Player Matchup

Sun Wukong
Sun Wukong
CyberKnight2008
Sun Wukong
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 49L
1,418 Elo+
Solo
Scylla
Scylla
Meqa8455
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,458 Elo+
Solo
Aphrodite
Aphrodite
Sharomii
Aphrodite
Level 21
God Stats
20W - 22L
1,330 SR
Queue Stats
85W - 86L
1,457 Elo+
Solo
Fenrir
Fenrir
Vicpik
Fenrir
Level 7
God Stats
49W - 31L
1,583 SR
Queue Stats
58W - 45L
1,513 Elo+
Solo
Baba Yaga
Baba Yaga
yankid18
Baba Yaga
Level 7
God Stats
3W - 2L
1,721 SR
Queue Stats
5W - 6L
1,429 Elo+
Solo
Team Averages
Level 13
1,527 SR
1,455 Elo+

VS

Team Averages
Level 19
1,433 SR
1,485 Elo+
Jormungandr
Jormungandr
Enforcer0112
Jormungandr
Level 11
God Stats
7W - 9L
1,500 SR
Queue Stats
287W - 213L
1,628 Elo+
Party 1
Odin
Odin
ErosBosangeros
Odin
Level 45
God Stats
10W - 3L
1,743 SR
Queue Stats
343W - 256L
1,614 Elo+
Party 1
Neith
Neith
MrPinkman91
Neith
Level 12
God Stats
2W - 1L
1,141 SR
Queue Stats
4W - 6L
1,269 Elo+
Solo
Hel
Hel
Okabe_Tokoyami
Hel
Level 14
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 1L
1,343 Elo+
Solo
Ah Puch
Ah Puch
xFUNNyx
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CyberKnight2008
Sun Wukong
18
0 / 6 / 1
11,537
769
5,908
28,220
22,637
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Meqa8455
Scylla
19
1 / 0 / 4
12,624
842
16,630
18,714
4,733
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Sharomii
Aphrodite
19
1 / 4 / 2
13,301
887
11,277
26,426
11,751
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Vicpik
Fenrir
19
8 / 6 / 1
14,861
991
15,724
34,847
13,330
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
yankid18
Baba Yaga
18
0 / 12 / 5
12,349
823
4,990
14,404
4,814
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Enforcer0112
Jormungandr
20
10 / 1 / 15
15,182
1,012
26,319
17,176
16,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 18
14,246
950
18,641
20,815
21,343
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
5 / 1 / 16
14,176
945
17,448
5,492
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 2 / 16
13,360
891
19,493
15,716
11,826
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
xFUNNyx
Ah Puch
20
3 / 3 / 19
13,752
917
33,850
11,615
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
112
10
Kills
28
28
Deaths
10
13
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CyberKnight2008
Sun Wukong
0
6
1
0.08
W
Jormungandr
Enforcer0112
Jormungandr
10
1
15
17.5
W
6
3
18
5
L
Scylla
Meqa8455
Scylla
1
0
4
3
W
5
1
16
13
W
4
2
16
6
L
Aphrodite
Sharomii
Aphrodite
1
4
2
0.5
L
Fenrir
Vicpik
Fenrir
8
6
1
1.42
W
Ah Puch
xFUNNyx
Ah Puch
3
3
19
4.17
L
Baba Yaga
yankid18
Baba Yaga
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,529
Damage
115,751
122,611
Taken
70,814
57,265
Mitigated
56,482
16,135
Healing
17,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CyberKnight2008
Sun Wukong
5,908
1,042
0
236
28,220
22,637
0
15,284
12,936
0
14,222
W
Jormungandr
Enforcer0112
Jormungandr
26,319
8,175
0
1,744
17,176
16,290
0
6,531
9,511
61,386
0
W
18,641
3,130
0
235
20,815
21,343
0
9,389
7,755
0
37,087
L
Scylla
Meqa8455
Scylla
16,630
834
0
318
18,714
4,733
0
14,436
4,278
33,810
0
W
17,448
7,727
0
1,127
5,492
2,539
0
1,777
3,715
0
45,589
W
19,493
1,741
6,259
5,790
15,716
11,826
0
9,090
6,626
37,399
0
L
Aphrodite
Sharomii
Aphrodite
11,277
1,069
5,670
7,694
26,426
11,751
0
19,042
7,384
48,160
0
L
Fenrir
Vicpik
Fenrir
15,724
3,248
0
1,091
34,847
13,330
0
22,546
12,301
0
37,025
W
Ah Puch
xFUNNyx
Ah Puch
33,850
2,724
0
2,525
11,615
4,484
0
6,110
5,505
57,471
0
L
Baba Yaga
yankid18
Baba Yaga
4,990
647
0
1,126
14,404
4,814
0
8,354
6,050
16,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,672
Gold Earned
70,716
249
Minions Killed
273
6
Camps Cleared
10
1,341,342
Distance Traveled
1,433,307
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,537
769
14
1
2
314,192
0
W
Jormungandr
15,182
1,012
73
5
3
284,033
0
W
Odin
14,246
950
42
3
2
304,105
0
L
Scylla
12,624
842
64
4
1
282,450
0
W
Neith
14,176
945
60
4
4
268,489
0
W
Hel
13,360
891
31
2
0
297,346
0
L
Aphrodite
13,301
887
89
6
3
288,240
0
L
Fenrir
14,861
991
55
4
0
314,069
0
W
Ah Puch
13,752
917
67
4
1
279,334
0
L
Baba Yaga
12,349
823
27
2
0
142,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role