Player Matchup

Agni
Agni
DeadAcePool
Agni
Level 27
God Stats
2W - 1L
1,301 SR
Queue Stats
96W - 109L
1,406 Elo+
Party 1
Kukulkan
Kukulkan
Jacimpy808
Kukulkan
Level 6
God Stats
5W - 4L
1,693 SR
Queue Stats
5W - 4L
1,558 Elo+
Solo
Hercules
Hercules
RngCrusader
Hercules
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
261W - 280L
1,427 Elo+
Solo
Cthulhu
Cthulhu
guetink
Cthulhu
Level 28
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
zeroattack
Set
Level 24
God Stats
10W - 5L
1,702 SR
Queue Stats
72W - 71L
1,393 Elo+
Party 1
Team Averages
Level 22
1,535 SR
1,457 Elo+

VS

Team Averages
Level 20
1,527 SR
1,327 Elo+
Skadi
Skadi
ElRicoxete
Skadi
Level 27
God Stats
3W - 3L
1,564 SR
Queue Stats
27W - 51L
1,228 Elo+
Party 2
Heimdallr
Heimdallr
KilledByEasySamu
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Sol
Sol
MRHARRYPOTE
Sol
Level 27
God Stats
2W - 4L
1,572 SR
Queue Stats
29W - 40L
1,310 Elo+
Party 2
Nemesis
Nemesis
MRnoob666Troll
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 73L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
WilliaMilani
Ao Kuang
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
61W - 85L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 7
14,832
530
22,777
18,895
6,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Jacimpy808
Kukulkan
19
4 / 5 / 8
13,259
474
12,345
10,458
4,567
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
RngCrusader
Hercules
20
4 / 2 / 10
16,082
574
12,822
31,669
24,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
guetink
Cthulhu
20
3 / 5 / 11
15,546
555
9,339
23,550
24,502
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 4 / 5
16,796
600
29,598
20,721
18,153
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 15 / 0
11,244
402
13,934
22,738
7,325
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
11
0 / 11 / 4
9,465
338
972
9,992
2,285
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 10 / 4
13,522
483
12,125
22,919
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 1
15,443
552
14,795
20,376
9,916
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
WilliaMilani
Ao Kuang
20
10 / 10 / 3
15,824
565
29,763
38,666
15,973
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
31
49
Kills
19
20
Deaths
49
41
Assists
12
Player
Kills
Deaths
Assists
KDA
W
16
4
7
4.88
L
Skadi
2
15
0
0.13
W
Kukulkan
Jacimpy808
Kukulkan
4
5
8
1.6
L
Heimdallr
0
11
4
0.18
L
0
10
4
0.2
L
7
3
1
2.5
W
Hercules
RngCrusader
Hercules
4
2
10
4.5
L
Ao Kuang
WilliaMilani
Ao Kuang
10
10
3
1.15
W
Cthulhu
guetink
Cthulhu
3
5
11
1.7
W
22
4
5
6.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,881
Damage
71,589
105,293
Taken
114,691
77,775
Mitigated
44,529
20,971
Healing
32,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,777
1,284
292
4,005
18,895
6,549
3,671
5,323
13,572
78,490
0
L
Skadi
13,934
6,985
0
0
22,738
7,325
2,057
10,735
11,695
0
68,090
W
Kukulkan
Jacimpy808
Kukulkan
12,345
742
0
0
10,458
4,567
2,367
3,612
6,846
74,627
0
L
Heimdallr
972
492
0
0
9,992
2,285
0
2,304
7,534
0
12,653
L
12,125
4,058
0
8,701
22,919
9,030
2,333
10,554
12,145
82,897
13,977
L
14,795
7,237
0
6,353
20,376
9,916
1,755
7,767
12,547
0
112,779
W
Hercules
RngCrusader
Hercules
12,822
6,047
120
12,700
31,669
24,004
2,228
10,671
20,998
3,116
80,812
L
Ao Kuang
WilliaMilani
Ao Kuang
29,763
9,687
0
17,380
38,666
15,973
2,381
12,920
25,468
105,366
0
W
Cthulhu
guetink
Cthulhu
9,339
373
514
450
23,550
24,502
419
13,071
10,479
61,501
0
W
29,598
14,204
0
2,890
20,721
18,153
1,771
8,257
12,464
0
132,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,515
Gold Earned
65,498
682
Minions Killed
569
0
Camps Cleared
0
2,428,024
Distance Traveled
2,267,004
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,832
530
115
4
0
476,163
2
L
Skadi
11,244
402
95
3
0
450,169
0
W
Kukulkan
13,259
474
152
5
0
447,807
0
L
Heimdallr
9,465
338
17
1
0
486,838
0
L
Sol
13,522
483
162
6
0
468,815
0
L
Nemesis
15,443
552
180
6
0
403,774
0
W
Hercules
16,082
574
116
4
0
437,406
0
L
Ao Kuang
15,824
565
115
4
0
457,408
0
W
Cthulhu
15,546
555
111
4
0
523,447
3
W
Set
16,796
600
188
7
0
543,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role