Player Matchup

Olorun
Olorun
HBFLASH
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Thor
Thor
Jyless
Thor
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Athena
Athena
KristophMort
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
THEPunisheR1492
Ravana
Level 26
God Stats
8W - 9L
1,502 SR
Queue Stats
67W - 60L
1,520 Elo+
Solo
Nemesis
Nemesis
rurans
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,504 Elo+

VS

Team Averages
Level 14
1,652 SR
1,378 Elo+
Neith
Neith
AmTheTee
Neith
Level 10
God Stats
2W - 1L
1,686 SR
Queue Stats
178W - 178L
1,274 Elo+
Party 1
Thanatos
Thanatos
GamerLuck
Thanatos
Level 16
God Stats
11W - 16L
1,514 SR
Queue Stats
53W - 38L
1,399 Elo+
Solo
Bellona
Bellona
Trxdi
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 122L
1,264 Elo+
Party 1
Nemesis
Nemesis
Tyraliii
Nemesis
Level 26
God Stats
30W - 11L
1,884 SR
Queue Stats
233W - 222L
1,453 Elo+
Solo
Ra
Ra
dusonic
Ra
Level 8
God Stats
1W - 1L
1,678 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HBFLASH
Olorun
12
2 / 9 / 4
7,671
426
3,947
15,924
8,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
Jyless
Thor
12
3 / 12 / 2
7,884
438
4,346
12,712
4,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
0 / 10 / 7
7,456
414
4,316
15,955
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 5 / 5
10,619
590
9,742
11,723
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
rurans
Nemesis
10
1 / 13 / 8
7,325
407
2,118
13,323
3,116
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmTheTee
Neith
13
6 / 3 / 11
8,696
483
9,205
8,527
2,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Thanatos
GamerLuck
Thanatos
15
21 / 4 / 12
10,690
594
15,586
14,549
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Trxdi
Bellona
13
6 / 4 / 15
8,883
494
8,078
11,003
8,109
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Tyraliii
Nemesis
16
11 / 2 / 14
10,825
601
11,875
11,005
5,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 18
9,476
526
9,092
7,565
2,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
118
14
Kills
48
49
Deaths
16
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Neith
AmTheTee
Neith
6
3
11
3.83
W
Thanatos
GamerLuck
Thanatos
21
4
12
6.75
L
Olorun
HBFLASH
Olorun
2
9
4
0.44
L
Thor
Jyless
Thor
3
12
2
0.33
L
Athena
0
10
7
0.35
L
8
5
5
2.1
W
Bellona
Trxdi
Bellona
6
4
15
3.38
W
Nemesis
Tyraliii
Nemesis
11
2
14
9
W
4
3
18
4.33
L
Nemesis
rurans
Nemesis
1
13
8
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,469
Damage
53,836
69,637
Taken
52,649
29,866
Mitigated
24,649
6,987
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AmTheTee
Neith
9,205
4,310
0
1,469
8,527
2,821
2,151
612
7,717
0
42,750
W
Thanatos
GamerLuck
Thanatos
15,586
5,163
0
9,803
14,549
5,709
2,705
2,125
12,094
0
41,825
L
Olorun
HBFLASH
Olorun
3,947
2,100
117
2,133
15,924
8,642
207
3,032
12,892
32,730
0
L
Thor
Jyless
Thor
4,346
163
0
1,206
12,712
4,588
336
1,192
11,520
0
14,074
L
Athena
4,316
1,117
0
257
15,955
7,914
116
2,070
13,885
16,277
0
L
9,742
1,956
0
3,144
11,723
5,606
524
1,051
10,672
0
48,725
W
Bellona
Trxdi
Bellona
8,078
3,429
0
2,426
11,003
8,109
1,884
2,078
8,598
0
31,291
W
Nemesis
Tyraliii
Nemesis
11,875
7,614
0
244
11,005
5,270
0
1,775
9,034
0
74,252
W
9,092
1,639
1,794
1,498
7,565
2,740
2,652
824
6,420
41,163
0
L
Nemesis
rurans
Nemesis
2,118
450
0
130
13,323
3,116
0
1,747
11,576
0
18,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,955
Gold Earned
48,570
235
Minions Killed
350
0
Camps Cleared
0
1,461,464
Distance Traveled
1,713,634
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,696
483
65
4
0
272,503
0
W
Thanatos
10,690
594
49
3
0
379,436
1
L
Olorun
7,671
426
54
3
0
262,721
0
L
Thor
7,884
438
10
1
0
288,798
1
L
Athena
7,456
414
33
2
0
289,179
2
L
Ravana
10,619
590
104
6
0
275,392
2
W
Bellona
8,883
494
51
3
0
350,113
3
W
Nemesis
10,825
601
110
6
0
391,679
0
W
Ra
9,476
526
75
4
0
319,903
2
L
Nemesis
7,325
407
34
2
0
345,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role