Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
BOK69_
Chiron
Gold I
Level 124
God Stats
28W - 29L
1,534 SR
Queue Stats
303W - 301L
1,558 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
KSmachine
Gilgamesh
Gold IV
Level 159
God Stats
4W - 2L
1,718 SR
Queue Stats
28W - 28L
1,582 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
SkumBagStone
Tsukuyomi
Gold II
Level 160
God Stats
2W - 3L
1,528 SR
Queue Stats
177W - 178L
1,547 MMR
Solo
Chang'e
Chang'e
Gold II
smoovemanjr
Chang'e
Gold II
Level 137
God Stats
51W - 36L
1,576 SR
Queue Stats
328W - 317L
1,575 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,571 SR
1,552 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,511 SR
1,561 MMR
Cerberus
Cerberus
Gold IV
BlazeArcticP
Cerberus
Gold IV
Level 130
God Stats
1W - 5L
1,444 SR
Queue Stats
380W - 406L
1,414 MMR
Solo
Sol
Sol
Platinum V
BoboBanobo
Sol
Platinum V
Level 74
God Stats
1W - 9L
1,296 SR
Queue Stats
248W - 228L
1,605 MMR
Solo
Loki
Loki
Gold I
Lira_man
Loki
Gold I
Level 124
God Stats
20W - 14L
1,590 SR
Queue Stats
557W - 566L
1,607 MMR
Solo
Danzaburou
Danzaburou
Gold III
Shamma765
Danzaburou
Gold III
Level 129
God Stats
5W - 5L
1,630 SR
Queue Stats
350W - 340L
1,587 MMR
Solo
Scylla
Scylla
Gold I
fitomatehuas
Scylla
Gold I
Level 108
God Stats
52W - 51L
1,596 SR
Queue Stats
208W - 207L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 5
5,909
537
3,534
8,793
3,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
BOK69_
Chiron
10
2 / 1 / 3
6,152
559
5,157
5,267
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
KSmachine
Gilgamesh
12
0 / 0 / 0
6,827
621
5,664
7,926
4,780
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SkumBagStone
Tsukuyomi
11
4 / 1 / 0
6,597
600
2,268
8,209
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
smoovemanjr
Chang'e
11
1 / 0 / 1
6,150
559
2,954
5,609
2,187
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayAthenaTiamatCthulhuSet

VS

Bans
KaliYmirAchillesApolloSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlazeArcticP
Cerberus
9
0 / 3 / 3
5,724
520
2,284
8,286
5,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 0
5,756
523
4,308
5,556
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
0 / 1 / 0
6,166
561
3,198
8,649
3,390
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Shamma765
Danzaburou
10
3 / 2 / 0
6,436
585
5,846
6,580
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
11
0 / 1 / 0
5,895
536
867
2,877
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
7
Kills
3
3
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
5
2.5
W
Chiron
BOK69_
Chiron
2
1
3
3.5
L
Cerberus
BlazeArcticP
Cerberus
0
3
3
0.5
L
0
0
0
0
W
Gilgamesh
KSmachine
Gilgamesh
0
0
0
0
L
Loki
0
1
0
0
L
Danzaburou
Shamma765
Danzaburou
3
2
0
1.5
W
Tsukuyomi
SkumBagStone
Tsukuyomi
4
1
0
4
L
Scylla
0
1
0
0
W
Chang'e
smoovemanjr
Chang'e
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
16,503
35,804
Taken
31,948
14,513
Mitigated
13,929
16,089
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,534
97
0
1,328
8,793
3,870
0
1,656
7,137
14,884
0
W
Chiron
BOK69_
Chiron
5,157
1,294
225
3,446
5,267
1,417
738
210
5,057
0
35,606
L
Cerberus
BlazeArcticP
Cerberus
2,284
178
0
1,603
8,286
5,446
0
1,887
6,399
13,839
0
L
4,308
1,222
0
3,361
5,556
1,983
472
320
5,236
32,017
5,888
W
Gilgamesh
KSmachine
Gilgamesh
5,664
1,909
0
3,646
7,926
4,780
152
2,575
5,351
0
44,885
L
Loki
3,198
1,043
0
2,260
8,649
3,390
0
648
8,001
0
37,898
L
Danzaburou
Shamma765
Danzaburou
5,846
2,602
0
2,254
6,580
2,168
0
2,000
4,580
0
43,977
W
Tsukuyomi
SkumBagStone
Tsukuyomi
2,268
443
0
3,617
8,209
2,259
0
1,192
7,017
0
35,928
L
Scylla
867
43
0
585
2,877
942
0
1,681
1,196
32,198
0
W
Chang'e
smoovemanjr
Chang'e
2,954
137
374
3,453
5,609
2,187
0
1,523
4,086
33,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
29,977
305
Minions Killed
354
0
Camps Cleared
0
1,100,706
Distance Traveled
1,061,023
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,909
537
18
2
0
205,762
1
W
Chiron
6,152
559
62
6
0
201,778
4
L
Cerberus
5,724
520
33
3
0
193,698
0
L
Sol
5,756
523
77
7
0
227,342
5
W
Gilgamesh
6,827
621
95
9
0
229,186
1
L
Loki
6,166
561
85
8
0
221,737
0
L
Danzaburou
6,436
585
82
7
0
196,305
0
W
Tsukuyomi
6,597
600
67
6
0
244,467
5
L
Scylla
5,895
536
77
7
0
221,941
3
W
Chang'e
6,150
559
63
6
0
219,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role