645
910
42,235
28,751
22,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
3 / 3 / 10
12,031
802
14,397
17,400
17,685
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
Snavillus
Terra
18
3 / 4 / 13
11,570
771
13,912
20,622
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
alejandrodb
Arachne
18
5 / 7 / 13
12,361
824
15,042
22,473
9,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
89
18
Kills
28
28
Deaths
18
51
Assists
61
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
5
7
8
1.29
L
2
6
9
1.08
L
6
4
10
2.75
W
Bakasura
Raessi
Bakasura
0
3
15
2.5
W
Chiron
Rysorian
Chiron
17
1
10
22
W
3
3
10
2.67
W
Terra
Snavillus
Terra
3
4
13
2.38
L
2
8
11
0.94
W
Arachne
alejandrodb
Arachne
5
7
13
1.64
L
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,085
Damage
91,675
101,725
Taken
110,611
52,591
Mitigated
98,757
51,688
Healing
62,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
18,195
4,548
3,154
1,446
13,306
5,260
0
1,812
11,284
30,201
0
L
15,125
1,740
10,199
4,944
14,169
10,869
114
3,048
10,956
37,588
0
L
22,195
2,563
1,606
5,798
25,464
14,575
140
2,352
22,986
38,725
0
W
Bakasura
Raessi
Bakasura
6,089
3,831
1,321
6,243
21,365
24,193
953
14,811
6,554
0
8,778
W
Chiron
Rysorian
Chiron
42,235
18,517
4,442
20,328
28,751
22,899
2,718
20,537
8,214
0
100,271
W
14,397
477
2,237
2,071
17,400
17,685
653
10,180
7,220
0
30,091
W
Terra
Snavillus
Terra
13,912
2,569
7,703
6,044
20,622
23,982
219
15,485
5,137
23,793
0
L
15,166
8,188
2,198
1,739
16,402
6,409
133
2,421
13,911
0
31,568
W
Arachne
alejandrodb
Arachne
15,042
8,782
2,912
9,143
22,473
9,998
958
15,906
6,567
0
21,660
L
21,404
968
2,675
17,929
32,384
15,478
0
4,279
27,069
38,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,828
Gold Earned
61,629
244
Minions Killed
182
0
Camps Cleared
0
1,280,743
Distance Traveled
1,490,301
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,550
703
42
3
0
223,070
0
L
Ra
9,888
659
42
3
0
261,262
0
L
Cthulhu
10,423
695
37
2
0
279,241
0
W
Bakasura
12,022
801
28
2
0
337,169
0
W
Chiron
13,645
910
112
7
0
278,223
1
W
Nike
12,031
802
19
1
0
302,518
0
W
Terra
11,570
771
12
1
0
277,900
0
L
Apollo
9,891
659
42
3
0
226,755
0
W
Arachne
12,361
824
11
1
0
294,491
0
L
Cerberus
10,076
672
81
5
0
290,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role