Player Matchup

Vamana
Vamana
DaGlizzy
Vamana
Level 14
God Stats
4W - 6L
1,700 SR
Queue Stats
101W - 114L
1,503 Elo+
Solo
Izanami
Izanami
Dyaleni
Izanami
Level 14
God Stats
12W - 11L
1,526 SR
Queue Stats
21W - 19L
1,455 Elo+
Party 1
Da Ji
Da Ji
MagicalNightKat
Da Ji
Level 12
God Stats
2W - 2L
1,778 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
S3ebas_tian
Cthulhu
Level 88
God Stats
16W - 17L
1,496 SR
Queue Stats
221W - 288L
1,444 Elo+
Party 1
Raijin
Raijin
SilverKing355
Raijin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,367 Elo+
Solo
Team Averages
Level 26
1,600 SR
1,472 Elo+

VS

Team Averages
Level 14
1,555 SR
1,528 Elo+
Ravana
Ravana
CrowOverdrive
Ravana
Level 28
God Stats
2W - 5L
1,547 SR
Queue Stats
103W - 102L
1,585 Elo+
Solo
Raijin
Raijin
Gory1935
Raijin
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
38W - 47L
1,494 Elo+
Solo
Amaterasu
Amaterasu
JeanCOT
Amaterasu
Level 18
God Stats
9W - 4L
1,731 SR
Queue Stats
41W - 64L
1,607 Elo+
Solo
Ares
Ares
noordine3122
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
vladbasti
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DaGlizzy
Vamana
19
5 / 1 / 5
11,327
596
9,245
12,393
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Dyaleni
Izanami
15
0 / 3 / 3
9,432
496
2,649
12,130
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
8 / 3 / 6
11,393
600
11,281
15,019
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
S3ebas_tian
Cthulhu
13
4 / 3 / 3
8,559
450
6,801
15,141
14,493
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 8 / 2
7,284
383
1,328
9,247
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 3
10,831
570
8,822
8,918
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Gory1935
Raijin
15
6 / 5 / 8
9,805
516
10,846
10,765
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
JeanCOT
Amaterasu
14
0 / 7 / 1
8,586
452
5,253
14,844
11,317
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

2
0 / 1 / 0
5,338
281
94
1,315
248
Artemis
vladbasti
Artemis
16
3 / 3 / 3
9,658
508
11,355
10,470
3,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
18
Kills
17
18
Deaths
18
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
2
3
4.75
W
Vamana
DaGlizzy
Vamana
5
1
5
7.5
W
Izanami
Dyaleni
Izanami
0
3
3
0.5
L
Raijin
Gory1935
Raijin
6
5
8
2
L
Amaterasu
JeanCOT
Amaterasu
0
7
1
0.07
W
8
3
6
3.67
W
Cthulhu
S3ebas_tian
Cthulhu
4
3
3
1.83
W
1
8
2
0.25
L
0
1
0
0
L
Artemis
vladbasti
Artemis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
36,370
63,930
Taken
46,312
34,150
Mitigated
24,029
18,997
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,822
2,623
0
3,982
8,918
4,345
0
1,566
7,136
0
80,312
W
Vamana
DaGlizzy
Vamana
9,245
5,314
0
4,375
12,393
6,769
1,443
296
12,097
0
78,057
W
Izanami
Dyaleni
Izanami
2,649
1,390
0
4,606
12,130
4,032
1,504
1,628
10,502
0
72,762
L
Raijin
Gory1935
Raijin
10,846
1,239
0
1,963
10,765
4,303
226
4,014
6,323
46,009
0
L
Amaterasu
JeanCOT
Amaterasu
5,253
2,181
0
2,380
14,844
11,317
0
110
14,726
0
46,722
W
11,281
3,537
0
7,806
15,019
6,015
1,325
1,066
13,953
0
68,459
W
Cthulhu
S3ebas_tian
Cthulhu
6,801
167
50
1,910
15,141
14,493
251
3,803
11,338
30,007
0
W
1,328
627
0
250
9,247
2,841
0
4,169
5,078
11,306
0
L
94
0
0
0
1,315
248
0
162
1,115
1,105
0
L
Artemis
vladbasti
Artemis
11,355
5,047
103
4,660
10,470
3,816
0
1,261
8,883
0
70,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,995
Gold Earned
44,218
471
Minions Killed
411
0
Camps Cleared
0
1,684,915
Distance Traveled
1,456,941
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,831
570
131
7
0
420,171
3
W
Vamana
11,327
596
140
7
0
368,478
1
W
Izanami
9,432
496
148
8
0
305,184
2
L
Raijin
9,805
516
76
4
0
321,564
4
L
Amaterasu
8,586
452
92
5
0
349,460
0
W
Da Ji
11,393
600
100
5
0
355,753
0
W
Cthulhu
8,559
450
56
3
0
377,045
5
W
Raijin
7,284
383
27
1
0
278,455
0
L
Ares
5,338
281
3
0
0
51,054
1
L
Artemis
9,658
508
109
6
0
314,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role