Player Matchup

Artio
Artio
Karmaly09
Artio
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,586 Elo+
Solo
Sylvanus
Sylvanus
LelapsMDG
Sylvanus
Level 13
God Stats
7W - 8L
1,513 SR
Queue Stats
9W - 11L
1,438 Elo+
Solo
Thanatos
Thanatos
hurricanefly11
Thanatos
Level 18
God Stats
3W - 4L
1,677 SR
Queue Stats
11W - 10L
1,558 Elo+
Solo
Cu Chulainn
Cu Chulainn
iLLuminatyz MOB
Cu Chulainn
Level 28
God Stats
2W - 3L
1,561 SR
Queue Stats
46W - 45L
1,589 Elo+
Solo
Danzaburou
Danzaburou
korako
Danzaburou
Level 11
God Stats
0W - 4L
1,257 SR
Queue Stats
4W - 7L
1,536 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,541 Elo+

VS

Team Averages
Level 15
1,642 SR
1,493 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Christian200260
Ymir
Level 3
God Stats
6W - 9L
1,512 SR
Queue Stats
86W - 108L
1,248 Elo+
Solo
Nemesis
Nemesis
Troper242
Nemesis
Level 27
God Stats
8W - 9L
1,492 SR
Queue Stats
8W - 9L
1,396 Elo+
Solo
Anubis
Anubis
peches-bipede
Anubis
Level 9
God Stats
5W - 1L
1,830 SR
Queue Stats
48W - 48L
1,689 Elo+
Solo
Rama
Rama
rubberduckie99
Rama
Level 9
God Stats
12W - 5L
1,876 SR
Queue Stats
46W - 36L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Karmaly09
Artio
11
1 / 2 / 1
7,941
467
4,808
18,174
14,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
LelapsMDG
Sylvanus
13
0 / 5 / 2
8,603
506
3,025
12,205
8,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
10
1 / 5 / 2
6,923
407
5,748
13,603
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
iLLuminatyz MOB
Cu Chulainn
13
2 / 3 / 1
7,866
463
13,739
15,335
8,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
korako
Danzaburou
13
3 / 6 / 0
8,431
496
8,705
11,394
4,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 2 / 8
11,095
653
18,552
10,721
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 3
7,410
436
3,322
8,247
6,943
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Troper242
Nemesis
15
4 / 2 / 4
9,277
546
7,185
11,338
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
4 / 2 / 4
9,617
566
10,013
12,506
7,297
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 0 / 4
10,474
616
10,894
10,379
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
21
21
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
8
4.5
W
0
1
3
1.5
L
Artio
Karmaly09
Artio
1
2
1
0.75
L
Sylvanus
LelapsMDG
Sylvanus
0
5
2
0.2
W
Nemesis
Troper242
Nemesis
4
2
4
3
L
Thanatos
1
5
2
0.4
L
Cu Chulainn
iLLuminatyz MOB
Cu Chulainn
2
3
1
0.83
L
Danzaburou
korako
Danzaburou
3
6
0
0.5
W
4
2
4
3
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,025
Damage
49,966
70,711
Taken
53,191
39,763
Mitigated
26,486
18,857
Healing
23,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
18,552
14,553
0
5,149
10,721
4,627
1,104
3,557
7,164
0
102,221
W
3,322
517
0
357
8,247
6,943
281
1,333
6,914
27,315
0
L
Artio
Karmaly09
Artio
4,808
354
1,302
3,380
18,174
14,529
0
3,691
14,483
20,537
0
L
Sylvanus
LelapsMDG
Sylvanus
3,025
407
361
896
12,205
8,003
224
894
11,311
30,730
0
W
Nemesis
Troper242
Nemesis
7,185
4,052
469
4,646
11,338
3,956
415
678
10,660
0
45,175
L
Thanatos
5,748
747
0
8,585
13,603
4,969
0
2,656
10,947
0
39,765
L
Cu Chulainn
iLLuminatyz MOB
Cu Chulainn
13,739
1,552
0
2,615
15,335
8,037
0
4,089
11,246
0
55,213
L
Danzaburou
korako
Danzaburou
8,705
4,397
0
1,718
11,394
4,225
260
2,005
9,389
0
44,813
W
10,013
289
0
6,468
12,506
7,297
330
358
12,148
61,540
0
W
10,894
9,086
445
5,960
10,379
3,663
2,437
1,907
8,472
0
56,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
47,873
322
Minions Killed
544
0
Camps Cleared
0
1,539,639
Distance Traveled
1,478,202
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,095
653
186
11
0
313,817
4
W
Ymir
7,410
436
43
3
0
261,526
3
L
Artio
7,941
467
26
2
0
355,699
9
L
Sylvanus
8,603
506
55
3
0
236,984
0
W
Nemesis
9,277
546
81
5
0
326,254
5
L
Thanatos
6,923
407
67
4
0
315,573
0
L
Cu Chulainn
7,866
463
80
5
0
324,810
0
L
Danzaburou
8,431
496
94
6
0
306,573
2
W
Anubis
9,617
566
130
8
0
270,160
4
W
Rama
10,474
616
104
6
0
306,445
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role