Player Matchup

Sol
Sol
 
Sol
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Damiauu
King Arthur
Level 27
God Stats
8W - 8L
1,566 SR
Queue Stats
144W - 159L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
HSONLYfans
Gilgamesh
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,743 Elo+
Solo
Hel
Hel
Plantaeus
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,439 Elo+
Party 2
Danzaburou
Danzaburou
T3mper48
Danzaburou
Level 26
God Stats
9W - 3L
1,531 SR
Queue Stats
78W - 65L
1,505 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,558 Elo+

VS

Team Averages
Level 19
1,543 SR
1,519 Elo+
Hera
Hera
Hedgehawgg
Hera
Level 15
God Stats
1W - 2L
1,300 SR
Queue Stats
19W - 37L
1,356 Elo+
Party 1
Set
Set
Kalibxr
Set
Level 17
God Stats
4W - 9L
1,511 SR
Queue Stats
32W - 50L
1,367 Elo+
Party 1
Freya
Freya
Shiin21
Freya
Level 29
God Stats
12W - 10L
1,656 SR
Queue Stats
206W - 173L
1,680 Elo+
Solo
Ares
Ares
TopGun821
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Solo
Danzaburou
Danzaburou
jfizzle328
Danzaburou
Level 29
God Stats
12W - 6L
1,750 SR
Queue Stats
284W - 306L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 5
6,169
617
3,782
4,808
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Damiauu
King Arthur
10
0 / 2 / 0
5,247
525
682
6,716
2,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
HSONLYfans
Gilgamesh
10
6 / 0 / 0
6,187
619
3,763
5,845
2,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 4
5,644
564
2,174
3,385
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
T3mper48
Danzaburou
10
6 / 0 / 1
6,412
641
4,823
4,394
1,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,244
524
3,969
5,683
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Set
7
1 / 6 / 0
4,891
489
1,966
7,897
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Shiin21
Freya
11
2 / 1 / 0
6,378
638
4,983
4,545
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
3
0 / 2 / 0
4,165
417
172
1,700
436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
jfizzle328
Danzaburou
10
0 / 1 / 0
5,062
506
1,782
5,385
1,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
15
Kills
4
4
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
5
2.75
W
King Arthur
Damiauu
King Arthur
0
2
0
0
W
Gilgamesh
HSONLYfans
Gilgamesh
6
0
0
6
L
1
5
0
0.2
L
Set
1
6
0
0.17
W
0
0
4
2
L
Freya
Shiin21
Freya
2
1
0
2
W
Danzaburou
T3mper48
Danzaburou
6
0
1
6.5
L
Ares
0
2
0
0
L
Danzaburou
jfizzle328
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,224
Damage
12,872
25,148
Taken
25,210
9,322
Mitigated
7,591
9,523
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,782
792
0
859
4,808
1,525
1,146
2,641
2,167
28,420
0
W
King Arthur
Damiauu
King Arthur
682
44
0
2,490
6,716
2,828
0
2,581
4,135
0
25,164
W
Gilgamesh
HSONLYfans
Gilgamesh
3,763
1,449
0
1,063
5,845
2,192
0
2,164
3,681
0
25,267
L
3,969
802
92
648
5,683
1,732
980
2,127
3,324
20,018
0
L
Set
1,966
1,173
0
2,161
7,897
2,019
0
1,341
6,474
0
12,985
W
2,174
433
1,116
2,350
3,385
1,463
81
86
3,299
19,136
0
L
Freya
Shiin21
Freya
4,983
1,943
0
1,850
4,545
2,028
794
0
4,545
32,331
5,434
W
Danzaburou
T3mper48
Danzaburou
4,823
2,407
0
1,645
4,394
1,314
693
771
3,623
0
35,463
L
Ares
172
76
0
0
1,700
436
0
467
1,233
1,117
0
L
Danzaburou
jfizzle328
Danzaburou
1,782
730
0
1,855
5,385
1,376
0
1,707
3,678
0
28,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
25,740
286
Minions Killed
196
0
Camps Cleared
0
897,263
Distance Traveled
709,624
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,169
617
65
7
0
164,333
1
W
King Arthur
5,247
525
61
6
0
182,451
0
W
Gilgamesh
6,187
619
51
5
0
211,292
3
L
Hera
5,244
524
40
4
0
150,448
2
L
Set
4,891
489
33
3
0
167,374
0
W
Hel
5,644
564
34
3
0
172,084
3
L
Freya
6,378
638
75
8
0
173,306
3
W
Danzaburou
6,412
641
75
8
0
167,103
3
L
Ares
4,165
417
3
0
0
60,837
0
L
Danzaburou
5,062
506
45
5
0
157,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role