Player Matchup

Ao Kuang
Ao Kuang
Louisrobin11
Ao Kuang
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,465 Elo+
Solo
Ymir
Ymir
LylaQ001
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Northway
Medusa
Level 19
God Stats
7W - 13L
1,271 SR
Queue Stats
86W - 78L
1,373 Elo+
Solo
Bellona
Bellona
Tiaanking
Bellona
Level 9
God Stats
9W - 15L
1,500 SR
Queue Stats
270W - 335L
1,319 Elo+
Party 1
Fenrir
Fenrir
kkriim
Fenrir
Level 24
God Stats
15W - 17L
1,435 SR
Queue Stats
66W - 62L
1,401 Elo+
Solo
Team Averages
Level 14
1,441 SR
1,412 Elo+

VS

Team Averages
Level 21
1,539 SR
1,449 Elo+
Tiamat
Tiamat
HoneyLynx
Tiamat
Level 24
God Stats
9W - 10L
1,475 SR
Queue Stats
294W - 312L
1,417 Elo+
Party 2
Yemoja
Yemoja
Nevsong
Yemoja
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 88L
1,498 Elo+
Party 3
Izanami
Izanami
VampireTyan
Izanami
Level 23
God Stats
7W - 0L
1,829 SR
Queue Stats
37W - 31L
1,410 Elo+
Party 3
Artemis
Artemis
fanputak
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Мисисфыр
Scylla
Level 27
God Stats
30W - 42L
1,392 SR
Queue Stats
408W - 455L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Louisrobin11
Ao Kuang
15
4 / 6 / 9
9,688
440
6,504
17,999
9,967
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 11 / 1
8,071
367
541
17,163
11,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Northway
Medusa
14
3 / 6 / 0
9,563
435
12,153
14,353
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Tiaanking
Bellona
12
0 / 9 / 3
8,162
371
4,666
17,098
11,196
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
kkriim
Fenrir
18
11 / 4 / 1
11,636
529
12,531
14,998
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HoneyLynx
Tiamat
20
7 / 2 / 10
12,937
588
14,576
9,739
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Nevsong
Yemoja
15
1 / 2 / 23
11,609
528
9,021
10,921
16,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
VampireTyan
Izanami
17
20 / 4 / 6
11,872
540
25,661
16,536
7,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
fanputak
Artemis
13
3 / 9 / 4
9,110
414
5,494
14,110
4,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 7
10,794
491
6,121
4,765
1,709
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
18
Kills
36
36
Deaths
18
14
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
HoneyLynx
Tiamat
7
2
10
6
L
Ao Kuang
Louisrobin11
Ao Kuang
4
6
9
1.42
L
Ymir
0
11
1
0.05
W
Yemoja
Nevsong
Yemoja
1
2
23
6.25
L
Medusa
Northway
Medusa
3
6
0
0.5
L
Bellona
Tiaanking
Bellona
0
9
3
0.17
W
Izanami
VampireTyan
Izanami
20
4
6
5.75
W
Artemis
fanputak
Artemis
3
9
4
0.56
L
Fenrir
kkriim
Fenrir
11
4
1
2.88
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,395
Damage
60,873
81,611
Taken
56,071
45,637
Mitigated
37,204
12,369
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
HoneyLynx
Tiamat
14,576
1,293
0
3,467
9,739
6,613
555
1,595
8,144
83,803
0
L
Ao Kuang
Louisrobin11
Ao Kuang
6,504
604
0
4,576
17,999
9,967
432
6,262
11,506
30,820
0
L
Ymir
541
335
0
0
17,163
11,668
0
6,910
10,065
5,446
0
W
Yemoja
Nevsong
Yemoja
9,021
2,573
2,418
1,098
10,921
16,832
881
798
10,123
31,784
0
L
Medusa
Northway
Medusa
12,153
5,553
0
3,223
14,353
4,570
1,516
4,628
9,657
0
48,934
L
Bellona
Tiaanking
Bellona
4,666
490
0
144
17,098
11,196
541
6,420
10,420
0
31,433
W
Izanami
VampireTyan
Izanami
25,661
19,760
0
5,664
16,536
7,366
2,077
1,422
15,114
0
68,868
W
Artemis
fanputak
Artemis
5,494
2,866
0
3,360
14,110
4,684
825
2,148
11,962
0
33,751
L
Fenrir
kkriim
Fenrir
12,531
3,388
0
4,426
14,998
8,236
0
5,272
9,513
0
79,570
W
6,121
491
0
1,489
4,765
1,709
2,097
1,082
3,683
56,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,120
Gold Earned
56,322
340
Minions Killed
431
0
Camps Cleared
0
1,858,241
Distance Traveled
1,782,902
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,937
588
146
7
0
403,850
2
L
Ao Kuang
9,688
440
60
3
0
369,012
1
L
Ymir
8,071
367
7
0
0
322,144
0
W
Yemoja
11,609
528
42
2
0
355,826
3
L
Medusa
9,563
435
88
4
0
359,100
2
L
Bellona
8,162
371
53
2
0
386,015
0
W
Izanami
11,872
540
101
5
0
272,484
0
W
Artemis
9,110
414
31
1
0
306,822
1
L
Fenrir
11,636
529
132
6
0
421,970
0
W
Scylla
10,794
491
111
5
0
443,920
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role