Player Matchup

Arachne
Arachne
KrangzToFly
Arachne
Level 29
God Stats
9W - 8L
1,463 SR
Queue Stats
124W - 164L
1,315 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nifty5503
Morgan Le Fay
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
25W - 34L
1,246 Elo+
Party 2
Sol
Sol
Polaris7586
Sol
Level 30
God Stats
2W - 4L
1,426 SR
Queue Stats
63W - 121L
1,252 Elo+
Party 2
Hachiman
Hachiman
SpookyRabitt
Hachiman
Level 31
God Stats
1W - 1L
1,246 SR
Queue Stats
80W - 144L
1,266 Elo+
Party 2
Da Ji
Da Ji
fatcat81228
Da Ji
Level 29
God Stats
10W - 4L
1,590 SR
Queue Stats
73W - 135L
1,262 Elo+
Party 2
Team Averages
Level 27
1,445 SR
1,268 Elo+

VS

Team Averages
Level 24
1,531 SR
1,345 Elo+
Sol
Sol
BLACKTIGERKING_1
Sol
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 94L
1,427 Elo+
Solo
Ra
Ra
ChiReiiki
Ra
Level 26
God Stats
16W - 11L
1,555 SR
Queue Stats
24W - 22L
1,346 Elo+
Party 1
Thor
Thor
TTV-FrySauce
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 149L
1,278 Elo+
Solo
Odin
Odin
Tridentbound
Odin
Level 29
God Stats
10W - 10L
1,605 SR
Queue Stats
101W - 156L
1,357 Elo+
Solo
Vamana
Vamana
monkeykingz613
Vamana
Level 26
God Stats
11W - 12L
1,493 SR
Queue Stats
23W - 23L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KrangzToFly
Arachne
20
10 / 0 / 2
14,548
661
11,640
13,666
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Nifty5503
Morgan Le Fay
17
7 / 3 / 7
11,563
526
15,640
9,845
4,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 4 / 2
10,483
477
7,962
14,386
4,437
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hachiman
SpookyRabitt
Hachiman
16
9 / 9 / 6
11,716
533
12,321
17,374
6,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 9 / 9
10,183
463
10,320
14,762
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
6,441
293
528
1,583
350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 8 / 5
9,877
449
8,534
13,804
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 12 / 5
10,479
476
8,556
18,545
6,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
8 / 5 / 3
10,854
493
15,368
19,277
18,633
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
6 / 7 / 3
11,142
506
7,508
28,454
10,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
41
30
Kills
24
25
Deaths
32
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
3
8
5
0.69
W
Arachne
KrangzToFly
Arachne
10
0
2
11
W
Morgan Le Fay
Nifty5503
Morgan Le Fay
7
3
7
3.5
W
1
4
2
0.5
W
Hachiman
SpookyRabitt
Hachiman
9
9
6
1.33
L
6
12
5
0.71
L
8
5
3
1.9
W
3
9
9
0.83
L
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,883
Damage
40,494
70,033
Taken
81,663
27,889
Mitigated
41,112
21,066
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
528
189
0
189
1,583
350
0
560
1,023
5,052
0
L
8,534
985
1,662
2,275
13,804
4,730
698
5,567
8,237
48,901
0
W
Arachne
KrangzToFly
Arachne
11,640
8,507
0
8,491
13,666
8,016
598
620
13,012
0
120,237
W
Morgan Le Fay
Nifty5503
Morgan Le Fay
15,640
1,138
198
1,960
9,845
4,151
1,656
1,931
7,808
53,723
0
W
7,962
3,200
180
6,811
14,386
4,437
7,519
1,937
12,351
68,014
0
W
Hachiman
SpookyRabitt
Hachiman
12,321
7,940
376
2,939
17,374
6,324
5,680
1,498
15,876
0
43,160
L
8,556
3,866
0
1,674
18,545
6,609
127
5,004
13,541
0
50,146
L
15,368
2,103
0
2,270
19,277
18,633
389
3,939
15,338
13,162
39,097
W
10,320
2,244
0
111
14,762
4,961
224
5,757
8,507
0
38,169
L
7,508
3,953
0
10,525
28,454
10,790
104
8,532
19,922
0
35,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,493
Gold Earned
48,793
530
Minions Killed
319
0
Camps Cleared
0
1,912,591
Distance Traveled
1,497,648
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,441
293
10
0
0
70,970
0
L
Ra
9,877
449
100
5
0
314,921
0
W
Arachne
14,548
661
189
9
0
420,685
0
W
Morgan Le Fay
11,563
526
87
4
0
409,292
0
W
Sol
10,483
477
108
5
0
341,346
0
W
Hachiman
11,716
533
75
3
0
376,386
1
L
Thor
10,479
476
83
4
0
279,387
0
L
Odin
10,854
493
84
4
0
383,697
0
W
Da Ji
10,183
463
71
3
0
364,882
0
L
Vamana
11,142
506
42
2
0
448,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role