Player Matchup

Vamana
Vamana
ANNO__1701
Vamana
Level 102
God Stats
5W - 4L
1,685 SR
Queue Stats
650W - 651L
1,558 Elo+
Party 2
Sol
Sol
Aurum Aka Gold
Sol
Level 26
God Stats
7W - 5L
1,838 SR
Queue Stats
92W - 74L
1,641 Elo+
Party 1
Mercury
Mercury
HvYd
Mercury
Level 6
God Stats
7W - 3L
1,895 SR
Queue Stats
23W - 8L
1,800 Elo+
Party 1
Guan Yu
Guan Yu
MuerteFeroz
Guan Yu
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
32W - 10L
1,711 Elo+
Solo
Ra
Ra
Toxic_Rasko
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,470 Elo+
Party 2
Team Averages
Level 33
1,684 SR
1,636 Elo+

VS

Team Averages
Level 22
1,436 SR
1,501 Elo+
Ravana
Ravana
Ankawu52
Ravana
Level 23
God Stats
5W - 11L
1,205 SR
Queue Stats
115W - 134L
1,373 Elo+
Solo
Ullr
Ullr
Dioxis420
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
Nuck Chorris680
Baron Samedi
Level 21
God Stats
1W - 7L
1,370 SR
Queue Stats
69W - 78L
1,599 Elo+
Solo
Fenrir
Fenrir
Worst_-Support
Fenrir
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 180L
1,638 Elo+
Solo
Chronos
Chronos
nickols30
Chronos
Level 26
God Stats
2W - 9L
1,606 SR
Queue Stats
216W - 243L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ANNO__1701
Vamana
19
11 / 3 / 9
13,590
647
12,718
16,245
9,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 3 / 9
14,169
675
14,846
15,212
6,877
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
HvYd
Mercury
17
7 / 4 / 11
13,687
652
10,752
21,151
20,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
MuerteFeroz
Guan Yu
20
7 / 2 / 4
13,115
625
13,911
18,286
25,948
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
0 / 11 / 7
10,050
479
5,370
11,555
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ankawu52
Ravana
13
1 / 7 / 4
8,643
412
8,204
13,253
7,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ullr
14
0 / 9 / 3
8,699
414
4,186
15,673
5,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Nuck Chorris680
Baron Samedi
14
4 / 7 / 7
9,568
456
9,086
15,409
15,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
7 / 5 / 4
10,309
491
10,004
14,878
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
nickols30
Chronos
15
11 / 6 / 2
10,477
499
15,404
17,495
7,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
34
Kills
23
23
Deaths
34
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
ANNO__1701
Vamana
11
3
9
5.17
L
Ravana
Ankawu52
Ravana
1
7
4
0.43
W
9
3
9
4.5
L
Ullr
0
9
3
0.17
W
Mercury
HvYd
Mercury
7
4
11
3.13
W
Guan Yu
MuerteFeroz
Guan Yu
7
2
4
4.5
L
Baron Samedi
Nuck Chorris680
Baron Samedi
4
7
7
1.07
W
0
11
7
0.32
L
7
5
4
1.8
L
Chronos
nickols30
Chronos
11
6
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,597
Damage
46,884
82,449
Taken
76,708
66,945
Mitigated
40,225
27,265
Healing
12,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ANNO__1701
Vamana
12,718
5,207
0
3,301
16,245
9,800
100
3,769
12,476
0
83,967
L
Ravana
Ankawu52
Ravana
8,204
2,833
0
1,786
13,253
7,045
582
3,365
9,822
0
40,318
W
14,846
4,589
0
8,522
15,212
6,877
3,285
4,784
10,428
129,922
17,036
L
Ullr
4,186
1,612
0
956
15,673
5,128
266
4,479
11,148
0
47,297
W
Mercury
HvYd
Mercury
10,752
6,136
0
2,630
21,151
20,128
1,297
7,015
14,136
0
52,080
W
Guan Yu
MuerteFeroz
Guan Yu
13,911
4,643
1,624
10,240
18,286
25,948
0
2,337
15,949
0
90,282
L
Baron Samedi
Nuck Chorris680
Baron Samedi
9,086
575
1,208
2,975
15,409
15,364
0
4,461
10,757
34,475
0
W
5,370
564
68
880
11,555
4,192
500
7,532
4,023
29,095
0
L
10,004
3,911
0
4,337
14,878
5,588
0
1,974
12,904
0
52,770
L
Chronos
nickols30
Chronos
15,404
4,520
0
1,281
17,495
7,100
398
4,522
12,644
51,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,611
Gold Earned
47,696
597
Minions Killed
380
0
Camps Cleared
0
2,018,999
Distance Traveled
1,782,310
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,590
647
116
6
0
466,098
4
L
Ravana
8,643
412
66
3
0
363,100
3
W
Sol
14,169
675
206
10
0
366,209
1
L
Ullr
8,699
414
85
4
0
361,263
6
W
Mercury
13,687
652
69
3
0
456,022
5
W
Guan Yu
13,115
625
143
7
0
424,668
5
L
Baron Samedi
9,568
456
46
2
0
370,581
3
W
Ra
10,050
479
63
3
0
306,002
0
L
Fenrir
10,309
491
100
5
0
325,678
2
L
Chronos
10,477
499
83
4
0
361,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role