Player Matchup

Sylvanus
Sylvanus
Haiker
Sylvanus
Level 109
God Stats
2W - 4L
1,501 SR
Queue Stats
197W - 155L
1,598 Elo+
Party 4
Susano
Susano
Wa7chock
Susano
Level 37
God Stats
1W - 2L
1,752 SR
Queue Stats
350W - 279L
1,535 Elo+
Party 4
Zhong Kui
Zhong Kui
Zero_FMX
Zhong Kui
Level 158
God Stats
10W - 4L
1,643 SR
Queue Stats
179W - 156L
1,631 Elo+
Party 4
Vamana
Vamana
ardalan1980
Vamana
Level 55
God Stats
19W - 10L
1,810 SR
Queue Stats
246W - 263L
1,439 Elo+
Party 2
Medusa
Medusa
dayi_never_die
Medusa
Level 15
God Stats
4W - 4L
1,508 SR
Queue Stats
31W - 21L
1,441 Elo+
Party 2
Team Averages
Level 75
1,643 SR
1,529 Elo+

VS

Team Averages
Level 72
1,723 SR
1,674 Elo+
Hercules
Hercules
AmaterasusHips
Hercules
Level 94
God Stats
2W - 0L
1,539 SR
Queue Stats
141W - 93L
1,692 Elo+
Party 1
Thanatos
Thanatos
Rghnz
Thanatos
Level 26
God Stats
26W - 17L
1,579 SR
Queue Stats
54W - 47L
1,510 Elo+
Party 3
Hel
Hel
Scolopendre__
Hel
Level 14
God Stats
7W - 1L
2,107 SR
Queue Stats
37W - 6L
1,845 Elo+
Party 1
Chang'e
Chang'e
SmgAcey007
Chang'e
Level 68
God Stats
31W - 16L
1,740 SR
Queue Stats
444W - 383L
1,541 Elo+
Party 3
Neith
Neith
V_Amelie_V
Neith
Level 159
God Stats
2W - 1L
1,651 SR
Queue Stats
123W - 69L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Haiker
Sylvanus
12
2 / 5 / 2
7,941
441
9,720
16,955
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Wa7chock
Susano
13
2 / 7 / 5
8,234
457
8,520
19,096
6,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Zero_FMX
Zhong Kui
16
4 / 5 / 3
9,510
528
19,440
21,821
12,883
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
15
2 / 5 / 2
8,663
481
5,542
18,356
14,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 6 / 1
7,502
417
4,309
14,583
4,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
4 / 3 / 11
10,047
558
9,044
19,172
17,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Rghnz
Thanatos
14
2 / 2 / 9
9,167
509
5,863
11,766
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
11 / 3 / 6
12,391
688
21,767
18,381
18,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
SmgAcey007
Chang'e
16
3 / 1 / 9
9,932
552
13,144
16,645
6,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
16
8 / 3 / 9
10,266
570
23,278
13,497
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
12
Kills
28
28
Deaths
12
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
4
3
11
3.17
L
Sylvanus
Haiker
Sylvanus
2
5
2
0.6
W
Thanatos
Rghnz
Thanatos
2
2
9
3.25
W
11
3
6
4.67
W
Chang'e
SmgAcey007
Chang'e
3
1
9
7.5
W
Neith
8
3
9
4.17
L
Susano
Wa7chock
Susano
2
7
5
0.64
L
Zhong Kui
Zero_FMX
Zhong Kui
4
5
3
1.1
L
Vamana
2
5
2
0.6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
73,096
90,811
Taken
79,461
48,194
Mitigated
51,151
21,870
Healing
46,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,044
2,789
0
4,965
19,172
17,286
311
5,857
13,315
0
26,171
L
Sylvanus
Haiker
Sylvanus
9,720
3,674
1,949
4,407
16,955
10,672
0
3,457
13,384
31,824
0
W
Thanatos
Rghnz
Thanatos
5,863
1,522
0
7,984
11,766
3,876
0
3,646
8,120
0
47,142
W
21,767
1,719
5,963
10,470
18,381
18,416
2,686
6,621
11,760
93,551
0
W
Chang'e
SmgAcey007
Chang'e
13,144
1,631
4,499
9,892
16,645
6,193
1,408
7,739
8,906
66,413
0
W
Neith
23,278
9,813
0
2,436
13,497
5,380
3,292
6,931
6,566
0
71,413
L
Susano
Wa7chock
Susano
8,520
1,573
0
3,778
19,096
6,067
0
5,373
13,645
0
52,960
L
Zhong Kui
Zero_FMX
Zhong Kui
19,440
506
0
4,044
21,821
12,883
0
11,389
10,044
55,045
0
L
Vamana
5,542
1,178
0
4,610
18,356
14,008
772
11,312
6,926
11,030
38,515
L
4,309
1,071
0
3,082
14,583
4,564
754
2,592
11,901
0
47,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
51,803
385
Minions Killed
504
0
Camps Cleared
0
1,562,695
Distance Traveled
1,717,089
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,047
558
25
1
0
345,369
6
L
Sylvanus
7,941
441
54
3
0
279,495
1
W
Thanatos
9,167
509
80
4
0
389,818
1
W
Hel
12,391
688
161
9
0
305,904
4
W
Chang'e
9,932
552
131
7
0
353,350
4
W
Neith
10,266
570
107
6
0
322,648
2
L
Susano
8,234
457
76
4
0
297,753
2
L
Zhong Kui
9,510
528
90
5
0
309,585
1
L
Vamana
8,663
481
89
5
0
361,198
3
L
Medusa
7,502
417
76
4
0
314,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role