Player Matchup

Thoth
Thoth
Blubberboy
Thoth
Level 120
God Stats
14W - 13L
1,469 SR
Queue Stats
158W - 133L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
CauseItsChaaad
Cthulhu
Level 85
God Stats
1W - 2L
1,585 SR
Queue Stats
130W - 120L
1,499 Elo+
Party 1
Izanami
Izanami
kingjcp2000
Izanami
Level 63
God Stats
8W - 9L
1,443 SR
Queue Stats
107W - 132L
1,254 Elo+
Solo
Team Averages
Level 89
1,499 SR
1,424 Elo+

VS

Team Averages
Level 92
1,633 SR
1,412 Elo+
Medusa
Medusa
Nate1059
Medusa
Level 158
God Stats
1W - 1L
1,840 SR
Queue Stats
13W - 14L
1,424 Elo+
Solo
Ymir
Ymir
Swellunicorn371
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,397 Elo+
Solo
Zeus
Zeus
y_u_sad_and_bad
Zeus
Level 92
God Stats
99W - 64L
1,561 SR
Queue Stats
396W - 437L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
2 / 5 / 1
6,866
687
6,431
6,176
1,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 7 / 2
6,086
609
5,117
14,248
5,969
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
kingjcp2000
Izanami
9
1 / 5 / 1
6,237
624
2,214
8,812
2,503
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Nate1059
Medusa
12
5 / 1 / 7
7,976
798
12,592
7,890
2,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 13
7,711
771
1,935
10,063
8,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
11 / 0 / 5
9,028
903
11,353
2,828
873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
5
1
0.5
L
0
7
2
0.14
W
Medusa
Nate1059
Medusa
5
1
7
8.5
W
1
2
13
3.75
L
Izanami
kingjcp2000
Izanami
1
5
1
0.3
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,762
Damage
25,880
29,236
Taken
20,781
10,115
Mitigated
12,580
3,016
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
6,431
115
0
292
6,176
1,643
0
2,385
3,791
23,997
0
L
5,117
246
114
2,162
14,248
5,969
0
6,092
8,156
12,723
0
W
Medusa
Nate1059
Medusa
12,592
5,399
0
1,706
7,890
2,712
684
4,952
2,654
0
33,027
W
1,935
707
89
1,141
10,063
8,995
0
4,093
5,629
7,935
0
L
Izanami
kingjcp2000
Izanami
2,214
1,732
0
448
8,812
2,503
0
4,811
4,001
0
14,796
W
11,353
474
0
650
2,828
873
686
1,751
950
34,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,189
Gold Earned
24,715
97
Minions Killed
112
0
Camps Cleared
0
491,070
Distance Traveled
515,700
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,866
687
48
5
0
172,821
2
L
Cthulhu
6,086
609
13
1
0
156,112
1
W
Medusa
7,976
798
48
5
0
187,936
1
W
Ymir
7,711
771
12
1
0
165,143
1
L
Izanami
6,237
624
36
4
0
162,137
0
W
Zeus
9,028
903
52
5
0
162,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role