Player Matchup

Yemoja
Yemoja
AldroiDevill
Yemoja
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 36L
1,192 Elo+
Party 1
Thanatos
Thanatos
Douglas2909
Thanatos
Level 17
God Stats
1W - 2L
1,321 SR
Queue Stats
40W - 58L
1,288 Elo+
Party 1
Susano
Susano
ManoIF
Susano
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 132L
1,385 Elo+
Solo
Tiamat
Tiamat
SrDeoran
Tiamat
Level 4
God Stats
1W - 3L
1,697 SR
Queue Stats
2W - 3L
1,700 Elo+
Solo
Cthulhu
Cthulhu
desnecesaurru
Cthulhu
Level 7
God Stats
2W - 2L
1,313 SR
Queue Stats
35W - 32L
1,238 Elo+
Party 1
Team Averages
Level 10
1,466 SR
1,361 Elo+

VS

Team Averages
Level 24
1,483 SR
1,497 Elo+
Bakasura
Bakasura
 
Bakasura
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DwSamm
Artemis
Level 28
God Stats
3W - 6L
1,517 SR
Queue Stats
61W - 45L
1,549 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nael30
Cu Chulainn
Level 19
God Stats
11W - 16L
1,504 SR
Queue Stats
36W - 32L
1,448 Elo+
Solo
Ymir
Ymir
SanMarcoss
Ymir
Level 24
God Stats
2W - 4L
1,354 SR
Queue Stats
152W - 172L
1,453 Elo+
Solo
Merlin
Merlin
xrattobarx
Merlin
Level 28
God Stats
14W - 11L
1,542 SR
Queue Stats
68W - 92L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
3 / 14 / 9
9,746
390
7,715
24,562
14,164
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Douglas2909
Thanatos
13
6 / 15 / 5
9,744
390
14,140
23,406
7,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
ManoIF
Susano
14
3 / 16 / 3
10,375
415
9,187
21,708
7,380
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
SrDeoran
Tiamat
17
3 / 8 / 2
10,888
436
11,335
21,784
9,792
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
14
3 / 16 / 8
9,986
399
12,134
27,868
14,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
16 / 9 / 13
12,602
504
17,954
18,958
8,763
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
DwSamm
Artemis
19
18 / 3 / 10
13,345
534
25,672
15,665
6,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Nael30
Cu Chulainn
19
23 / 2 / 21
14,051
562
24,039
23,385
22,947
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 2 / 28
13,571
543
9,665
19,461
20,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
xrattobarx
Merlin
17
8 / 3 / 20
12,571
503
20,356
13,568
6,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
161
18
Kills
69
69
Deaths
19
27
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
16
9
13
2.5
L
Yemoja
3
14
9
0.54
L
Thanatos
Douglas2909
Thanatos
6
15
5
0.57
W
Artemis
DwSamm
Artemis
18
3
10
7.67
L
Susano
ManoIF
Susano
3
16
3
0.28
W
Cu Chulainn
Nael30
Cu Chulainn
23
2
21
16.75
W
4
2
28
9
L
Tiamat
SrDeoran
Tiamat
3
8
2
0.5
L
Cthulhu
3
16
8
0.44
W
Merlin
xrattobarx
Merlin
8
3
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,511
Damage
97,686
119,328
Taken
91,037
53,526
Mitigated
65,092
19,111
Healing
23,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,954
13,009
0
4,421
18,958
8,763
774
5,454
13,436
0
43,322
L
Yemoja
7,715
2,058
2,318
1,122
24,562
14,164
440
6,257
18,133
26,693
0
L
Thanatos
Douglas2909
Thanatos
14,140
2,211
0
9,995
23,406
7,615
128
7,394
15,962
0
41,034
W
Artemis
DwSamm
Artemis
25,672
14,655
0
5,264
15,665
6,309
5,738
4,888
10,502
0
82,919
L
Susano
ManoIF
Susano
9,187
2,717
0
87
21,708
7,380
0
3,968
17,535
0
39,362
W
Cu Chulainn
Nael30
Cu Chulainn
24,039
6,094
0
4,467
23,385
22,947
990
6,990
16,100
4,123
65,194
W
9,665
878
0
5,225
19,461
20,751
577
8,076
11,066
47,376
0
L
Tiamat
SrDeoran
Tiamat
11,335
1,304
152
4,655
21,784
9,792
0
6,738
14,799
58,241
0
L
Cthulhu
12,134
1,018
412
370
27,868
14,575
169
6,807
20,691
31,666
0
W
Merlin
xrattobarx
Merlin
20,356
848
0
4,519
13,568
6,322
3,177
4,631
8,749
60,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,739
Gold Earned
66,140
292
Minions Killed
441
0
Camps Cleared
0
1,910,207
Distance Traveled
2,215,988
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,602
504
77
3
0
461,300
0
L
Yemoja
9,746
390
29
1
0
385,731
0
L
Thanatos
9,744
390
63
3
0
393,665
2
W
Artemis
13,345
534
126
5
0
398,692
2
L
Susano
10,375
415
62
2
0
365,291
1
W
Cu Chulainn
14,051
562
90
4
0
478,593
3
W
Ymir
13,571
543
61
2
0
423,266
0
L
Tiamat
10,888
436
108
4
0
391,427
1
L
Cthulhu
9,986
399
30
1
0
374,093
1
W
Merlin
12,571
503
87
3
0
454,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role