Player Matchup

Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Kloxt
Artemis
Gold IV
Level 140
God Stats
2W - 2L
1,455 SR
Queue Stats
81W - 75L
1,571 MMR
Party 1
Achilles
Achilles
Gold III
Messiah401K
Achilles
Gold III
Level 158
God Stats
4W - 3L
1,861 SR
Queue Stats
1,150W - 1,167L
1,609 MMR
Solo
Merlin
Merlin
Gold I
OutLookingIn
Merlin
Gold I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 93L
1,666 MMR
Solo
Khepri
Khepri
Gold III
UndeadSuffering
Khepri
Gold III
Level 129
God Stats
0W - 1L
1,591 SR
Queue Stats
65W - 58L
1,617 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,581 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,561 SR
1,525 MMR
Anubis
Anubis
Gold III
 
Anubis
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold II
RICH9058120
Ymir
Gold II
Level 105
God Stats
15W - 10L
1,649 SR
Queue Stats
218W - 208L
1,573 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Tacota-del-Norte
Ao Kuang
Gold II
Level 157
God Stats
1W - 2L
1,658 SR
Queue Stats
337W - 347L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 7 / 0
8,201
586
9,154
14,252
4,993
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Kloxt
Artemis
11
0 / 5 / 2
6,214
444
4,110
8,056
2,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Messiah401K
Achilles
13
2 / 2 / 3
7,518
537
5,975
13,361
5,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
12
1 / 4 / 3
7,198
514
7,999
8,668
2,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 0
6,304
450
3,793
8,333
4,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetMorgan Le FayTiamatSylvanusAthena

VS

Bans
NemesisCu ChulainnDanzaburouBakasuraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 2 / 1
9,726
695
10,932
13,620
6,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
 
Cupid
14
4 / 0 / 3
8,181
584
7,908
5,996
1,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
 
Chang'e
14
1 / 2 / 2
8,105
579
8,310
12,273
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 2 / 5
7,968
569
5,904
11,280
9,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 1 / 4
8,199
586
5,274
10,498
3,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
21
21
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
7
0
0.29
W
Anubis
 
Anubis
8
2
1
4.25
W
Cupid
 
Cupid
4
0
3
5.5
W
Chang'e
 
Chang'e
1
2
2
1
L
Artemis
Kloxt
Artemis
0
5
2
0.2
L
Achilles
Messiah401K
Achilles
2
2
3
1.75
L
Merlin
1
4
3
0.63
W
3
2
5
2.75
W
5
1
4
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
38,328
52,670
Taken
53,667
20,071
Mitigated
24,955
10,797
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,154
1,429
0
3,315
14,252
4,993
67
10,162
4,090
0
47,073
W
Anubis
 
Anubis
10,932
1,412
0
8,139
13,620
6,945
2,573
457
13,119
63,776
0
W
Cupid
 
Cupid
7,908
3,952
1,247
2,958
5,996
1,966
1,920
1,156
4,840
0
55,516
W
Chang'e
 
Chang'e
8,310
168
134
5,727
12,273
3,357
740
4,556
7,215
56,691
0
L
Artemis
Kloxt
Artemis
4,110
1,495
0
1,115
8,056
2,352
164
3,369
4,687
0
40,551
L
Achilles
Messiah401K
Achilles
5,975
1,413
0
4,061
13,361
5,706
0
6,259
7,102
0
47,985
L
Merlin
7,999
476
0
918
8,668
2,699
0
7,150
1,518
41,899
0
W
5,904
1,212
0
2,432
11,280
9,349
0
3,555
7,667
31,489
0
W
5,274
1,179
0
4,132
10,498
3,338
0
1,491
8,883
48,039
0
L
3,793
334
180
1,208
8,333
4,321
0
3,480
4,853
18,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,435
Gold Earned
42,179
363
Minions Killed
477
0
Camps Cleared
0
1,299,371
Distance Traveled
1,316,752
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,201
586
97
7
0
244,800
0
W
Anubis
9,726
695
131
9
0
222,073
0
W
Cupid
8,181
584
118
8
0
268,267
2
W
Chang'e
8,105
579
111
8
0
279,062
8
L
Artemis
6,214
444
85
6
0
243,178
1
L
Achilles
7,518
537
84
6
0
292,142
0
L
Merlin
7,198
514
73
5
0
253,134
6
W
Ymir
7,968
569
28
2
0
251,643
1
W
Ao Kuang
8,199
586
89
6
0
295,707
1
L
Khepri
6,304
450
24
2
0
266,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role