Player Matchup

Bacchus
Bacchus
Bronze II
 
Bacchus
Bronze II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze II
 
Izanami
Bronze II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze II
AcazarA1noob
Neith
Bronze II
Level 157
God Stats
11W - 13L
1,348 SR
Queue Stats
116W - 150L
165 MMR
Solo
Nemesis
Nemesis
Bronze II
Allpha
Nemesis
Bronze II
Level 66
God Stats
33W - 32L
1,521 SR
Queue Stats
167W - 176L
257 MMR
Solo
Artemis
Artemis
Bronze II
Ärtemís
Artemis
Bronze II
Level 103
God Stats
52W - 54L
1,535 SR
Queue Stats
145W - 197L
147 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,481 SR
714 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 79
1,503 SR
672 MMR
Loki
Loki
Bronze I
 
Loki
Bronze I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze II
 
Ullr
Bronze II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Chronorite
Cthulhu
Bronze I
Level 68
God Stats
4W - 9L
1,459 SR
Queue Stats
381W - 397L
426 MMR
Solo
Zeus
Zeus
Bronze I
SRTTALON
Zeus
Bronze I
Level 52
God Stats
6W - 6L
1,587 SR
Queue Stats
49W - 70L
436 MMR
Solo
Hel
Hel
Bronze V
WillingtoGrief
Hel
Bronze V
Level 48
God Stats
19W - 25L
1,470 SR
Queue Stats
51W - 102L
-500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 0 / 0
3,533
707
0
1,222
590
Magic Focus

Magic Focus

+20
Magical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
 
Izanami
5
0 / 0 / 0
3,261
652
104
1,487
262
Short Bow

Short Bow

+15%
Attack Speed

6
0 / 1 / 0
3,685
737
512
1,730
474
Mace

Mace

+10
Physical Power

Nemesis
Allpha
Nemesis
6
0 / 0 / 0
3,578
716
42
2,475
553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Ärtemís
Artemis
6
0 / 0 / 0
3,616
723
795
1,549
454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Morgan Le FayAthenaArachneTsukuyomiGilgamesh

VS

Bans
ApolloYmirAmaterasuCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
1 / 0 / 0
3,625
725
534
2,857
604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
 
Ullr
6
0 / 0 / 0
3,039
608
829
1,153
222
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Chronorite
Cthulhu
1
0 / 0 / 0
2,439
488
0
0
0
Zeus
6
0 / 0 / 0
3,357
671
1,375
2,058
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
2,439
488
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
0
0
W
Izanami
 
Izanami
0
0
0
0
L
Loki
 
Loki
1
0
0
1
L
Ullr
 
Ullr
0
0
0
0
W
0
1
0
0
W
Nemesis
Allpha
Nemesis
0
0
0
0
L
Cthulhu
Chronorite
Cthulhu
0
0
0
0
L
Zeus
0
0
0
0
L
0
0
0
0
W
Artemis
Ärtemís
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,453
Damage
2,738
8,463
Taken
6,068
2,333
Mitigated
1,162
2,791
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
0
0
0
801
1,222
590
294
0
1,222
3,631
0
W
Izanami
 
Izanami
104
0
0
934
1,487
262
688
0
1,487
0
19,408
L
Loki
 
Loki
534
137
0
1,512
2,857
604
0
0
2,857
0
11,083
L
Ullr
 
Ullr
829
118
0
320
1,153
222
0
0
1,153
0
11,265
W
512
182
0
101
1,730
474
206
0
1,730
0
16,415
W
Nemesis
Allpha
Nemesis
42
0
0
530
2,475
553
0
276
2,153
0
16,335
L
Cthulhu
Chronorite
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
1,375
159
0
719
2,058
336
0
0
2,058
12,356
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
Ärtemís
Artemis
795
192
0
425
1,549
454
0
855
496
0
13,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,673
Gold Earned
14,899
164
Minions Killed
82
0
Camps Cleared
0
461,126
Distance Traveled
272,476
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,533
707
11
2
0
94,747
1
W
Izanami
3,261
652
42
8
0
78,008
0
L
Loki
3,625
725
32
6
0
94,891
0
L
Ullr
3,039
608
20
4
0
88,504
2
W
Neith
3,685
737
39
8
0
98,626
1
W
Nemesis
3,578
716
40
8
0
91,945
1
L
Cthulhu
2,439
488
0
0
0
1,124
0
L
Zeus
3,357
671
30
6
0
87,957
1
L
Hel
2,439
488
0
0
0
0
0
W
Artemis
3,616
723
32
6
0
97,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role