Player Matchup

Yemoja
Yemoja
Ace_xNastyz
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 176L
1,342 Elo+
Solo
Fenrir
Fenrir
D3W_24_8
Fenrir
Level 29
God Stats
9W - 11L
1,374 SR
Queue Stats
504W - 551L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
Fried_RICE_cOmbo
Danzaburou
Level 27
God Stats
25W - 24L
1,444 SR
Queue Stats
373W - 423L
1,367 Elo+
Party 1
Tyr
Tyr
HoodGlizzy
Tyr
Level 27
God Stats
5W - 1L
1,747 SR
Queue Stats
35W - 31L
1,488 Elo+
Solo
Persephone
Persephone
marugame-men
Persephone
Level 7
God Stats
1W - 1L
1,806 SR
Queue Stats
14W - 14L
1,399 Elo+
Solo
Team Averages
Level 24
1,574 SR
1,378 Elo+

VS

Team Averages
Level 13
1,657 SR
1,274 Elo+
Susano
Susano
Air_Vortex3724
Susano
Level 8
God Stats
1W - 1L
1,718 SR
Queue Stats
4W - 14L
1,266 Elo+
Solo
Awilix
Awilix
GurtReynolds
Awilix
Level 8
God Stats
2W - 1L
1,832 SR
Queue Stats
3W - 4L
1,448 Elo+
Solo
Sol
Sol
MYBUTTSMELLSBAD
Sol
Level 15
God Stats
0W - 3L
1,230 SR
Queue Stats
2W - 11L
1,026 Elo+
Solo
Anubis
Anubis
RagePasTesNulYTB
Anubis
Level 8
God Stats
10W - 4L
1,612 SR
Queue Stats
19W - 22L
1,353 Elo+
Solo
Bacchus
Bacchus
XtolandX
Bacchus
Level 25
God Stats
0W - 1L
1,893 SR
Queue Stats
33W - 43L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 0 / 7
5,312
531
1,901
3,529
1,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
D3W_24_8
Fenrir
9
5 / 0 / 4
6,186
619
3,178
6,877
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Fried_RICE_cOmbo
Danzaburou
9
3 / 1 / 3
5,855
586
5,309
6,231
1,764
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,844
584
799
3,550
2,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
marugame-men
Persephone
12
6 / 0 / 3
7,145
715
6,740
3,863
1,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,236
424
1,321
3,992
1,055
Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
9
1 / 2 / 0
5,281
528
2,698
6,124
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,824
482
471
5,191
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 1
4,229
423
3,907
5,093
1,749
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
XtolandX
Bacchus
7
0 / 2 / 1
4,352
435
2,787
8,649
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
14
Kills
1
1
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
7
3.5
L
0
2
0
0
W
Fenrir
D3W_24_8
Fenrir
5
0
4
7
W
Danzaburou
Fried_RICE_cOmbo
Danzaburou
3
1
3
4.5
L
Awilix
1
2
0
0.5
W
0
0
0
0
L
0
4
0
0
L
0
4
1
0.13
L
Bacchus
XtolandX
Bacchus
0
2
1
0.25
W
Persephone
marugame-men
Persephone
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
11,184
24,050
Taken
29,049
8,652
Mitigated
11,658
10,076
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,901
653
1,012
210
3,529
1,343
453
1,755
1,774
6,540
0
L
1,321
309
0
0
3,992
1,055
0
729
3,263
0
12,328
W
Fenrir
D3W_24_8
Fenrir
3,178
665
0
3,619
6,877
2,070
272
1,992
4,873
0
23,645
W
Danzaburou
Fried_RICE_cOmbo
Danzaburou
5,309
2,319
0
2,501
6,231
1,764
1,040
2,509
3,722
0
30,906
L
Awilix
2,698
1,045
0
750
6,124
1,922
0
817
5,307
0
25,619
W
799
135
0
1,576
3,550
2,474
902
0
3,435
0
29,811
L
471
380
0
1,249
5,191
1,427
503
3,531
1,660
17,055
0
L
3,907
638
219
1,019
5,093
1,749
0
1,905
3,188
15,334
0
L
Bacchus
XtolandX
Bacchus
2,787
438
149
2,334
8,649
5,505
0
1,659
6,990
13,176
0
W
Persephone
marugame-men
Persephone
6,740
155
0
1,158
3,863
1,001
0
897
2,966
39,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
22,922
264
Minions Killed
162
0
Camps Cleared
0
947,813
Distance Traveled
848,488
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,312
531
5
1
0
166,792
0
L
Susano
4,236
424
25
3
0
140,372
3
W
Fenrir
6,186
619
48
5
0
221,614
0
W
Danzaburou
5,855
586
57
6
0
178,078
2
L
Awilix
5,281
528
49
5
0
197,298
1
W
Tyr
5,844
584
79
8
0
170,614
2
L
Sol
4,824
482
47
5
0
161,890
0
L
Anubis
4,229
423
25
3
0
173,635
4
L
Bacchus
4,352
435
16
2
0
175,293
2
W
Persephone
7,145
715
75
8
0
210,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role