Player Matchup

Chaac
Chaac
Alpharius20Omeg
Chaac
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,514 Elo+
Solo
Izanami
Izanami
BlakuBlack
Izanami
Level 24
God Stats
27W - 12L
1,587 SR
Queue Stats
55W - 42L
1,496 Elo+
Solo
Thor
Thor
HouRyanSoun
Thor
Level 15
God Stats
19W - 10L
1,525 SR
Queue Stats
44W - 27L
1,386 Elo+
Solo
Yemoja
Yemoja
ShugaRage
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,033 Elo+
Solo
Anubis
Anubis
lukamanijak22
Anubis
Level 7
God Stats
4W - 2L
1,654 SR
Queue Stats
8W - 7L
1,520 Elo+
Solo
Team Averages
Level 14
1,553 SR
1,390 Elo+

VS

Team Averages
Level 20
1,427 SR
1,476 Elo+
Xing Tian
Xing Tian
OmaGik
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,449 Elo+
Solo
Bakasura
Bakasura
Tom5ter130
Bakasura
Level 6
God Stats
8W - 8L
1,423 SR
Queue Stats
197W - 206L
1,420 Elo+
Solo
Jing Wei
Jing Wei
boimaster24
Jing Wei
Level 29
God Stats
2W - 4L
1,503 SR
Queue Stats
173W - 161L
1,502 Elo+
Solo
Merlin
Merlin
kazamisuoh
Merlin
Level 13
God Stats
1W - 3L
1,524 SR
Queue Stats
9W - 12L
1,496 Elo+
Party 1
Tyr
Tyr
xxnebuxx
Tyr
Level 27
God Stats
0W - 3L
1,186 SR
Queue Stats
16W - 20L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
11,355
494
10,271
22,991
19,554
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
BlakuBlack
Izanami
20
20 / 0 / 6
16,395
713
39,279
18,298
8,069
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 12
12,953
563
10,794
19,456
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
ShugaRage
Yemoja
14
0 / 6 / 7
11,445
498
2,236
14,508
10,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
6 / 5 / 10
11,565
503
13,083
12,864
6,895
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
OmaGik
Xing Tian
11
0 / 10 / 4
7,585
330
5,327
18,240
12,785
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
Tom5ter130
Bakasura
19
7 / 6 / 5
12,279
534
10,275
23,037
9,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
boimaster24
Jing Wei
16
1 / 6 / 2
10,061
437
9,382
18,777
6,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
kazamisuoh
Merlin
15
5 / 9 / 4
9,524
414
15,930
12,162
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
1 / 6 / 10
11,412
496
16,497
22,413
24,409
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
37
Kills
14
16
Deaths
37
45
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Izanami
BlakuBlack
Izanami
20
0
6
23
W
8
2
12
7
L
Xing Tian
OmaGik
Xing Tian
0
10
4
0.2
W
Yemoja
ShugaRage
Yemoja
0
6
7
0.58
L
Bakasura
Tom5ter130
Bakasura
7
6
5
1.58
L
Jing Wei
boimaster24
Jing Wei
1
6
2
0.33
L
Merlin
kazamisuoh
Merlin
5
9
4
0.78
W
6
5
10
2.2
L
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,663
Damage
57,411
88,117
Taken
94,629
53,696
Mitigated
57,304
32,125
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,271
1,935
0
7,699
22,991
19,554
823
3,485
19,319
0
52,455
W
Izanami
BlakuBlack
Izanami
39,279
34,923
0
5,967
18,298
8,069
9,243
2,802
15,496
0
186,213
W
10,794
3,927
0
10,321
19,456
8,420
1,166
4,412
14,974
0
69,585
L
Xing Tian
OmaGik
Xing Tian
5,327
780
0
2,479
18,240
12,785
231
5,517
12,723
19,646
0
W
Yemoja
ShugaRage
Yemoja
2,236
624
1,381
1,849
14,508
10,758
0
8,578
5,429
23,885
0
L
Bakasura
Tom5ter130
Bakasura
10,275
5,437
0
3,570
23,037
9,491
752
5,494
17,543
0
83,703
L
Jing Wei
boimaster24
Jing Wei
9,382
7,305
0
1,857
18,777
6,268
0
1,293
17,484
0
63,881
L
Merlin
kazamisuoh
Merlin
15,930
757
0
215
12,162
4,351
331
1,930
10,232
52,970
0
W
13,083
534
0
4,908
12,864
6,895
0
4,374
8,090
49,514
0
L
16,497
2,313
0
6,068
22,413
24,409
248
1,085
21,328
0
76,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,713
Gold Earned
50,861
536
Minions Killed
518
0
Camps Cleared
0
2,165,598
Distance Traveled
2,060,654
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,355
494
82
4
0
444,652
4
W
Izanami
16,395
713
253
11
0
457,475
0
W
Thor
12,953
563
74
3
0
438,838
0
L
Xing Tian
7,585
330
23
1
0
332,211
4
W
Yemoja
11,445
498
42
2
0
410,648
2
L
Bakasura
12,279
534
178
8
0
482,847
2
L
Jing Wei
10,061
437
108
5
0
444,293
2
L
Merlin
9,524
414
68
3
0
375,738
5
W
Anubis
11,565
503
85
4
0
413,985
1
L
Tyr
11,412
496
141
6
0
425,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role